ModernUO/Projects/UOContent/Items/Maps/MapItem.cs

297 lines
6.5 KiB
C#

using System;
using System.Collections.Generic;
using ModernUO.Serialization;
using Server.Engines.Craft;
using Server.Network;
namespace Server.Items;
[Flippable(0x14EB, 0x14EC)]
[SerializationGenerator(1, false)]
public partial class MapItem : Item, ICraftable
{
private const int MaxUserPins = 50;
[SerializableField(0)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private Rectangle2D _bounds;
[SerializableField(1)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private int _width;
[SerializableField(2)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private int _height;
[SerializableField(3)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private bool _protected;
[SerializableField(4, setter: "private")]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private List<Point2D> _pins;
[SerializableField(5)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private Map _facet;
[SerializableField(6)]
private bool _editable;
[Constructible]
public MapItem(Map facet = null) : base(0x14EC)
{
_width = 200;
_height = 200;
_facet = facet;
_pins = new List<Point2D>();
}
public override double DefaultWeight => 1.0;
public int OnCraft(
int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool,
CraftItem craftItem, int resHue
)
{
CraftInit(from);
return 1;
}
public virtual void CraftInit(Mobile from)
{
}
public void SetDisplay(int x1, int y1, int x2, int y2, int w, int h)
{
Width = w;
Height = h;
if (x1 < 0)
{
x1 = 0;
}
if (y1 < 0)
{
y1 = 0;
}
if (x2 > 5119)
{
x2 = 5119;
}
if (y2 > 4095)
{
y2 = 4095;
}
Bounds = new Rectangle2D(x1, y1, x2 - x1, y2 - y1);
}
public override void OnDoubleClick(Mobile from)
{
if (from.InRange(GetWorldLocation(), 2))
{
DisplayTo(from);
}
else
{
from.SendLocalizedMessage(500446); // That is too far away.
}
}
public virtual void DisplayTo(Mobile from)
{
var ns = from.NetState;
if (!ns.NewCharacterList && _facet != null && _facet != Map.Veridia && _facet != Map.Trammel)
{
from.SendMessage("You must have client 7.0.13.0 or higher to display this map.");
return;
}
ns.SendMapDetails(this);
ns.SendMapDisplay(this);
for (var i = 0; i < Pins.Count; ++i)
{
ns.SendMapAddPin(this, Pins[i]);
}
ns.SendMapSetEditable(this, ValidateEdit(from));
}
public virtual void OnAddPin(Mobile from, int x, int y)
{
if (!ValidateEdit(from))
{
return;
}
if (Pins.Count >= MaxUserPins)
{
return;
}
Validate(ref x, ref y);
AddPin(x, y);
}
public virtual void OnRemovePin(Mobile from, int number)
{
if (!ValidateEdit(from))
{
return;
}
RemovePin(number);
}
public virtual void OnChangePin(Mobile from, int number, int x, int y)
{
if (!ValidateEdit(from))
{
return;
}
Validate(ref x, ref y);
ChangePin(number, x, y);
}
public virtual void OnInsertPin(Mobile from, int number, int x, int y)
{
if (!ValidateEdit(from))
{
return;
}
if (Pins.Count >= MaxUserPins)
{
return;
}
Validate(ref x, ref y);
InsertPin(number, x, y);
}
public virtual void OnClearPins(Mobile from)
{
if (!ValidateEdit(from))
{
return;
}
ClearPins();
}
public virtual void OnToggleEditable(Mobile from)
{
if (Validate(from))
{
_editable = !_editable;
}
from.NetState.SendMapSetEditable(this, _editable && Validate(from));
}
public virtual void Validate(ref int x, ref int y)
{
x = Math.Clamp(x, 0, Width - 1);
y = Math.Clamp(y, 0, Height - 1);
}
public virtual bool ValidateEdit(Mobile from) => _editable && Validate(from);
public virtual bool Validate(Mobile from)
{
if (!from.CanSee(this) || from.Map != Map || !from.Alive || InSecureTrade)
{
return false;
}
if (from.AccessLevel >= AccessLevel.GameMaster)
{
return true;
}
if (!Movable || Protected || !from.InRange(GetWorldLocation(), 2))
{
return false;
}
return !(RootParent is Mobile && RootParent != from);
}
public void ConvertToWorld(int x, int y, out int worldX, out int worldY)
{
worldX = Bounds.Width * x / Width + Bounds.X;
worldY = Bounds.Height * y / Height + Bounds.Y;
}
public void ConvertToMap(int x, int y, out int mapX, out int mapY)
{
mapX = (x - Bounds.X) * Width / Bounds.Width;
mapY = (y - Bounds.Y) * Width / Bounds.Height;
}
public virtual void AddWorldPin(int x, int y)
{
ConvertToMap(x, y, out var mapX, out var mapY);
AddPin(mapX, mapY);
}
public virtual void AddPin(int x, int y)
{
Pins.Add(new Point2D(x, y));
}
public virtual void RemovePin(int index)
{
if (index > 0 && index < Pins.Count)
{
Pins.RemoveAt(index);
}
}
public virtual void InsertPin(int index, int x, int y)
{
if (index < 0 || index >= Pins.Count)
{
Pins.Add(new Point2D(x, y));
}
else
{
Pins.Insert(index, new Point2D(x, y));
}
}
public virtual void ChangePin(int index, int x, int y)
{
if (index >= 0 && index < Pins.Count)
{
Pins[index] = new Point2D(x, y);
}
}
private void Deserialize(IGenericReader reader, int version)
{
// Version 0 doesn't serialize Facet/Editable, and count is not encoded
_bounds = reader.ReadRect2D();
_width = reader.ReadInt();
_height = reader.ReadInt();
_protected = reader.ReadBool();
var count = reader.ReadInt();
_pins = new List<Point2D>(count);
for (var i = 0; i < count; i++)
{
_pins.Add(reader.ReadPoint2D());
}
}
}