135 lines
5.6 KiB
C#
135 lines
5.6 KiB
C#
namespace Server.Factions;
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public class CouncilOfMages : Faction
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{
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public CouncilOfMages()
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{
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Instance = this;
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Definition =
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new FactionDefinition(
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1,
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1325, // blue
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1310, // bluish white
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1325, // join stone : blue
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1325, // broadcast : blue
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0x77,
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0x3EB1, // war horse
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"Council of Mages",
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"council",
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"CoM",
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1011535, // COUNCIL OF MAGES
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1060770, // Council of Mages faction
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1011422, // <center>COUNCIL OF MAGES</center>
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/*
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* The council of Mages have their roots in the city of Moonglow, where
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* they once convened. They began as a small movement, dedicated to
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* calling forth the Stranger, who saved the lands once before. A
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* series of war and murders and misbegotten trials by those loyal to
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* Lord British has caused the group to take up the banner of war.
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*/
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1011449,
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1011455, // This city is controlled by the Council of Mages.
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1042253, // This sigil has been corrupted by the Council of Mages
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1041044, // The faction signup stone for the Council of Mages
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1041382, // The Faction Stone of the Council of Mages
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1011464, // : Council of Mages
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1005187, // Members of the Council of Mages will now be ignored.
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1005188, // Members of the Council of Mages will now be warned to leave.
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1005189, // Members of the Council of Mages will now be beaten with a stick.
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// Moonglow
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new StrongholdDefinition(
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[
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new Rectangle2D(4463, 1487, 15, 35),
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new Rectangle2D(4450, 1522, 35, 48)
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],
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new Point3D(4469, 1486, 0),
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new Point3D(4457, 1544, 0),
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[
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new Point3D(4464, 1534, 21),
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new Point3D(4470, 1536, 21),
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new Point3D(4468, 1534, 21),
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new Point3D(4470, 1534, 21),
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new Point3D(4468, 1536, 21),
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new Point3D(4466, 1534, 21),
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new Point3D(4466, 1536, 21),
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new Point3D(4464, 1536, 21)
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]
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),
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// Magincia
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/* new StrongholdDefinition(
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new Rectangle2D[]
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{
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new Rectangle2D( 3756, 2232, 4, 23 ),
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new Rectangle2D( 3760, 2227, 60, 28 ),
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new Rectangle2D( 3782, 2219, 18, 8 ),
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new Rectangle2D( 3778, 2255, 35, 17 )
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},
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new Point3D( 3750, 2241, 20 ),
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new Point3D( 3795, 2259, 20 ),
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new Point3D[]
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{
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new Point3D( 3793, 2255, 20 ),
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new Point3D( 3793, 2252, 20 ),
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new Point3D( 3793, 2249, 20 ),
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new Point3D( 3793, 2246, 20 ),
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new Point3D( 3797, 2255, 20 ),
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new Point3D( 3797, 2252, 20 ),
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new Point3D( 3797, 2249, 20 ),
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new Point3D( 3797, 2246, 20 )
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} ), */
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[
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new RankDefinition(10, 991, 8, 1060789), // Inquisitor of the Council
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new RankDefinition(9, 950, 7, 1060788), // Archon of Principle
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new RankDefinition(8, 900, 6, 1060787), // Luminary
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new RankDefinition(7, 800, 6, 1060787), // Luminary
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new RankDefinition(6, 700, 5, 1060786), // Diviner
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new RankDefinition(5, 600, 5, 1060786), // Diviner
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new RankDefinition(4, 500, 5, 1060786), // Diviner
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new RankDefinition(3, 400, 4, 1060785), // Mystic
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new RankDefinition(2, 200, 4, 1060785), // Mystic
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new RankDefinition(1, 0, 4, 1060785) // Mystic
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],
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[
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new GuardDefinition(
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typeof(FactionHenchman),
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0x1403,
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5000,
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1000,
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10,
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1011526, // HENCHMAN
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1011510 // Hire Henchman
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),
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new GuardDefinition(
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typeof(FactionMercenary),
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0x0F62,
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6000,
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2000,
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10,
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1011527, // MERCENARY
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1011511 // Hire Mercenary
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),
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new GuardDefinition(
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typeof(FactionSorceress),
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0x0E89,
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7000,
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3000,
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10,
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1011507, // SORCERESS
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1011501 // Hire Sorceress
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),
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new GuardDefinition(
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typeof(FactionWizard),
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0x13F8,
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8000,
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4000,
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10,
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1011508, // ELDER WIZARD
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1011502 // Hire Elder Wizard
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)
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]
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);
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}
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public static Faction Instance { get; private set; }
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}
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