ModernUO/Projects/UOContent/Engines/Quests/Emino's Undertaking/Mobiles/Zoel.cs
Kamron Batman 8282b00ca2
feat: Moves gumps out of the core (#1916)
> [!Important]
> **Developer Note**
> This code change will **completely move gumps out of the core**


### Summary

- Adds `GetGumps()` convenience which exposes methods to Find/Close/Send multiple gumps. This helper is a performance improvement by eliminating the Dictionary<Player, List> lookup for gumps.
2024-08-09 19:07:32 -07:00

112 lines
2.7 KiB
C#

using ModernUO.Serialization;
using Server.Gumps;
using Server.Items;
using Server.Mobiles;
namespace Server.Engines.Quests.Ninja;
[SerializationGenerator(0, false)]
public partial class Zoel : BaseQuester
{
[Constructible]
public Zoel() : base("the Masterful Tactician")
{
}
public override string DefaultName => "Elite Ninja Zoel";
public override int TalkNumber => -1;
public override void InitBody()
{
InitStats(100, 100, 25);
Hue = 0x83FE;
Female = false;
Body = 0x190;
}
public override void InitOutfit()
{
HairItemID = 0x203B;
HairHue = 0x901;
AddItem(new HakamaShita(0x1));
AddItem(new NinjaTabi());
AddItem(new TattsukeHakama());
AddItem(new Bandana());
AddItem(new LeatherNinjaBelt());
var tekagi = new Tekagi();
tekagi.Movable = false;
AddItem(tekagi);
}
public override int GetAutoTalkRange(PlayerMobile pm) => 2;
public override bool CanTalkTo(PlayerMobile to) => to.Quest is EminosUndertakingQuest;
public override void OnTalk(PlayerMobile player, bool contextMenu)
{
var qs = player.Quest;
if (qs is EminosUndertakingQuest)
{
var obj = qs.FindObjective<FindZoelObjective>();
if (obj?.Completed == false)
{
obj.Complete();
}
}
}
public override bool OnDragDrop(Mobile from, Item dropped)
{
if (from is PlayerMobile player)
{
var qs = player.Quest;
if (qs is EminosUndertakingQuest)
{
if (dropped is NoteForZoel)
{
var obj = qs.FindObjective<GiveZoelNoteObjective>();
if (obj?.Completed == false)
{
dropped.Delete();
obj.Complete();
return true;
}
}
}
}
return base.OnDragDrop(from, dropped);
}
public override void OnMovement(Mobile m, Point3D oldLocation)
{
base.OnMovement(m, oldLocation);
if (!m.Frozen && !m.Alive && InRange(m, 4) && !InRange(oldLocation, 4) && InLOS(m))
{
if (m.Map?.CanFit(m.Location, 16, false, false) != true)
{
m.SendLocalizedMessage(502391); // Thou can not be resurrected there!
}
else
{
Direction = GetDirectionTo(m);
m.PlaySound(0x214);
m.FixedEffect(0x376A, 10, 16);
m.SendGump(new ResurrectGump(m, ResurrectMessage.Healer));
}
}
}
}