ModernUO/Projects/UOContent/Items/Food/Beverage.cs

805 lines
22 KiB
C#

using System;
using System.Collections.Generic;
using ModernUO.Serialization;
using Server.Collections;
using Server.Engines.Plants;
using Server.Engines.Quests;
using Server.Engines.Quests.Hag;
using Server.Engines.Quests.Matriarch;
using Server.Mobiles;
using Server.Multis;
using Server.Targeting;
namespace Server.Items;
public enum BeverageType
{
Ale,
Cider,
Liquor,
Milk,
Wine,
Water
}
public interface IHasQuantity
{
int Quantity { get; set; }
}
public interface IWaterSource : IHasQuantity
{
}
// TODO: Flippable attributes
[SerializationGenerator(0, false)]
[TypeAlias("Server.Items.BottleAle", "Server.Items.BottleLiquor", "Server.Items.BottleWine")]
public partial class BeverageBottle : BaseBeverage
{
[Constructible]
public BeverageBottle(BeverageType type) : base(type) => Weight = 1.0;
public override int BaseLabelNumber => 1042959; // a bottle of Ale
public override int MaxQuantity => 5;
public override bool Fillable => false;
public override int ComputeItemID()
{
if (IsEmpty)
{
return 0;
}
return Content switch
{
BeverageType.Ale => 0x99F,
BeverageType.Cider => 0x99F,
BeverageType.Liquor => 0x99B,
BeverageType.Milk => 0x99B,
BeverageType.Wine => 0x9C7,
BeverageType.Water => 0x99B,
_ => 0
};
}
}
[SerializationGenerator(0, false)]
public partial class Jug : BaseBeverage
{
[Constructible]
public Jug(BeverageType type) : base(type) => Weight = 1.0;
public override int BaseLabelNumber => 1042965; // a jug of Ale
public override int MaxQuantity => 10;
public override bool Fillable => false;
public override int ComputeItemID() => !IsEmpty ? 0x9C8 : 0;
}
[SerializationGenerator(0, false)]
public partial class CeramicMug : BaseBeverage
{
[Constructible]
public CeramicMug() => Weight = 1.0;
[Constructible]
public CeramicMug(BeverageType type) : base(type) => Weight = 1.0;
public override int BaseLabelNumber => 1042982; // a ceramic mug of Ale
public override int MaxQuantity => 1;
public override int ComputeItemID() => ItemID is (< 0x995 or > 0x999) and not 0x9CA ? 0x995 : ItemID;
}
[SerializationGenerator(0, false)]
public partial class PewterMug : BaseBeverage
{
[Constructible]
public PewterMug() => Weight = 1.0;
[Constructible]
public PewterMug(BeverageType type) : base(type) => Weight = 1.0;
public override int BaseLabelNumber => 1042994; // a pewter mug with Ale
public override int MaxQuantity => 1;
public override int ComputeItemID() => ItemID is >= 0xFFF and <= 0x1002 ? ItemID : 0xFFF;
}
[SerializationGenerator(0, false)]
public partial class Goblet : BaseBeverage
{
[Constructible]
public Goblet() => Weight = 1.0;
[Constructible]
public Goblet(BeverageType type) : base(type) => Weight = 1.0;
public override int BaseLabelNumber => 1043000; // a goblet of Ale
public override int MaxQuantity => 1;
public override int ComputeItemID() => ItemID is 0x99A or 0x9B3 or 0x9BF or 0x9CB ? ItemID : 0x99A;
}
[TypeAlias(
"Server.Items.MugAle",
"Server.Items.GlassCider",
"Server.Items.GlassLiquor",
"Server.Items.GlassMilk",
"Server.Items.GlassWine",
"Server.Items.GlassWater"
)]
[SerializationGenerator(0, false)]
public partial class GlassMug : BaseBeverage
{
[Constructible]
public GlassMug() => Weight = 1.0;
[Constructible]
public GlassMug(BeverageType type) : base(type) => Weight = 1.0;
public override int EmptyLabelNumber => 1022456; // mug
public override int BaseLabelNumber => 1042976; // a mug of Ale
public override int MaxQuantity => 5;
public override int ComputeItemID()
{
if (IsEmpty)
{
return ItemID is >= 0x1F81 and <= 0x1F84 ? ItemID : 0x1F81;
}
return Content switch
{
BeverageType.Ale => ItemID == 0x9EF ? 0x9EF : 0x9EE,
BeverageType.Cider => Math.Clamp(ItemID, 0x1F7D, 0x1F80),
BeverageType.Liquor => Math.Clamp(ItemID, 0x1F85, 0x1F88),
BeverageType.Milk => Math.Clamp(ItemID, 0x1F89, 0x1F8C),
BeverageType.Wine => Math.Clamp(ItemID, 0x1F8D, 0x1F90),
BeverageType.Water => Math.Clamp(ItemID, 0x1F91, 0x1F94),
_ => 0
};
}
}
[TypeAlias(
"Server.Items.PitcherAle",
"Server.Items.PitcherCider",
