268 lines
5.7 KiB
C#
268 lines
5.7 KiB
C#
using System;
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namespace Server.Items
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{
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[Flippable( 0x1EC0, 0x1EC3 )]
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public class PickpocketDip : AddonComponent
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{
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private double m_MinSkill;
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private double m_MaxSkill;
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private Timer m_Timer;
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[CommandProperty( AccessLevel.GameMaster )]
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public double MinSkill
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{
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get => m_MinSkill;
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set => m_MinSkill = value;
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public double MaxSkill
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{
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get => m_MaxSkill;
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set => m_MaxSkill = value;
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public bool Swinging => ( m_Timer != null );
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public PickpocketDip( int itemID ) : base( itemID )
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{
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m_MinSkill = -25.0;
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m_MaxSkill = +25.0;
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}
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public void UpdateItemID()
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{
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int baseItemID = 0x1EC0 + (((ItemID - 0x1EC0) / 3) * 3);
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ItemID = baseItemID + (Swinging ? 1 : 0);
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}
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public void BeginSwing()
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{
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m_Timer?.Stop();
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m_Timer = new InternalTimer( this );
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m_Timer.Start();
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UpdateItemID();
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}
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public void EndSwing()
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{
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m_Timer?.Stop();
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m_Timer = null;
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UpdateItemID();
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}
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public void Use( Mobile from )
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{
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from.Direction = from.GetDirectionTo( GetWorldLocation() );
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Effects.PlaySound( GetWorldLocation(), Map, 0x4F );
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if ( from.CheckSkill( SkillName.Stealing, m_MinSkill, m_MaxSkill ) )
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{
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SendLocalizedMessageTo( from, 501834 ); // You successfully avoid disturbing the dip while searching it.
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}
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else
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{
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Effects.PlaySound( GetWorldLocation(), Map, 0x390 );
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BeginSwing();
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ProcessDelta();
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SendLocalizedMessageTo( from, 501831 ); // You carelessly bump the dip and start it swinging.
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}
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}
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public override void OnDoubleClick( Mobile from )
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{
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if ( !from.InRange( GetWorldLocation(), 1 ) )
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SendLocalizedMessageTo( from, 501816 ); // You are too far away to do that.
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else if ( Swinging )
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SendLocalizedMessageTo( from, 501815 ); // You have to wait until it stops swinging.
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else if ( from.Skills[SkillName.Stealing].Base >= m_MaxSkill )
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SendLocalizedMessageTo( from, 501830 ); // Your ability to steal cannot improve any further by simply practicing on a dummy.
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else if ( from.Mounted )
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SendLocalizedMessageTo( from, 501829 ); // You can't practice on this while on a mount.
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else
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Use( from );
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}
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public PickpocketDip( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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writer.Write( m_MinSkill );
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writer.Write( m_MaxSkill );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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switch ( version )
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{
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case 0:
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{
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m_MinSkill = reader.ReadDouble();
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m_MaxSkill = reader.ReadDouble();
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if ( m_MinSkill == 0.0 && m_MaxSkill == 30.0 )
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{
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m_MinSkill = -25.0;
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m_MaxSkill = +25.0;
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}
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break;
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}
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}
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UpdateItemID();
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}
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private class InternalTimer : Timer
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{
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private PickpocketDip m_Dip;
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public InternalTimer( PickpocketDip dip ) : base( TimeSpan.FromSeconds( 3.0 ) )
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{
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m_Dip = dip;
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Priority = TimerPriority.FiftyMS;
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}
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protected override void OnTick()
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{
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m_Dip.EndSwing();
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}
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}
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}
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public class PickpocketDipEastAddon : BaseAddon
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{
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public override BaseAddonDeed Deed => new PickpocketDipEastDeed();
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[Constructible]
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public PickpocketDipEastAddon()
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{
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AddComponent( new PickpocketDip( 0x1EC3 ), 0, 0, 0 );
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}
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public PickpocketDipEastAddon( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class PickpocketDipEastDeed : BaseAddonDeed
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{
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public override BaseAddon Addon => new PickpocketDipEastAddon();
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public override int LabelNumber => 1044337; // pickpocket dip (east)
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[Constructible]
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public PickpocketDipEastDeed()
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{
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}
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public PickpocketDipEastDeed( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class PickpocketDipSouthAddon : BaseAddon
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{
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public override BaseAddonDeed Deed => new PickpocketDipSouthDeed();
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[Constructible]
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public PickpocketDipSouthAddon()
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{
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AddComponent( new PickpocketDip( 0x1EC0 ), 0, 0, 0 );
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}
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public PickpocketDipSouthAddon( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class PickpocketDipSouthDeed : BaseAddonDeed
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{
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public override BaseAddon Addon => new PickpocketDipSouthAddon();
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public override int LabelNumber => 1044338; // pickpocket dip (south)
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[Constructible]
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public PickpocketDipSouthDeed()
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{
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}
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public PickpocketDipSouthDeed( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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