ModernUO/Projects/Scripts/Engines/Quests/Core/BaseQuester.cs
2020-04-26 00:16:02 -07:00

109 lines
2.7 KiB
C#

using System.Collections.Generic;
using Server.ContextMenus;
using Server.Items;
using Server.Mobiles;
namespace Server.Engines.Quests
{
public class TalkEntry : ContextMenuEntry
{
private readonly BaseQuester m_Quester;
public TalkEntry(BaseQuester quester) : base(quester.TalkNumber) => m_Quester = quester;
public override void OnClick()
{
Mobile from = Owner.From;
if (from.CheckAlive() && from is PlayerMobile mobile && m_Quester.CanTalkTo(mobile))
m_Quester.OnTalk(mobile, true);
}
}
public abstract class BaseQuester : BaseVendor
{
protected List<SBInfo> m_SBInfos = new List<SBInfo>();
public BaseQuester(string title = null) : base(title)
{
}
public BaseQuester(Serial serial) : base(serial)
{
}
protected override List<SBInfo> SBInfos => m_SBInfos;
public override bool IsActiveVendor => false;
public override bool IsInvulnerable => true;
public override bool DisallowAllMoves => true;
public override bool ClickTitle => false;
public override bool CanTeach => false;
public virtual int TalkNumber // Talk
=> 6146;
public override void InitSBInfo()
{
}
public abstract void OnTalk(PlayerMobile player, bool contextMenu);
public virtual bool CanTalkTo(PlayerMobile to) => true;
public virtual int GetAutoTalkRange(PlayerMobile m) => -1;
public override bool CanBeDamaged() => false;
protected Item SetHue(Item item, int hue)
{
item.Hue = hue;
return item;
}
public override void AddCustomContextEntries(Mobile from, List<ContextMenuEntry> list)
{
base.AddCustomContextEntries(from, list);
if (from.Alive && from is PlayerMobile mobile && TalkNumber > 0 && CanTalkTo(mobile))
list.Add(new TalkEntry(this));
}
public override void OnMovement(Mobile m, Point3D oldLocation)
{
if (m.Alive && m is PlayerMobile pm)
{
int range = GetAutoTalkRange(pm);
if (pm.Alive && range >= 0 && InRange(m, range) && !InRange(oldLocation, range) && CanTalkTo(pm))
OnTalk(pm, false);
}
}
public void FocusTo(Mobile to)
{
QuestSystem.FocusTo(this, to);
}
public static Container GetNewContainer()
{
Bag bag = new Bag();
bag.Hue = QuestSystem.RandomBrightHue();
return bag;
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}