Convert movement, actions (lift/use), combat, and spells to use Core.TickCount and avoid DateTime caveats (performance, system time dependency, etc) Refactor DateTime.Now to DateTime.UtcNow Add LOS check for Iron Maiden addon
533 lines
No EOL
10 KiB
C#
533 lines
No EOL
10 KiB
C#
using System;
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using Server;
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using Server.Mobiles;
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namespace Server.Engines.Quests.Collector
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{
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public class FishPearlsObjective : QuestObjective
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{
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public override object Message
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{
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get
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{
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// Fish up shellfish from Lake Haven and collect rainbow pearls.
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return 1055084;
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}
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}
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public override int MaxProgress{ get{ return 6; } }
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public FishPearlsObjective()
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{
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}
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public override void RenderProgress( BaseQuestGump gump )
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{
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if ( !Completed )
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{
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// Rainbow pearls collected:
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gump.AddHtmlObject( 70, 260, 270, 100, 1055085, BaseQuestGump.Blue, false, false );
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gump.AddLabel( 70, 280, 0x64, CurProgress.ToString() );
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gump.AddLabel( 100, 280, 0x64, "/" );
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gump.AddLabel( 130, 280, 0x64, MaxProgress.ToString() );
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}
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else
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{
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base.RenderProgress( gump );
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}
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}
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public override void OnComplete()
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{
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System.AddObjective( new ReturnPearlsObjective() );
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}
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}
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public class ReturnPearlsObjective : QuestObjective
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{
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public override object Message
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{
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get
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{
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/* You've collected enough rainbow pearls. Speak to
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* Elwood to give them to him and get your next task.
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*/
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return 1055088;
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}
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}
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public ReturnPearlsObjective()
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{
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}
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public override void OnComplete()
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{
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System.AddConversation( new ReturnPearlsConversation() );
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}
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}
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public class FindAlbertaObjective : QuestObjective
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{
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public override object Message
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{
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get
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{
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// Go to Vesper and speak to Alberta Giacco at the Colored Canvas.
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return 1055091;
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}
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}
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public FindAlbertaObjective()
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{
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}
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public override void OnComplete()
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{
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System.AddConversation( new AlbertaPaintingConversation() );
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}
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}
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public class SitOnTheStoolObjective : QuestObjective
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{
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private static readonly Point3D m_StoolLocation = new Point3D( 2899, 706, 0 );
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private static readonly Map m_StoolMap = Map.Trammel;
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private DateTime m_Begin;
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public override object Message
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{
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get
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{
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/* Sit on the stool in front of Alberta's easel so that she can
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* paint your portrait. You'll need to sit there for about 30 seconds.
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*/
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return 1055093;
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}
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}
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public SitOnTheStoolObjective()
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{
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m_Begin = DateTime.MaxValue;
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}
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public override void CheckProgress()
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{
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PlayerMobile pm = System.From;
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if ( pm.Map == m_StoolMap && pm.Location == m_StoolLocation )
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{
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if ( m_Begin == DateTime.MaxValue )
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{
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m_Begin = DateTime.UtcNow;
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}
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else if ( DateTime.UtcNow - m_Begin > TimeSpan.FromSeconds( 30.0 ) )
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{
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Complete();
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}
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}
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else if ( m_Begin != DateTime.MaxValue )
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{
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m_Begin = DateTime.MaxValue;
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pm.SendLocalizedMessage( 1055095, "", 0x26 ); // You must remain seated on the stool until the portrait is complete. Alberta will now have to start again with a fresh canvas.
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}
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}
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public override void OnComplete()
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{
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System.AddConversation( new AlbertaEndPaintingConversation() );
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}
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}
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public class ReturnPaintingObjective : QuestObjective
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{
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public override object Message
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{
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get
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{
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// Return to Elwood and let him know that the painting is complete.
