LiftItemDupe places the leftover stack via raw Location/Map assignments with no MoveToWorld fallback for the ground case, so before the Map setter enrolled parentless items the remainder was never tracked and never decayed. Red-checked against the pre-fix behavior. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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| .. | ||
| ContainerTests.cs | ||
| DecayRegistrationTests.cs | ||
| PlayerConstructedStackingTests.cs | ||