ModernUO/Projects/UOContent/Mobiles/Vendors/NPC/Barkeeper.cs

33 lines
821 B
C#

using ModernUO.Serialization;
using System.Collections.Generic;
using Server.Items;
namespace Server.Mobiles
{
[SerializationGenerator(0, false)]
public partial class Barkeeper : BaseVendor
{
private readonly List<SBInfo> m_SBInfos = new();
[Constructible]
public Barkeeper() : base("the barkeeper")
{
}
protected override List<SBInfo> SBInfos => m_SBInfos;
public override VendorShoeType ShoeType => Utility.RandomBool() ? VendorShoeType.ThighBoots : VendorShoeType.Boots;
public override void InitSBInfo()
{
m_SBInfos.Add(new SBBarkeeper());
}
public override void InitOutfit()
{
base.InitOutfit();
AddItem(new HalfApron(Utility.RandomBrightHue()));
}
}
}