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return 1055099;
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}
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}
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public ReturnPaintingObjective()
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{
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}
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public override void OnComplete()
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{
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System.AddConversation( new ReturnPaintingConversation() );
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}
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}
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public class FindGabrielObjective : QuestObjective
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{
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public override object Message
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{
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get
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{
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/* Go to Britain and obtain the autograph of renowned
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* minstrel, Gabriel Piete. He is often found at the Conservatory of Music.
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*/
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return 1055101;
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}
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}
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public FindGabrielObjective()
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{
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}
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public override void OnComplete()
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{
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System.AddConversation( new GabrielAutographConversation() );
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}
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}
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public enum Theater
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{
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Britain,
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Nujelm,
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Jhelom
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}
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public class FindSheetMusicObjective : QuestObjective
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{
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private Theater m_Theater;
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public override object Message
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{
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get
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{
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/* Find some sheet music for one of Gabriel's songs.
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* Try speaking to an impresario from one of the theaters in the land.
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*/
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return 1055104;
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}
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}
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public FindSheetMusicObjective( bool init )
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{
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if ( init )
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InitTheater();
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}
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public FindSheetMusicObjective()
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{
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}
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public void InitTheater()
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{
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switch ( Utility.Random( 3 ) )
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{
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case 1: m_Theater = Theater.Britain; break;
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case 2: m_Theater = Theater.Nujelm; break;
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default: m_Theater = Theater.Jhelom; break;
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}
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}
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public bool IsInRightTheater()
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{
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PlayerMobile player = System.From;
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Region region = Region.Find( player.Location, player.Map );
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if ( region == null )
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return false;
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switch ( m_Theater )
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{
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case Theater.Britain: return region.IsPartOf( "Britain" );
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case Theater.Nujelm: return region.IsPartOf( "Nujel'm" );
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case Theater.Jhelom: return region.IsPartOf( "Jhelom" );
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default: return false;
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}
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}
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public override void OnComplete()
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{
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System.AddConversation( new GetSheetMusicConversation() );
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}
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public override void ChildDeserialize( GenericReader reader )
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{
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int version = reader.ReadEncodedInt();
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m_Theater = (Theater) reader.ReadEncodedInt();
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}
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public override void ChildSerialize( GenericWriter writer )
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{
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writer.WriteEncodedInt( (int) 0 ); // version
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writer.WriteEncodedInt( (int) m_Theater );
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}
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}
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public class ReturnSheetMusicObjective : QuestObjective
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{
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public override object Message
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{
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get
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{
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// Speak to Gabriel to have him autograph the sheet music.
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return 1055110;
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}
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}
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public ReturnSheetMusicObjective()
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{
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}
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public override void OnComplete()
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{
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System.AddConversation( new GabrielSheetMusicConversation() );
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}
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}
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public class ReturnAutographObjective : QuestObjective
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{
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public override object Message
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{
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get
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{
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// Speak to Elwood to give him the autographed sheet music.
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return 1055114;
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}
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}
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public ReturnAutographObjective()
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{
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}
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public override void OnComplete()
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{
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System.AddConversation( new ReturnAutographConversation() );
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}
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}
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public class FindTomasObjective : QuestObjective
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{
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public override object Message
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{
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get
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{
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// Go to Trinsic and speak to Tomas O'Neerlan, the famous toymaker.
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return 1055117;
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}
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}
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public FindTomasObjective()
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{
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}
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public override void OnComplete()
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{
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System.AddConversation( new TomasToysConversation() );
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}
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}
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public enum CaptureResponse
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{
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Valid,
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AlreadyDone,
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Invalid
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}
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public class CaptureImagesObjective : QuestObjective
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{
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private ImageType[] m_Images;
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private bool[] m_Done;
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public override object Message
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{
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get
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{
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// Use the enchanted paints to capture the image of all of the creatures listed below.
