ModernUO/Projects/UOContent/Gumps
Kamron Batman 83f771c99a
perf: Migrate Travel/Moongate gumps to DynamicGump (#2412)
## Summary

Migrates the three player-facing travel/moongate gumps from legacy `Gump` to the modern `DynamicGump` system.

- `GoGump` (Gumps/Go/GoGump.cs) → `DynamicGump`. The category-tree layout's row count varies with the current `GoCategory`'s child count and pagination. Refreshes via `SendGump(this)` after mutating `_node`/`_page` instead of allocating a new instance per nav/page click.
- `MoongateGump` (Items/Misc/PublicMoongate.cs) → `DynamicGump`. The destination tab strip and per-map pages are gated by ruleset (sigil bearer, murderer, faction facet) and expansion/young flag, plus the configured map selection. The set of pages and the active-map swap make the layout shape per-instance.
- `MoongateConfirmGump` (Items/Skill Items/Magical/Misc/Moongate.cs) → `DynamicGump`. Per the **dynamic-cliloc rule**, the gump bakes one of two different cliloc numbers (1062050 Felucca-warning vs 1062049 generic confirm) and selects between an AOS and pre-AOS layout shape — both characteristics force `DynamicGump` rather than `StaticGump<T>` because cached layout bytes would otherwise lock in the wrong cliloc/shape.

All three now use a `private` constructor with a `public static DisplayTo(...)` entry point that validates prerequisites before any gump is allocated (empty-gump rule, CLAUDE.md §13). All are `Singleton` and use `SendGump(this)` self-refresh on internal navigation. Updated callers: `PublicMoongate.UseGate` and `Moongate.BeginConfirmation` now call `DisplayTo(...)`.
2026-04-25 17:03:24 -07:00
..
Base fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
Go perf: Migrate Travel/Moongate gumps to DynamicGump (#2412) 2026-04-25 17:03:24 -07:00
Guilds chore: Removes dead gump code (#2403) 2026-04-08 08:39:23 -06:00
Houses chore: Removes dead gump code (#2403) 2026-04-08 08:39:23 -06:00
Props feat: Consolidates staff gump layouts (#2404) 2026-04-08 11:42:46 -06:00
AddDoorGump.cs fix: Rewrites AddDoor command, fixes gump and returning to correct page. (#2056) 2025-01-08 10:32:37 -08:00
AdminGump.cs chore: Removes dead gump code (#2403) 2026-04-08 08:39:23 -06:00
BanDurationGump.cs chore: Removes dead gump code (#2403) 2026-04-08 08:39:23 -06:00
BaseConfirmGump.cs fix: Fixes issue with cached static gump strings. Fixes bad gump colors (#1771) 2024-05-10 22:44:16 -07:00
BaseGridGump.cs fix: Consolidates Color/Center html (#1762) 2024-05-07 23:56:32 -07:00
BaseImageTileButtonsGump.cs fix: Optimizes gump relay info (Prep for Static Gumps) (#1698) 2024-03-07 20:54:53 -08:00
ClientGump.cs feat: Adds size/style support to gump builders, optimizes EscapeHtml (#2257) 2025-11-23 11:35:31 -08:00
CommentsGump.cs feat: Moves gumps out of the core (#1916) 2024-08-09 19:07:32 -07:00
ConfirmBreakCrystalGump.cs Fixes brace style (#248) 2020-09-13 21:49:46 -07:00
ConfirmHeritageGump.cs chore: Removes dead gump code (#2403) 2026-04-08 08:39:23 -06:00
ConfirmReleaseGump.cs feat: Moves gumps out of the core (#1916) 2024-08-09 19:07:32 -07:00
HeritageTokenGump.cs chore: Removes dead gump code (#2403) 2026-04-08 08:39:23 -06:00
NoticeGump.cs fix: Adds static warning/notice gumps. (#1741) 2024-04-26 17:19:16 -07:00
PetResurrectGump.cs feat: Adds size/style support to gump builders, optimizes EscapeHtml (#2257) 2025-11-23 11:35:31 -08:00
PlayerVendorGumps.cs chore: Removes dead gump code (#2403) 2026-04-08 08:39:23 -06:00
PolymorphGump.cs chore: Removes dead gump code (#2403) 2026-04-08 08:39:23 -06:00
ReclaimVendorGump.cs feat: Moves gumps out of the core (#1916) 2024-08-09 19:07:32 -07:00
ResurrectGump.cs fix: Fixes priced healer resurrection when not choosing the correct option (#2276) 2025-11-23 09:58:33 -08:00
RewardGump.cs feat: Adds item graphic size to Bounds.bin and makes item graphic offset available to gumps (#2115) 2025-02-10 19:31:39 -08:00
RunebookGump.cs fix: Actions on gump crash when Runebook has no entries (#1964) 2024-09-27 10:17:22 -07:00
SelectAddonDirectionGump.cs feat: Standardizes South/East selection gumps (#1839) 2025-02-14 00:15:14 -08:00
SkillsGump.cs feat: Consolidates staff gump layouts (#2404) 2026-04-08 11:42:46 -06:00
StaticNoticeGump.cs fix: Adds static warning/notice gumps. (#1741) 2024-04-26 17:19:16 -07:00
StaticWarningGump.cs feat: Adds size/style support to gump builders, optimizes EscapeHtml (#2257) 2025-11-23 11:35:31 -08:00
TithingGump.cs fix: Adds missing string interpolation handler for SetStringSlot (#2123) 2025-02-13 19:30:47 -08:00
ToTAdminGump.cs chore: Removes dead gump code (#2403) 2026-04-08 08:39:23 -06:00
VendorInventoryGump.cs feat: Moves gumps out of the core (#1916) 2024-08-09 19:07:32 -07:00
VendorRentalGumps.cs chore: Removes dead gump code (#2403) 2026-04-08 08:39:23 -06:00
ViewHousesGump.cs feat: Adds size/style support to gump builders, optimizes EscapeHtml (#2257) 2025-11-23 11:35:31 -08:00
VirtualCheckGump.cs fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
WarningGump.cs fix: Fixes issue with cached static gump strings. Fixes bad gump colors (#1771) 2024-05-10 22:44:16 -07:00
WhoGump.cs feat: Consolidates staff gump layouts (#2404) 2026-04-08 11:42:46 -06:00
YoungGumps.cs feat: Restyle young player gumps (#1917) 2024-08-10 11:06:18 -07:00