ModernUO/Projects/UOContent/Spells/Eighth
Kamron Batman b8ad5c671d
fix: Fixes double calls with Target cancel and spell sequences (#1840)
### Summary
- Cleans up target cancellation being called incorrectly.
- An invalid target type (which should never happen), now calls `OnTargetUntargetable` instead of `OnTargetCanceled`
- Removes double calls to `FinishSequence` in Spells.
2024-06-17 15:19:06 -07:00
..
AirElemental.cs fix: Fixes disarm, strangle, curse, summons, looting rights, creatures attacking, and items going to the floor (#1174) 2022-09-27 22:19:15 -07:00
EarthElemental.cs fix: Fixes disarm, strangle, curse, summons, looting rights, creatures attacking, and items going to the floor (#1174) 2022-09-27 22:19:15 -07:00
Earthquake.cs fix: Changes Map.Sector.Mobiles to link list & Fixes various related crash bugs (#1553) 2023-10-29 22:42:46 -07:00
EnergyVortex.cs fix: Fixes double calls with Target cancel and spell sequences (#1840) 2024-06-17 15:19:06 -07:00
FireElemental.cs fix: Fixes disarm, strangle, curse, summons, looting rights, creatures attacking, and items going to the floor (#1174) 2022-09-27 22:19:15 -07:00
Resurrection.cs fix: Fixes double calls with Target cancel and spell sequences (#1840) 2024-06-17 15:19:06 -07:00
SummonDaemon.cs fix: Fixes disarm, strangle, curse, summons, looting rights, creatures attacking, and items going to the floor (#1174) 2022-09-27 22:19:15 -07:00
WaterElemental.cs fix: Fixes disarm, strangle, curse, summons, looting rights, creatures attacking, and items going to the floor (#1174) 2022-09-27 22:19:15 -07:00