ModernUO/Projects/UOContent/Misc/FoodDecay.cs
2020-09-13 21:49:46 -07:00

46 lines
996 B
C#

using System;
using Server.Network;
namespace Server.Misc
{
public class FoodDecayTimer : Timer
{
public FoodDecayTimer() : base(TimeSpan.FromMinutes(5), TimeSpan.FromMinutes(5)) =>
Priority = TimerPriority.OneMinute;
public static void Initialize()
{
new FoodDecayTimer().Start();
}
protected override void OnTick()
{
FoodDecay();
}
public static void FoodDecay()
{
foreach (var state in TcpServer.Instances)
{
HungerDecay(state.Mobile);
ThirstDecay(state.Mobile);
}
}
public static void HungerDecay(Mobile m)
{
if (m?.Hunger >= 1)
{
m.Hunger -= 1;
}
}
public static void ThirstDecay(Mobile m)
{
if (m?.Thirst >= 1)
{
m.Thirst -= 1;
}
}
}
}