ModernUO/Projects/UOContent/Multis/Boats/Hold.cs
Kamron Batman 4ddb3de026
fix(core): Fixes several serialization issues (#355)
- [X] Fixes an issue where a buffer smaller than 8 bytes would not double with enough space in some cases.
- [X] Fixes an issue with dupe copying the savebuffer reference (ugh).
- [X] Streamlines the IGenericWriter API to use better generics.
- [X] Streamlines the IGenericReader API to use better generics.
- [X] Forces `tidying` of a List/HashSet to be done externally since Writers/Readers should not have side effects.
- [X] Fixes an issue where Tidying a list didn't TrimExcess, causing memory leaks.
- [X] Reverted the meaning of `World.Running` to specifically refer to any world state post world loading.
  - NOTE: Do not use this if you want to block on world saves. Instead use checks against `WorldState.Saving` states.
- [X] Fixes an issue with serializing negative DateTime deltas.
- [X] Fixes a potential issue with serializing non-UTC DateTime.

Bumps release version
2020-12-23 07:11:41 -08:00

128 lines
3.1 KiB
C#

using Server.Multis;
using Server.Network;
namespace Server.Items
{
public class Hold : Container
{
private BaseBoat m_Boat;
public Hold(BaseBoat boat) : base(0x3EAE)
{
m_Boat = boat;
Movable = false;
}
public Hold(Serial serial) : base(serial)
{
}
public override bool IsDecoContainer => false;
public void SetFacing(Direction dir)
{
ItemID = dir switch
{
Direction.East => 0x3E65,
Direction.West => 0x3E93,
Direction.North => 0x3EAE,
Direction.South => 0x3EB9,
_ => ItemID
};
}
public override bool OnDragDrop(Mobile from, Item item)
{
if (m_Boat?.Contains(from) != true || m_Boat.IsMoving)
{
return false;
}
return base.OnDragDrop(from, item);
}
public override bool OnDragDropInto(Mobile from, Item item, Point3D p)
{
if (m_Boat?.Contains(from) != true || m_Boat.IsMoving)
{
return false;
}
return base.OnDragDropInto(from, item, p);
}
public override bool CheckItemUse(Mobile from, Item item)
{
if (item != this && (m_Boat?.Contains(from) != true || m_Boat.IsMoving))
{
return false;
}
return base.CheckItemUse(from, item);
}
public override bool CheckLift(Mobile from, Item item, ref LRReason reject)
{
if (m_Boat?.Contains(from) != true || m_Boat.IsMoving)
{
return false;
}
return base.CheckLift(from, item, ref reject);
}
public override void OnAfterDelete()
{
m_Boat?.Delete();
}
public override void OnDoubleClick(Mobile from)
{
if (m_Boat?.Contains(from) != true)
{
m_Boat.TillerMan?.Say(502490); // You must be on the ship to open the hold.
}
else if (m_Boat.IsMoving)
{
m_Boat.TillerMan?.Say(502491); // I can not open the hold while the ship is moving.
}
else
{
base.OnDoubleClick(from);
}
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
writer.Write(m_Boat);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
switch (version)
{
case 0:
{
m_Boat = reader.ReadEntity<BaseBoat>();
if (m_Boat == null || Parent != null)
{
Delete();
}
Movable = false;
break;
}
}
}
}
}