119 lines
3.8 KiB
C#
119 lines
3.8 KiB
C#
using Server.Engines.Quests.Hag;
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using Server.Items;
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using Server.Mobiles;
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using Server.Targeting;
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namespace Server.Engines.Harvest
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{
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public class HarvestTarget : Target
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{
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private readonly HarvestSystem m_System;
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private readonly Item m_Tool;
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public HarvestTarget(Item tool, HarvestSystem system) : base(-1, true, TargetFlags.None)
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{
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m_Tool = tool;
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m_System = system;
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DisallowMultis = true;
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}
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protected override void OnTarget(Mobile from, object targeted)
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{
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if (m_System is Mining && targeted is StaticTarget target)
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{
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var itemID = target.ItemID;
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// grave
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if (itemID is 0xED3 or 0xEDF or 0xEE0 or 0xEE1 or 0xEE2 or 0xEE8)
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{
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if (from is PlayerMobile player)
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{
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var qs = player.Quest;
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if (qs is not WitchApprenticeQuest)
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{
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return;
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}
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var obj = qs.FindObjective<FindIngredientObjective>();
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if (obj?.Completed == false && obj.Ingredient == Ingredient.Bones)
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{
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// You finish your grim work, finding some of the specific bones listed in the Hag's recipe.
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player.SendLocalizedMessage(1055037);
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obj.Complete();
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return;
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}
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}
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}
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}
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if (m_System is Lumberjacking && targeted is IChoppable chopable)
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{
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chopable.OnChop(from);
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}
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else if (m_System is Lumberjacking && targeted is IAxe obj && m_Tool is BaseAxe axe)
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{
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var item = (Item)obj;
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if (!item.IsChildOf(from.Backpack))
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{
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from.SendLocalizedMessage(1062334); // This item must be in your backpack to be used.
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}
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else if (obj.Axe(from, axe))
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{
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from.PlaySound(0x13E);
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}
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}
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else if (m_System is Lumberjacking && targeted is ICarvable carvable)
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{
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carvable.Carve(from, m_Tool);
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}
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else if (m_System is Lumberjacking && FurnitureAttribute.Check(targeted as Item))
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{
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DestroyFurniture(from, (Item)targeted);
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}
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else if (m_System is Mining && targeted is TreasureMap map)
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{
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map.OnBeginDig(from);
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}
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else
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{
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m_System.StartHarvesting(from, m_Tool, targeted);
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}
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}
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private void DestroyFurniture(Mobile from, Item item)
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{
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if (!from.InRange(item.GetWorldLocation(), 3))
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{
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from.SendLocalizedMessage(500446); // That is too far away.
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return;
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}
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if (!item.IsChildOf(from.Backpack) && !item.Movable)
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{
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from.SendLocalizedMessage(500462); // You can't destroy that while it is here.
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return;
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}
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from.SendLocalizedMessage(500461); // You destroy the item.
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Effects.PlaySound(item.GetWorldLocation(), item.Map, 0x3B3);
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if (item is Container container)
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{
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if (container is TrappableContainer trappableContainer)
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{
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trappableContainer.ExecuteTrap(from);
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}
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container.Destroy();
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}
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else
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{
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item.Delete();
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}
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}
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}
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}
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