ModernUO/Projects/UOContent/Items/Special/Mutation Core/PlagueBeastVein.cs

72 lines
1.8 KiB
C#

using System;
namespace Server.Items
{
public class PlagueBeastVein : PlagueBeastComponent
{
private bool _cutting;
public PlagueBeastVein(int itemID, int hue) : base(itemID, hue) => Cut = false;
public PlagueBeastVein(Serial serial) : base(serial)
{
}
public bool Cut { get; private set; }
public override bool Scissor(Mobile from, Scissors scissors)
{
if (IsAccessibleTo(from))
{
if (!Cut && !_cutting)
{
_cutting = true;
Timer.StartTimer(TimeSpan.FromSeconds(3), () => CuttingDone(from));
scissors.PublicOverheadMessage(
MessageType.Regular,
0x3B2,
1071899 // You begin cutting through the vein.
);
return true;
}
scissors.PublicOverheadMessage(MessageType.Regular, 0x3B2, 1071900); // // This vein has already been cut.
}
return false;
}
private void CuttingDone(Mobile from)
{
_cutting = false;
Cut = true;
ItemID = ItemID == 0x1B1C ? 0x1B1B : 0x1B1C;
Owner?.PlaySound(0x199);
if (Organ is PlagueBeastRubbleOrgan organ)
{
organ.OnVeinCut(from, this);
}
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
writer.Write(Cut);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadEncodedInt();
Cut = reader.ReadBool();
}
}
}