> [!Important] > **Developer Note** > This code change will **completely move gumps out of the core** ### Summary - Adds `GetGumps()` convenience which exposes methods to Find/Close/Send multiple gumps. This helper is a performance improvement by eliminating the Dictionary<Player, List> lookup for gumps.
112 lines
2.7 KiB
C#
112 lines
2.7 KiB
C#
using ModernUO.Serialization;
|
|
using Server.Gumps;
|
|
using Server.Items;
|
|
using Server.Mobiles;
|
|
|
|
namespace Server.Engines.Quests.Ninja;
|
|
|
|
[SerializationGenerator(0, false)]
|
|
public partial class Zoel : BaseQuester
|
|
{
|
|
[Constructible]
|
|
public Zoel() : base("the Masterful Tactician")
|
|
{
|
|
}
|
|
|
|
public override string DefaultName => "Elite Ninja Zoel";
|
|
|
|
public override int TalkNumber => -1;
|
|
|
|
public override void InitBody()
|
|
{
|
|
InitStats(100, 100, 25);
|
|
|
|
Hue = 0x83FE;
|
|
|
|
Female = false;
|
|
Body = 0x190;
|
|
}
|
|
|
|
public override void InitOutfit()
|
|
{
|
|
HairItemID = 0x203B;
|
|
HairHue = 0x901;
|
|
|
|
AddItem(new HakamaShita(0x1));
|
|
AddItem(new NinjaTabi());
|
|
AddItem(new TattsukeHakama());
|
|
AddItem(new Bandana());
|
|
|
|
AddItem(new LeatherNinjaBelt());
|
|
|
|
var tekagi = new Tekagi();
|
|
tekagi.Movable = false;
|
|
AddItem(tekagi);
|
|
}
|
|
|
|
public override int GetAutoTalkRange(PlayerMobile pm) => 2;
|
|
|
|
public override bool CanTalkTo(PlayerMobile to) => to.Quest is EminosUndertakingQuest;
|
|
|
|
public override void OnTalk(PlayerMobile player, bool contextMenu)
|
|
{
|
|
var qs = player.Quest;
|
|
|
|
if (qs is EminosUndertakingQuest)
|
|
{
|
|
var obj = qs.FindObjective<FindZoelObjective>();
|
|
|
|
if (obj?.Completed == false)
|
|
{
|
|
obj.Complete();
|
|
}
|
|
}
|
|
}
|
|
|
|
public override bool OnDragDrop(Mobile from, Item dropped)
|
|
{
|
|
if (from is PlayerMobile player)
|
|
{
|
|
var qs = player.Quest;
|
|
|
|
if (qs is EminosUndertakingQuest)
|
|
{
|
|
if (dropped is NoteForZoel)
|
|
{
|
|
var obj = qs.FindObjective<GiveZoelNoteObjective>();
|
|
|
|
if (obj?.Completed == false)
|
|
{
|
|
dropped.Delete();
|
|
obj.Complete();
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return base.OnDragDrop(from, dropped);
|
|
}
|
|
|
|
public override void OnMovement(Mobile m, Point3D oldLocation)
|
|
{
|
|
base.OnMovement(m, oldLocation);
|
|
|
|
if (!m.Frozen && !m.Alive && InRange(m, 4) && !InRange(oldLocation, 4) && InLOS(m))
|
|
{
|
|
if (m.Map?.CanFit(m.Location, 16, false, false) != true)
|
|
{
|
|
m.SendLocalizedMessage(502391); // Thou can not be resurrected there!
|
|
}
|
|
else
|
|
{
|
|
Direction = GetDirectionTo(m);
|
|
|
|
m.PlaySound(0x214);
|
|
m.FixedEffect(0x376A, 10, 16);
|
|
|
|
m.SendGump(new ResurrectGump(m, ResurrectMessage.Healer));
|
|
}
|
|
}
|
|
}
|
|
}
|