ModernUO/Projects/UOContent/Commands/Generic/Implementors/OnlineCommandImplementor.cs
2020-09-13 21:49:46 -07:00

72 lines
2 KiB
C#

using System;
using System.Collections.Generic;
using Server.Network;
namespace Server.Commands.Generic
{
public class OnlineCommandImplementor : BaseCommandImplementor
{
public OnlineCommandImplementor()
{
Accessors = new[] { "Online" };
SupportRequirement = CommandSupport.Online;
SupportsConditionals = true;
AccessLevel = AccessLevel.GameMaster;
Usage = "Online <command> [condition]";
Description =
"Invokes the command on all mobiles that are currently logged in. Optional condition arguments can further restrict the set of objects.";
}
public override void Compile(Mobile from, BaseCommand command, ref string[] args, ref object obj)
{
try
{
var ext = Extensions.Parse(from, ref args);
if (!CheckObjectTypes(from, command, ext, out var _, out var mobiles))
{
return;
}
if (!mobiles) // sanity check
{
command.LogFailure("This command does not support items.");
return;
}
var list = new List<object>();
var states = TcpServer.Instances;
for (var i = 0; i < states.Count; ++i)
{
var ns = states[i];
var mob = ns.Mobile;
if (mob == null)
{
continue;
}
if (!BaseCommand.IsAccessible(from, mob))
{
continue;
}
if (ext.IsValid(mob))
{
list.Add(mob);
}
}
ext.Filter(list);
obj = list;
}
catch (Exception ex)
{
from.SendMessage(ex.Message);
}
}
}
}