ModernUO/Projects/UOContent/Engines/Spawners/SpawnerGump.cs
Kamron Batman 7bd5a853a3
feat: Adds size/style support to gump builders, optimizes EscapeHtml (#2257)
> [!IMPORTANT]
> **Developer Note**
> THIS IS A BREAKING CHANGE TO THE NEW API GUMP.
> Please give us feedback in [discord ](https://muo.gg/discord) if you have issues, need help, or have ideas for a better API change!

### Summary

* Adds support for size/style to dynamic/static builder.
* Drastically simplifies the dynamic/static builder api for AddHtml.
* Cleans up some legacy gump files.
2025-11-23 11:35:31 -08:00

447 lines
14 KiB
C#

using Server.Collections;
using Server.Gumps;
using Server.Network;
namespace Server.Engines.Spawners;
public class SpawnerGump : Gump
{
private readonly BaseSpawner _spawner;
private SpawnerEntry _entry;
private int _page;
public SpawnerGump(BaseSpawner spawner, SpawnerEntry focusentry = null, int page = 0) : base(50, 50)
{
_spawner = spawner;
_entry = focusentry;
_page = page;
AddPage(0);
AddBackground(0, 0, 346, 400 + (_entry != null ? 44 : 0), 5054);
AddAlphaRegion(0, 0, 346, 400 + (_entry != null ? 44 : 0));
AddHtml(240, 1, 250, 20, "<BASEFONT COLOR=#F4F4F4>#</BASEFONT>");
AddHtml(271, 1, 250, 20, "<BASEFONT COLOR=#F4F4F4>Max</BASEFONT>");
AddHtml(311, 1, 250, 20, "<BASEFONT COLOR=#F4F4F4>Prb</BASEFONT>");
// AddLabel( 95, 1, 0, "Creatures List" );
var offset = 0;
for (var i = 0; i < 13; i++)
{
var textIndex = i * 5;
var entryIndex = _page * 13 + i;
SpawnerEntry entry = null;
if (entryIndex < spawner.Entries.Count)
{
entry = _spawner.Entries[entryIndex];
}
if (entry == null || _entry != entry)
{
AddButton(
5,
22 * i + 21 + offset,
entry != null ? 0xFBA : 0xFA5,
entry != null ? 0xFBC : 0xFA7,
GetButtonID(2, i * 2)
); // Expand
}
else
{
AddButton(
5,
22 * i + 21 + offset,
0xFBB,
0xFBC,
GetButtonID(2, i * 2)
); // Unexpand
}
AddButton(38, 22 * i + 21 + offset, 0xFA2, 0xFA4, GetButtonID(2, 1 + i * 2)); // Delete
AddImageTiled(71, 22 * i + 20 + offset, 161, 23, 0xA40); // creature text box
AddImageTiled(72, 22 * i + 21 + offset, 159, 21, 0xBBC); // creature text box
AddImageTiled(235, 22 * i + 20 + offset, 35, 23, 0xA40); // count html label
AddImageTiled(236, 22 * i + 21 + offset, 33, 21, 0xE14); // count html label
AddImageTiled(267, 22 * i + 20 + offset, 35, 23, 0xA40); // maxcount text box
AddImageTiled(268, 22 * i + 21 + offset, 33, 21, 0xBBC); // maxcount text box
AddImageTiled(305, 22 * i + 20 + offset, 35, 23, 0xA40); // probability text box
AddImageTiled(306, 22 * i + 21 + offset, 33, 21, 0xBBC); // probability text box
string name;
string probability;
string maxCount;
var flags = EntryFlags.None;
if (entry != null)
{
name = entry.SpawnedName;
probability = entry.SpawnedProbability.ToString();
maxCount = entry.SpawnedMaxCount.ToString();
flags = entry.Valid;
var count = spawner.CountSpawns(entry);
AddHtml(235, 22 * i + 20 + offset + 1, 35, 15, $"<BASEFONT COLOR={GetCountColor(count, entry.SpawnedMaxCount)}><div align=RIGHT>{count}<BASEFONT COLOR=#F4F4F4>/</BASEFONT></div></BASEFONT>");
}
else
{
name = "";
probability = "";
maxCount = "";
}
// creature
AddTextEntry(
75,
22 * i + 21 + offset,
