- [X] Fixes an issue where a buffer smaller than 8 bytes would not double with enough space in some cases. - [X] Fixes an issue with dupe copying the savebuffer reference (ugh). - [X] Streamlines the IGenericWriter API to use better generics. - [X] Streamlines the IGenericReader API to use better generics. - [X] Forces `tidying` of a List/HashSet to be done externally since Writers/Readers should not have side effects. - [X] Fixes an issue where Tidying a list didn't TrimExcess, causing memory leaks. - [X] Reverted the meaning of `World.Running` to specifically refer to any world state post world loading. - NOTE: Do not use this if you want to block on world saves. Instead use checks against `WorldState.Saving` states. - [X] Fixes an issue with serializing negative DateTime deltas. - [X] Fixes a potential issue with serializing non-UTC DateTime. Bumps release version |
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| .. | ||
| Blacksmith Items/Misc | ||
| Camping | ||
| Carpenter Items | ||
| Fishing | ||
| Harvest Tools | ||
| Lumberjack | ||
| Magical | ||
| Misc | ||
| Musical Instruments | ||
| Ninjitsu | ||
| Specialized | ||
| Tailor Items | ||
| Thief | ||
| Tinkering | ||
| Tools | ||