ModernUO/Projects/UOContent/Mobiles/Vendors/NPC/GypsyAnimalTrainer.cs

72 lines
1.7 KiB
C#

using ModernUO.Serialization;
namespace Server.Mobiles
{
[SerializationGenerator(0, false)]
public partial class GypsyAnimalTrainer : AnimalTrainer
{
[Constructible]
public GypsyAnimalTrainer()
{
if (Utility.RandomBool())
{
Title = "the gypsy animal trainer";
}
else
{
Title = "the gypsy animal herder";
}
}
public override VendorShoeType ShoeType => Female ? VendorShoeType.ThighBoots : VendorShoeType.Boots;
public override int GetShoeHue() => 0;
public override void InitOutfit()
{
base.InitOutfit();
var item = FindItemOnLayer(Layer.Pants);
if (item != null)
{
item.Hue = Utility.RandomBrightHue();
}
item = FindItemOnLayer(Layer.OuterLegs);
if (item != null)
{
item.Hue = Utility.RandomBrightHue();
}
item = FindItemOnLayer(Layer.InnerLegs);
if (item != null)
{
item.Hue = Utility.RandomBrightHue();
}
item = FindItemOnLayer(Layer.OuterTorso);
if (item != null)
{
item.Hue = Utility.RandomBrightHue();
}
item = FindItemOnLayer(Layer.InnerTorso);
if (item != null)
{
item.Hue = Utility.RandomBrightHue();
}
item = FindItemOnLayer(Layer.Shirt);
if (item != null)
{
item.Hue = Utility.RandomBrightHue();
}
}
}
}