156,
21,
(flags & EntryFlags.InvalidType) != 0 ? 33 : 0,
textIndex,
name
);
AddTextEntry(270, 22 * i + 21 + offset, 30, 21, 0, textIndex + 1, maxCount); // max count
AddTextEntry(308, 22 * i + 21 + offset, 30, 21, 0, textIndex + 2, probability); // probability
if (entry != null && _entry == entry)
{
AddLabel(5, 22 * i + 42, 0x384, "Params");
AddImageTiled(55, 22 * i + 42, 253, 23, 0xA40); // Parameters
AddImageTiled(56, 22 * i + 43, 251, 21, 0xBBC); // Parameters
AddLabel(5, 22 * i + 64, 0x384, "Props");
AddImageTiled(55, 22 * i + 64, 253, 23, 0xA40); // Properties
AddImageTiled(56, 22 * i + 65, 251, 21, 0xBBC); // Properties
AddTextEntry(
59,
22 * i + 42,
248,
21,
(flags & EntryFlags.InvalidParams) != 0 ? 33 : 0,
textIndex + 3,
entry.Parameters
); // parameters
AddTextEntry(
59,
22 * i + 62,
248,
21,
(flags & EntryFlags.InvalidProps) != 0 ? 33 : 0,
textIndex + 4,
entry.Properties
); // properties
offset += 44;
}
}
if (spawner.Running)
{
AddButton(5, 312 + offset, 0x2A4E, 0x2A3A, GetButtonID(1, 6));
AddLabel(38, 317 + offset, 0x384, "On");
}
else
{
AddButton(5, 312 + offset, 0x2A62, 0x2A3A, GetButtonID(1, 7));
AddLabel(38, 317 + offset, 0x384, "Off");
}
var totalSpawned = 0;
var totalSpawns = 0;
var totalWeight = 0;
foreach (SpawnerEntry spawnerEntry in _spawner.Entries)
{
totalSpawns += spawnerEntry.SpawnedMaxCount;
totalSpawned += spawner.CountSpawns(spawnerEntry);
totalWeight += spawnerEntry.SpawnedProbability;
}
AddHtml(270, 308 + offset, 35, 20, Html.Center($"{totalSpawns}", 0xF4F4F4));
AddHtml(308, 308 + offset, 35, 20, Html.Center($"{totalWeight}",0xF4F4F4));
AddHtml(5, 1, 161, 20, $"<BASEFONT COLOR=#FFEA00>{spawner.Name}</BASEFONT><BASEFONT COLOR={GetCountColor(totalSpawned, spawner.Count)}> ({totalSpawned}/{spawner.Count})</BASEFONT>");
AddButton(5, 347 + offset, 0xFAB, 0xFAD, GetButtonID(1, 2));
AddLabel(38, 347 + offset, 0x384, "Props");
AddButton(5, 369 + offset, 0xFAE, 0xFAF, GetButtonID(1, 8));
AddLabel(38, 369 + offset, 0x384, "Goto");
AddButton(90, 325 + offset, 0xFA2, 0xFA3, GetButtonID(1, 9));
AddLabel(123, 325 + offset, 0x384, "Reset");
AddButton(90, 347 + offset, 0xFB4, 0xFB6, GetButtonID(1, 3));
AddLabel(123, 347 + offset, 0x384, "Bring Home");
AddButton(90, 369 + offset, 0xFA8, 0xFAA, GetButtonID(1, 4));
AddLabel(123, 369 + offset, 0x384, "Total Respawn");
AddButton(260, 347 + offset, 0xFB7, 0xFB9, GetButtonID(1, 5));
AddLabel(293, 347 + offset, 0x384, "Save");
AddButton(260, 369 + offset, 0xFB1, 0xFB3, 0);
AddLabel(293, 369 + offset, 0x384, "Cancel");
if (_page > 0)
{
AddButton(200, 308 + offset, 0x15E3, 0x15E7, GetButtonID(1, 0));
}
else
{
AddImage(200, 308 + offset, 0x25EA);
}
if ((_page + 1) * 13 <= _spawner.Entries.Count)
{
AddButton(217, 308 + offset, 0x15E1, 0x15E5, GetButtonID(1, 1));
}
else
{
AddImage(217, 308 + offset, 0x25E6);
}
}
public int GetButtonID(int type, int index) => 1 + index * 10 + type;
private static string GetCountColor(int count, int maxCount) =>
((double) count / maxCount) switch
{
<= 0.25 => "#DE3163", // red
<= 0.50 => "#FF7F50", // orange
<= 0.75 => "#DFFF00", // yellow
<= 1 => "#00FF00", // green
_ => "#F4F4F4" // white
};
