ModernUO/Scripts/Spells/Chivalry
eos 287bacac0e - Spawners now show all (instead of only 2) spawned objects, grouped by type, sorted alphabetically in their mouseover menu. (Displayed amounts fixed too.)
- Talisman slayers fixed to account for inheritance.
- Added repond slayer vulnerability to Troglodyte.
- Added overload for AOS.Damage with chaos damage support.
- Corrected order of ML artifact award messages.
- MageAI corrected to not meditate when already meditating.
- Changed MageAI necro/mage bias to something more sensible.
- Changed speed of most named ML mobs.
- Skeletal steeds are now bleed immune.
- Damage cap of 200 (before resists) added to fire breath attacks.
- Damaging aura effect added to BaseCreature.
- Necromancy skill added to several undead mobs.
- The succubus special drain effect message no longer shows.
- Corrected Sir Patrick's drain effect to account for LOS.
- Added healing skill to Troglodytes.
- Added named ML mobs for the Labyrinth, Painted Caves, Palace of Paroxysmus, Sanctuary and Twisted Weald.
- Added changelings.
- Disabled auto unequiping of weapons when meditating for nonplayers.
- Added cast animations for players in wraith form, lich form and horrific beast.
- Fixed Holy Light to account for LOS.
- Fixed Animate Dead to account for inheritance.
- Fixed Wither friendly fire issue when cast by monsters.
2012-03-04 05:01:41 +00:00
..
CleanseByFire.cs 2009-07-19 05:13:25 +00:00
CloseWounds.cs Lots of fixes, changes, rewrites of various things, including but not limited to: 2007-05-26 03:12:41 +00:00
ConsecrateWeapon.cs Lots of fixes, changes, rewrites of various things, including but not limited to: 2007-05-26 03:12:41 +00:00
DispelEvil.cs Lightning strike should not consume mana or deactivate when you miss. 2010-09-25 13:48:08 +00:00
DivineFury.cs Runic sewing kits will no longer apply durability 2010-01-17 06:59:32 +00:00
EnemyOfOne.cs 2009-06-28 03:36:42 +00:00
HolyLight.cs - Spawners now show all (instead of only 2) spawned objects, grouped by type, sorted alphabetically in their mouseover menu. (Displayed amounts fixed too.) 2012-03-04 05:01:41 +00:00
NobleSacrifice.cs Ninja Darts and Shuriken should use combat checks, never 100% chance of hit. Should trigger Evil Omen poison level increase. Missed shots should not consume poison chg, but empty ammo clears weapon poison. Code overhaul. 2010-12-31 20:28:58 +00:00
PaladinSpell.cs Missing System Message "Your pet looks happier" (regardless of loyalty) 2011-06-25 18:39:14 +00:00
RemoveCurse.cs Ninja Darts and Shuriken should use combat checks, never 100% chance of hit. Should trigger Evil Omen poison level increase. Missed shots should not consume poison chg, but empty ammo clears weapon poison. Code overhaul. 2010-12-31 20:28:58 +00:00
SacredJourney.cs ethy reptalon and hiryu, additions to the raffle system 2011-09-11 03:43:27 +00:00