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return 1055120;
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}
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}
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public override bool Completed
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{
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get
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{
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for ( int i = 0; i < m_Done.Length; i++ )
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{
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if ( !m_Done[i] )
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return false;
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}
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return true;
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}
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}
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public CaptureImagesObjective( bool init )
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{
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if ( init )
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{
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m_Images = ImageTypeInfo.RandomList( 4 );
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m_Done = new bool[4];
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}
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}
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public CaptureImagesObjective()
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{
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}
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public override bool IgnoreYoungProtection( Mobile from )
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{
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if ( Completed )
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return false;
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Type fromType = from.GetType();
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for ( int i = 0; i < m_Images.Length; i++ )
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{
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ImageTypeInfo info = ImageTypeInfo.Get( m_Images[i] );
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if ( info.Type == fromType )
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return true;
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}
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return false;
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}
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public CaptureResponse CaptureImage( Type type, out ImageType image )
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{
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for ( int i = 0; i < m_Images.Length; i++ )
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{
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ImageTypeInfo info = ImageTypeInfo.Get( m_Images[i] );
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if ( info.Type == type )
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{
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image = m_Images[i];
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if ( m_Done[i] )
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{
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return CaptureResponse.AlreadyDone;
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}
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else
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{
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m_Done[i] = true;
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CheckCompletionStatus();
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return CaptureResponse.Valid;
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}
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}
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}
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image = (ImageType)0;
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return CaptureResponse.Invalid;
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}
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public override void RenderProgress( BaseQuestGump gump )
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{
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if ( !Completed )
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{
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for ( int i = 0; i < m_Images.Length; i++ )
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{
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ImageTypeInfo info = ImageTypeInfo.Get( m_Images[i] );
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gump.AddHtmlObject( 70, 260 + 20 * i, 200, 100, info.Name, BaseQuestGump.Blue, false, false );
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gump.AddLabel( 200, 260 + 20 * i, 0x64, " : " );
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gump.AddHtmlObject( 220, 260 + 20 * i, 100, 100, m_Done[i] ? 1055121 : 1055122, BaseQuestGump.Blue, false, false );
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}
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}
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else
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{
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base.RenderProgress( gump );
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}
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}
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public override void OnComplete()
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{
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System.AddObjective( new ReturnImagesObjective() );
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}
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public override void ChildDeserialize( GenericReader reader )
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{
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int version = reader.ReadEncodedInt();
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int count = reader.ReadEncodedInt();
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m_Images = new ImageType[count];
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m_Done = new bool[count];
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for ( int i = 0; i < count; i++ )
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{
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m_Images[i] = (ImageType) reader.ReadEncodedInt();
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m_Done[i] = reader.ReadBool();
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}
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}
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public override void ChildSerialize( GenericWriter writer )
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{
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writer.WriteEncodedInt( (int) 0 ); // version
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writer.WriteEncodedInt( (int) m_Images.Length );
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for ( int i = 0; i < m_Images.Length; i++ )
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{
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writer.WriteEncodedInt( (int) m_Images[i] );
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writer.Write( (bool) m_Done[i] );
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}
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}
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}
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public class ReturnImagesObjective : QuestObjective
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{
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public override object Message
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{
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get
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{
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/* You now have all of the creature images you need.
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* Return to Tomas O'Neerlan so that he can make the toy figurines.
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*/
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return 1055128;
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}
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}
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public ReturnImagesObjective()
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{
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}
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public override void OnComplete()
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{
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System.AddConversation( new ReturnImagesConversation() );
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}
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}
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public class ReturnToysObjective : QuestObjective
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{
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public override object Message
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{
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get
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{
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// Return to Elwood with news that the toy figurines will be delivered when ready.
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return 1055132;
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}
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}
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public ReturnToysObjective()
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{
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}
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}
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public class MakeRoomObjective : QuestObjective
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{
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public override object Message
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{
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get
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{
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// Return to Elwood for your reward when you have some room in your backpack.
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return 1055136;
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}
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}
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public MakeRoomObjective()
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{
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}
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}
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} |