public void CreateArray(RelayInfo info, Mobile from, BaseSpawner spawner)
{
var ocount = spawner.Entries.Count;
using var queue = PooledRefQueue<SpawnerEntry>.Create();
for (var i = 0; i < 13; i++)
{
var index = i * 5;
var entryindex = _page * 13 + i;
var cte = info.GetTextEntry(index);
var mte = info.GetTextEntry(index + 1);
var poste = info.GetTextEntry(index + 2);
var parmte = info.GetTextEntry(index + 3);
var propte = info.GetTextEntry(index + 4);
if (cte == null)
{
continue;
}
var str = cte.Trim().ToLower();
if (str.Length > 0)
{
var type = AssemblyHandler.FindTypeByName(str);
if (type == null)
{
from.SendMessage($"{str} is not a valid type name for entry #{i}.");
return;
}
SpawnerEntry entry;
if (entryindex < ocount)
{
entry = spawner.Entries[entryindex];
entry.SpawnedName = str;
if (mte != null)
{
entry.SpawnedMaxCount = Utility.ToInt32(mte.Trim());
}
if (poste != null)
{
entry.SpawnedProbability = Utility.ToInt32(poste.Trim());
}
}
else
{
var maxcount = 1;
var probcount = 100;
if (mte != null)
{
maxcount = Utility.ToInt32(mte.Trim());
}
if (poste != null)
{
probcount = Utility.ToInt32(poste.Trim());
}
entry = spawner.AddEntry(str, probcount, maxcount);
}
if (parmte != null)
{
entry.Parameters = parmte.Trim();
}
if (propte != null)
{
entry.Properties = propte.Trim();
}
}
else if (entryindex < ocount && spawner.Entries[entryindex] != null)
{
queue.Enqueue(spawner.Entries[entryindex]);
}
}
while (queue.Count > 0)
{
spawner.RemoveEntry(queue.Dequeue());
}
if (ocount == 0 && spawner.Entries.Count > 0)
{
spawner.Start();
}
}
public override void OnResponse(NetState state, in RelayInfo info)
{
if (_spawner.Deleted)
{
return;
}
var val = info.ButtonID - 1;
if (val < 0)
{
return;
}
var type = val % 10;
var index = val / 10;
switch (type)
{
case 0: // Cancel
{
return;
}
case 1:
{
switch (index)
{
case 0:
{
if (_spawner.Entries != null && _page > 0)
{
_page--;
_entry = null;
}
break;
}
case 1:
{
if ((_page + 1) * 13 <= _spawner.Entries?.Count)
{
_page++;
_entry = null;
}
break;
}
case 2: // Props
{
state.Mobile.SendGump(new PropertiesGump(state.Mobile, _spawner));
break;
}
case 3: // Bring Home
{
_spawner.BringToHome();
break;
}
case 4: // Complete respawn
{
_spawner.Respawn();
break;
}
case 5: // Save
{
CreateArray(info, state.Mobile, _spawner);
break;
}
case 6: // On button
{
_spawner.Running = false;
break;
}
case 7: // Off button
{
_spawner.Running = true;
break;
}
case 8: // Goto
{
state.Mobile.MoveToWorld(_spawner.Location, _spawner.Map);
break;
}
case 9: // Reset
{
_spawner.Reset();
break;
}
}
break;
}
case 2:
{
var entryIndex = index / 2 + _page * 13;
var buttonType = index % 2;
if (entryIndex >= 0 && entryIndex < _spawner.Entries.Count)
{
var entry = _spawner.Entries[entryIndex];
if (buttonType == 0) // Spawn creature
{
_entry = _entry != entry ? entry : null;
}
else // Remove creatures
{
_spawner.RemoveSpawn(entryIndex);
}
}
CreateArray(info, state.Mobile, _spawner);
break;
}
}
if (_entry != null && _spawner.Entries?.Contains(_entry) == true)
{
state.Mobile.SendGump(new SpawnerGump(_spawner, _entry, _page));
}
else
{
state.Mobile.SendGump(new SpawnerGump(_spawner, null, _page));
}
}
}