ModernUO/Projects/Scripts/Items/Misc/PromotionalToken.cs
2020-04-26 00:16:02 -07:00

154 lines
4 KiB
C#

using Server.Gumps;
using Server.Network;
namespace Server.Items
{
public abstract class PromotionalToken : Item
{
public abstract Item CreateItemFor(Mobile from);
public abstract TextDefinition ItemName { get; }
public abstract TextDefinition ItemReceiveMessage { get; }
public abstract TextDefinition ItemGumpName { get; }
public PromotionalToken() : base(0x2AAA)
{
LootType = LootType.Blessed;
Light = LightType.Circle300;
Weight = 5.0;
}
public PromotionalToken(Serial serial) : base(serial)
{
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
list.Add(1070998, ItemName.ToString()); // Use this to redeem<br>your ~1_PROMO~
}
public override void OnDoubleClick(Mobile from)
{
if (!IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1062334); // This item must be in your backpack to be used.
}
else
{
from.CloseGump<PromotionalTokenGump>();
from.SendGump(new PromotionalTokenGump(this));
}
}
public override void OnRemoved(IEntity parent)
{
Mobile m = null;
if (parent is Item item)
m = item.RootParent as Mobile;
else if (parent is Mobile mobile)
m = mobile;
m?.CloseGump<PromotionalTokenGump>();
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public override int LabelNumber => 1070997; // A promotional token
private class PromotionalTokenGump : Gump
{
private readonly PromotionalToken m_Token;
public PromotionalTokenGump(PromotionalToken token) : base(10, 10)
{
m_Token = token;
AddPage(0);
AddBackground(0, 0, 240, 135, 0x2422);
AddHtmlLocalized(15, 15, 210, 75, 1070972, 0x0, true); // Click "OKAY" to redeem the following promotional item:
TextDefinition.AddHtmlText(this, 15, 60, 210, 75, m_Token.ItemGumpName, false, false);
AddButton(160, 95, 0xF7, 0xF8, 1); // Okay
AddButton(90, 95, 0xF2, 0xF1, 0); // Cancel
}
public override void OnResponse(NetState sender, RelayInfo info)
{
if (info.ButtonID != 1)
return;
Mobile from = sender.Mobile;
if (!m_Token.IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1062334); // This item must be in your backpack to be used.
}
else
{
Item i = m_Token.CreateItemFor(from);
if (i != null)
{
from.BankBox.AddItem(i);
TextDefinition.SendMessageTo(from, m_Token.ItemReceiveMessage);
m_Token.Delete();
}
}
}
}
}
public class SoulstoneFragmentToken : PromotionalToken
{
public override Item CreateItemFor(Mobile from)
{
if (from?.Account != null)
return new SoulstoneFragment(from.Account.ToString());
return null;
}
public override TextDefinition ItemGumpName => 1070999;// <center>Soulstone Fragment</center>
public override TextDefinition ItemName => 1071000;// soulstone fragment
public override TextDefinition ItemReceiveMessage => 1070976; // A soulstone fragment has been created in your bank box.
[Constructible]
public SoulstoneFragmentToken()
{
}
public SoulstoneFragmentToken(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}