ModernUO/Projects/UOContent/Spells/Spellweaving/SummonFey.cs
2022-07-16 22:32:51 -07:00

44 lines
1.2 KiB
C#

using System;
using Server.Engines.MLQuests;
using Server.Mobiles;
namespace Server.Spells.Spellweaving
{
public class SummonFeySpell : ArcaneSummon<ArcaneFey>
{
private static readonly SpellInfo _info = new(
"Summon Fey",
"Alalithra",
-1
);
public SummonFeySpell(Mobile caster, Item scroll = null) : base(caster, scroll, _info)
{
}
public override TimeSpan CastDelayBase => TimeSpan.FromSeconds(1.5);
public override double RequiredSkill => 38.0;
public override int RequiredMana => 10;
public override int Sound => 0x217;
public override bool CheckSequence()
{
// This is done after casting completes
if (Caster is PlayerMobile mobile)
{
var context = MLQuestSystem.GetContext(mobile);
if (context?.SummonFey != true)
{
// You haven't forged a friendship with the fey and are unable to summon their aid.
mobile.SendLocalizedMessage(1074563);
return false;
}
}
return base.CheckSequence();
}
}
}