ModernUO/Projects/Server/Geometry.cs
2019-08-02 18:16:11 -07:00

479 lines
12 KiB
C#

/***************************************************************************
* Geometry.cs
* -------------------
* begin : May 1, 2002
* copyright : (C) The RunUO Software Team
* email : info@runuo.com
*
* $Id$
*
***************************************************************************/
/***************************************************************************
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
***************************************************************************/
using System;
namespace Server
{
[Parsable]
public struct Point2D : IPoint2D, IComparable<Point2D>
{
internal int m_X;
internal int m_Y;
public static readonly Point2D Zero = new Point2D(0, 0);
public Point2D(int x, int y)
{
m_X = x;
m_Y = y;
}
public Point2D(IPoint2D p) : this(p.X, p.Y)
{
}
[CommandProperty(AccessLevel.Counselor)]
public int X
{
get => m_X;
set => m_X = value;
}
[CommandProperty(AccessLevel.Counselor)]
public int Y
{
get => m_Y;
set => m_Y = value;
}
public override string ToString()
{
return $"({m_X}, {m_Y})";
}
public static Point2D Parse(string value)
{
int start = value.IndexOf('(');
int end = value.IndexOf(',', start + 1);
string param1 = value.Substring(start + 1, end - (start + 1)).Trim();
start = end;
end = value.IndexOf(')', start + 1);
string param2 = value.Substring(start + 1, end - (start + 1)).Trim();
return new Point2D(Convert.ToInt32(param1), Convert.ToInt32(param2));
}
public int CompareTo(Point2D other)
{
int v = m_X.CompareTo(other.m_X);
if (v == 0)
v = m_Y.CompareTo(other.m_Y);
return v;
}
public override bool Equals(object o)
{
return o is IPoint2D p && m_X == p.X && m_Y == p.Y;
}
public override int GetHashCode()
{
return m_X ^ m_Y;
}
public static bool operator ==(Point2D l, Point2D r)
{
return l.m_X == r.m_X && l.m_Y == r.m_Y;
}
public static bool operator !=(Point2D l, Point2D r)
{
return l.m_X != r.m_X || l.m_Y != r.m_Y;
}
public static bool operator ==(Point2D l, IPoint2D r)
{
return !ReferenceEquals(r, null) && l.m_X == r.X && l.m_Y == r.Y;
}
public static bool operator !=(Point2D l, IPoint2D r)
{
return !ReferenceEquals(r, null) && (l.m_X != r.X || l.m_Y != r.Y);
}
public static bool operator >(Point2D l, Point2D r)
{
return l.m_X > r.m_X && l.m_Y > r.m_Y;
}
public static bool operator >(Point2D l, Point3D r)
{
return l.m_X > r.m_X && l.m_Y > r.m_Y;
}
public static bool operator >(Point2D l, IPoint2D r)
{
return !ReferenceEquals(r, null) && l.m_X > r.X && l.m_Y > r.Y;
}
public static bool operator <(Point2D l, Point2D r)
{
return l.m_X < r.m_X && l.m_Y < r.m_Y;
}
public static bool operator <(Point2D l, Point3D r)
{
return l.m_X < r.m_X && l.m_Y < r.m_Y;
}
public static bool operator <(Point2D l, IPoint2D r)
{
return !ReferenceEquals(r, null) && l.m_X < r.X && l.m_Y < r.Y;
}
public static bool operator >=(Point2D l, Point2D r)
{
return l.m_X >= r.m_X && l.m_Y >= r.m_Y;
}
public static bool operator >=(Point2D l, Point3D r)
{
return l.m_X >= r.m_X && l.m_Y >= r.m_Y;
}
