ModernUO/Projects/UOContent/Engines/Spawners/SpawnPropsGump.cs
Kamron Batman 8303c74379
fix: Fixes ValueStringBuilder initial rented buffer (#1111)
Fixes issue with ValueStringBuilder having an empty initial buffer.
2022-07-03 08:14:54 -07:00

154 lines
5.6 KiB
C#

/*************************************************************************
* ModernUO *
* Copyright (C) 2019-2021 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: GlobalPropsGump.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System.Collections.Generic;
using Server.Buffers;
using Server.Commands.Generic;
using Server.Engines.Spawners;
using Server.Mobiles;
using Server.Network;
using CPA = Server.CommandPropertyAttribute;
namespace Server.Gumps
{
public class SpawnPropsGump : PropertiesGump
{
public static readonly HashSet<string> MobileAttributes = new()
{
nameof(Mobile.Hue),
nameof(Mobile.Str),
nameof(Mobile.Dex),
nameof(Mobile.Int),
nameof(BaseCreature.HitsMaxSeed),
nameof(BaseCreature.Hits),
nameof(BaseCreature.DamageMin),
nameof(BaseCreature.DamageMax),
nameof(BaseCreature.ActiveSpeed),
nameof(BaseCreature.PassiveSpeed),
nameof(BaseCreature.VirtualArmor)
};
private List<object> _spawners;
public SpawnPropsGump(Mobile mobile, object o, List<object> spawners) : base(mobile, o)
{
_spawners = spawners;
}
public SpawnPropsGump(Mobile mobile, object o, Stack<StackEntry> stack, StackEntry parent, List<object> spawners) : base(
mobile, o, stack, parent
)
{
_spawners = spawners;
}
public SpawnPropsGump(Mobile mobile, object o, Stack<StackEntry> stack, List<object> list, int page, List<object> spawners) : base(
mobile, o, stack, list, page
)
{
_spawners = spawners;
}
protected override int TotalHeight => base.TotalHeight + PropsConfig.ApplySize;
protected override void Initialize(int page)
{
base.Initialize(page);
var totalHeight = TotalHeight - PropsConfig.ApplySize;
AddButton(BackWidth / 3, PropsConfig.BorderSize + totalHeight + PropsConfig.BorderSize, 5204, 5205, 3);
}
public override void SendPropertiesGump() =>
m_Mobile.SendGump(new SpawnPropsGump(m_Mobile, m_Object, m_Stack, m_List, m_Page, _spawners));
public static object GetPropValue(object src, string propName) =>
src.GetType().GetProperty(propName)?.GetValue(src, null);
public override void OnResponse(NetState state, RelayInfo info)
{
var from = state.Mobile;
if (!BaseCommand.IsAccessible(from, m_Object))
{
from.SendMessage("You may no longer access their properties.");
return;
}
switch (info.ButtonID)
{
default:
{
base.OnResponse(state, info);
break;
}
case 3: // Apply
{
using var propsBuilder = ValueStringBuilder.Create();
bool first = true;
foreach (var attr in MobileAttributes)
{
var prop = GetPropValue(m_Object, attr);
if (prop != null)
{
if (first)
{
first = false;
}
else
{
propsBuilder.Append(' ');
}
propsBuilder.Append(attr);
propsBuilder.Append(' ');
propsBuilder.Append(prop.ToString()); // TODO: Replace with ZString, or IFormatter code
}
}
var name = m_Object.GetType().Name;
var props = propsBuilder.ToString();
m_Mobile.SendMessage("Updating spawners...");
foreach (var obj in _spawners)
{
if (obj is BaseSpawner spawner)
{
EditSpawnCommand.UpdateSpawner(spawner, name, null, props);
}
}
m_Mobile.SendMessage("Update completed.");
break;
}
}
}
protected override bool ShowAttribute(string name)
{
foreach (var item in MobileAttributes)
{
if (item.InsensitiveEquals(name))
{
return true;
}
}
return false;
}
}
}