99 lines
2.7 KiB
C#
99 lines
2.7 KiB
C#
using ModernUO.Serialization;
|
|
using System;
|
|
using Server.Items;
|
|
using System.Runtime.CompilerServices;
|
|
|
|
namespace Server.Mobiles
|
|
{
|
|
[SerializationGenerator(1, false)]
|
|
public partial class Sheep : BaseCreature, ICarvable
|
|
{
|
|
private void MigrateFrom(V0Content content)
|
|
{
|
|
_nextWoolTime = content.NextWoolTime;
|
|
}
|
|
|
|
[Constructible]
|
|
public Sheep() : base(AIType.AI_Animal, FightMode.Aggressor)
|
|
{
|
|
Body = 0xCF;
|
|
BaseSoundID = 0xD6;
|
|
|
|
SetStr(19);
|
|
SetDex(25);
|
|
SetInt(5);
|
|
|
|
SetHits(12);
|
|
SetMana(0);
|
|
|
|
SetDamage(1, 2);
|
|
|
|
SetDamageType(ResistanceType.Physical, 100);
|
|
|
|
SetResistance(ResistanceType.Physical, 5, 10);
|
|
|
|
SetSkill(SkillName.MagicResist, 5.0);
|
|
SetSkill(SkillName.Tactics, 6.0);
|
|
SetSkill(SkillName.Wrestling, 5.0);
|
|
|
|
Fame = 300;
|
|
Karma = 0;
|
|
|
|
VirtualArmor = 6;
|
|
|
|
Tamable = true;
|
|
ControlSlots = 1;
|
|
MinTameSkill = 11.1;
|
|
}
|
|
|
|
public override string CorpseName => "a sheep corpse";
|
|
|
|
[SerializableField(0, fieldChanged: nameof(OnNextWoolTimeChanged))]
|
|
[AnchoredDateTime]
|
|
[SerializedCommandProperty(AccessLevel.GameMaster)]
|
|
private DateTime _nextWoolTime;
|
|
|
|
private void OnNextWoolTimeChanged(DateTime oldValue, DateTime newValue)
|
|
{
|
|
SheepBody();
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public void SheepBody() => Body = Core.Now >= _nextWoolTime ? 0xCF : 0xDF;
|
|
|
|
public override string DefaultName => "a sheep";
|
|
|
|
public override int Meat => 3;
|
|
public override MeatType MeatType => MeatType.LambLeg;
|
|
public override FoodType FavoriteFood => FoodType.FruitsAndVeggies | FoodType.GrainsAndHay;
|
|
|
|
public override int Wool => Body == 0xCF ? 3 : 0;
|
|
|
|
public void Carve(Mobile from, Item item)
|
|
{
|
|
if (Core.Now < _nextWoolTime)
|
|
{
|
|
// This sheep is not yet ready to be shorn.
|
|
PrivateOverheadMessage(MessageType.Regular, 0x3B2, 500449, from.NetState);
|
|
return;
|
|
}
|
|
|
|
from.SendLocalizedMessage(500452); // You place the gathered wool into your backpack.
|
|
from.AddToBackpack(new Wool(Map == Map.Veridia ? 2 : 1));
|
|
|
|
NextWoolTime = Core.Now + TimeSpan.FromHours(3.0); // TODO: Proper time delay
|
|
}
|
|
|
|
public override void OnThink()
|
|
{
|
|
base.OnThink();
|
|
SheepBody();
|
|
}
|
|
|
|
[AfterDeserialization]
|
|
private void AfterDeserialization()
|
|
{
|
|
SheepBody();
|
|
}
|
|
}
|
|
}
|