public static bool operator >=(Point2D l, IPoint2D r)
{
return !ReferenceEquals(r, null) && l.m_X >= r.X && l.m_Y >= r.Y;
}
public static bool operator <=(Point2D l, Point2D r)
{
return l.m_X <= r.m_X && l.m_Y <= r.m_Y;
}
public static bool operator <=(Point2D l, Point3D r)
{
return l.m_X <= r.m_X && l.m_Y <= r.m_Y;
}
public static bool operator <=(Point2D l, IPoint2D r)
{
return !ReferenceEquals(r, null) && l.m_X <= r.X && l.m_Y <= r.Y;
}
}
[Parsable]
public struct Point3D : IPoint3D, IComparable<Point3D>
{
internal int m_X;
internal int m_Y;
internal int m_Z;
public static readonly Point3D Zero = new Point3D(0, 0, 0);
public Point3D(int x, int y, int z)
{
m_X = x;
m_Y = y;
m_Z = z;
}
public Point3D(IPoint3D p)
: this(p.X, p.Y, p.Z)
{
}
public Point3D(IPoint2D p, int z)
: this(p.X, p.Y, z)
{
}
[CommandProperty(AccessLevel.Counselor)]
public int X
{
get => m_X;
set => m_X = value;
}
[CommandProperty(AccessLevel.Counselor)]
public int Y
{
get => m_Y;
set => m_Y = value;
}
[CommandProperty(AccessLevel.Counselor)]
public int Z
{
get => m_Z;
set => m_Z = value;
}
public override string ToString()
{
return $"({m_X}, {m_Y}, {m_Z})";
}
public override bool Equals(object o)
{
return o is IPoint3D p && m_X == p.X && m_Y == p.Y && m_Z == p.Z;
}
public override int GetHashCode()
{
return m_X ^ m_Y ^ m_Z;
}
public static Point3D Parse(string value)
{
int start = value.IndexOf('(');
int end = value.IndexOf(',', start + 1);
string param1 = value.Substring(start + 1, end - (start + 1)).Trim();
start = end;
end = value.IndexOf(',', start + 1);
string param2 = value.Substring(start + 1, end - (start + 1)).Trim();
start = end;
end = value.IndexOf(')', start + 1);
string param3 = value.Substring(start + 1, end - (start + 1)).Trim();
return new Point3D(Convert.ToInt32(param1), Convert.ToInt32(param2), Convert.ToInt32(param3));
}
public static bool operator ==(Point3D l, Point3D r)
{
return l.m_X == r.m_X && l.m_Y == r.m_Y && l.m_Z == r.m_Z;
}
public static bool operator !=(Point3D l, Point3D r)
{
return l.m_X != r.m_X || l.m_Y != r.m_Y || l.m_Z != r.m_Z;
}
public static bool operator ==(Point3D l, IPoint3D r)
{
return !ReferenceEquals(r, null) && l.m_X == r.X && l.m_Y == r.Y && l.m_Z == r.Z;
}
public static bool operator !=(Point3D l, IPoint3D r)
{
return !ReferenceEquals(r, null) && (l.m_X != r.X || l.m_Y != r.Y || l.m_Z != r.Z);
}
public int CompareTo(Point3D other)
{
int v = m_X.CompareTo(other.m_X);
if (v == 0)
{
v = m_Y.CompareTo(other.m_Y);
if (v == 0)
v = m_Z.CompareTo(other.m_Z);
}
return v;
}
}
[NoSort]
[Parsable]
[PropertyObject]
public struct Rectangle2D
{
private Point2D m_Start;
private Point2D m_End;
public Rectangle2D(IPoint2D start, IPoint2D end)
{
m_Start = new Point2D(start);
m_End = new Point2D(end);
}
public Rectangle2D(int x, int y, int width, int height)
{
m_Start = new Point2D(x, y);
m_End = new Point2D(x + width, y + height);
}
public void Set(int x, int y, int width, int height)
{
m_Start = new Point2D(x, y);
m_End = new Point2D(x + width, y + height);
}
public static Rectangle2D Parse(string value)
{
int start = value.IndexOf('(');
int end = value.IndexOf(',', start + 1);
string param1 = value.Substring(start + 1, end - (start + 1)).Trim();
start = end;
end = value.IndexOf(',', start + 1);
string param2 = value.Substring(start + 1, end - (start + 1)).Trim();
start = end;
end = value.IndexOf(',', start + 1);
string param3 = value.Substring(start + 1, end - (start + 1)).Trim();
start = end;
end = value.IndexOf(')', start + 1);
string param4 = value.Substring(start + 1, end - (start + 1)).Trim();
return new Rectangle2D(Convert.ToInt32(param1), Convert.ToInt32(param2), Convert.ToInt32(param3),
Convert.ToInt32(param4));
}
[CommandProperty(AccessLevel.Counselor)]
public Point2D Start
{
get => m_Start;
set => m_Start = value;
}
[CommandProperty(AccessLevel.Counselor)]
public Point2D End
{
get => m_End;
set => m_End = value;
}
[CommandProperty(AccessLevel.Counselor)]
public int X
{
get => m_Start.m_X;
set => m_Start.m_X = value;
}
[CommandProperty(AccessLevel.Counselor)]
public int Y
{
get => m_Start.m_Y;
set => m_Start.m_Y = value;
}
[CommandProperty(AccessLevel.Counselor)]
public int Width
{
get => m_End.m_X - m_Start.m_X;
set => m_End.m_X = m_Start.m_X + value;
}
[CommandProperty(AccessLevel.Counselor)]
public int Height
{
get => m_End.m_Y - m_Start.m_Y;
set => m_End.m_Y = m_Start.m_Y + value;
}
public void MakeHold(Rectangle2D r)
{
if (r.m_Start.m_X < m_Start.m_X)
m_Start.m_X = r.m_Start.m_X;
if (r.m_Start.m_Y < m_Start.m_Y)
m_Start.m_Y = r.m_Start.m_Y;
if (r.m_End.m_X > m_End.m_X)
m_End.m_X = r.m_End.m_X;
if (r.m_End.m_Y > m_End.m_Y)
m_End.m_Y = r.m_End.m_Y;
}
public bool Contains(Point3D p)
{
return m_Start.m_X <= p.m_X && m_Start.m_Y <= p.m_Y && m_End.m_X > p.m_X && m_End.m_Y > p.m_Y;
//return ( m_Start <= p && m_End > p );
}
public bool Contains(Point2D p)
{
return m_Start.m_X <= p.m_X && m_Start.m_Y <= p.m_Y && m_End.m_X > p.m_X && m_End.m_Y > p.m_Y;
//return ( m_Start <= p && m_End > p );
}
public bool Contains(IPoint2D p)
{
return m_Start <= p && m_End > p;
}
public override string ToString()
{
return $"({X}, {Y})+({Width}, {Height})";
}
}
[NoSort]
[PropertyObject]
public struct Rectangle3D
{
public Rectangle3D(Point3D start, Point3D end)
{
Start = start;
End = end;
}
public Rectangle3D(int x, int y, int z, int width, int height, int depth)
{
Start = new Point3D(x, y, z);
End = new Point3D(x + width, y + height, z + depth);
}
[CommandProperty(AccessLevel.Counselor)]
public Point3D Start{ get; set; }
[CommandProperty(AccessLevel.Counselor)]
public Point3D End{ get; set; }
[CommandProperty(AccessLevel.Counselor)]
public int Width => End.X - Start.X;
[CommandProperty(AccessLevel.Counselor)]
public int Height => End.Y - Start.Y;
[CommandProperty(AccessLevel.Counselor)]
public int Depth => End.Z - Start.Z;
public bool Contains(Point3D p)
{
return p.m_X >= Start.m_X
&& p.m_X < End.m_X
&& p.m_Y >= Start.m_Y
&& p.m_Y < End.m_Y
&& p.m_Z >= Start.m_Z
&& p.m_Z < End.m_Z;
}
public bool Contains(IPoint3D p)
{
return p.X >= Start.m_X
&& p.X < End.m_X
&& p.Y >= Start.m_Y
&& p.Y < End.m_Y
&& p.Z >= Start.m_Z
&& p.Z < End.m_Z;
}
}
}