"Server.Items.PitcherLiquor",
"Server.Items.PitcherMilk",
"Server.Items.PitcherWine",
"Server.Items.PitcherWater",
"Server.Items.GlassPitcher"
)]
[SerializationGenerator(0, false)]
public partial class Pitcher : BaseBeverage
{
[Constructible]
public Pitcher() => Weight = 2.0;
[Constructible]
public Pitcher(BeverageType type) : base(type) => Weight = 2.0;
public override int BaseLabelNumber => 1048128; // a Pitcher of Ale
public override int MaxQuantity => 5;
public override int ComputeItemID()
{
if (IsEmpty)
{
return ItemID is 0x9A7 or 0xFF7 ? ItemID : 0xFF6;
}
return Content switch
{
BeverageType.Ale => ItemID == 0x1F96 ? ItemID : 0x1F95,
BeverageType.Cider => ItemID == 0x1F98 ? ItemID : 0x1F97,
BeverageType.Liquor => ItemID == 0x1F9A ? ItemID : 0x1F99,
BeverageType.Milk => ItemID == 0x9AD ? ItemID : 0x9F0,
BeverageType.Wine => ItemID == 0x1F9C ? ItemID : 0x1F9B,
BeverageType.Water => ItemID is 0xFF8 or 0xFF9 or 0x1F9E ? ItemID : 0x1F9D,
_ => 0
};
}
}
[SerializationGenerator(2, false)]
public abstract partial class BaseBeverage : Item, IHasQuantity
{
private readonly int[] _swampTiles =
{
0x9C4, 0x9EB,
0x3D65, 0x3D65,
0x3DC0, 0x3DD9,
0x3DDB, 0x3DDC,
0x3DDE, 0x3EF0,
0x3FF6, 0x3FF6,
0x3FFC, 0x3FFE
};
private static readonly Dictionary<Mobile, Timer> m_Table = new();
[SerializableField(0)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private Poison _poison;
[SerializableField(1)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private Mobile _poisoner;
public BaseBeverage() => ItemID = ComputeItemID();
public BaseBeverage(BeverageType type)
{
_content = type;
_quantity = MaxQuantity;
ItemID = ComputeItemID();
}
public override int LabelNumber =>
IsEmpty || BaseLabelNumber == 0 ? EmptyLabelNumber : BaseLabelNumber + (int)_content;
public virtual bool ShowQuantity => MaxQuantity > 1;
public virtual bool Fillable => true;
public virtual bool Pourable => true;
public virtual int EmptyLabelNumber => base.LabelNumber;
public virtual int BaseLabelNumber => 0;
public abstract int MaxQuantity { get; }
[CommandProperty(AccessLevel.GameMaster)]
public bool IsEmpty => _quantity <= 0;
[CommandProperty(AccessLevel.GameMaster)]
public bool ContainsAlcohol => !IsEmpty && _content is not BeverageType.Milk and not BeverageType.Water;
[CommandProperty(AccessLevel.GameMaster)]
public bool IsFull => _quantity >= MaxQuantity;
[SerializableProperty(2)]
[CommandProperty(AccessLevel.GameMaster)]
public BeverageType Content
{
get => _content;
set
{
_content = value;
InvalidateProperties();
var itemID = ComputeItemID();
if (itemID > 0)
{
ItemID = itemID;
}
else
{
Delete();
}
}
}
[SerializableProperty(3)]
[CommandProperty(AccessLevel.GameMaster)]
public int Quantity
{
get => _quantity;
set
{
_quantity = Math.Clamp(value, 0, MaxQuantity);
InvalidateProperties();
var itemID = ComputeItemID();
if (itemID > 0)
{
ItemID = itemID;
}
else
{
Delete();
}
}
}
public abstract int ComputeItemID();
public virtual int GetQuantityDescription()
{
return (_quantity * 100 / MaxQuantity) switch
{
<= 0 => 1042975,
<= 33 => 1042974,
<= 66 => 1042973,
_ => 1042972
};
}
public override void GetProperties(IPropertyList list)
{
base.GetProperties(list);
if (ShowQuantity)
{
list.Add(GetQuantityDescription());
}
}
public override void OnSingleClick(Mobile from)
{
base.OnSingleClick(from);
if (ShowQuantity)
{
LabelTo(from, GetQuantityDescription());
}
}
public virtual bool ValidateUse(Mobile from, bool message)
{
if (Deleted)
{
return false;
}
if (!Movable && !Fillable)
{
var house = BaseHouse.FindHouseAt(this);
if (house?.HasLockedDownItem(this) != true)
{
if (message)
{
from.SendLocalizedMessage(502946, "", 0x59); // That belongs to someone else.
}
return false;
}
}
if (from.Map != Map || !from.InRange(GetWorldLocation(), 2) || !from.InLOS(this))
{
if (message)
{
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
}
return false;
}
return true;
}
public virtual void Fill_OnTarget(Mobile from, object targ)
{
if (!IsEmpty || !Fillable || !ValidateUse(from, false))
{
return;
}
if (targ is BaseBeverage bev)
{
if (bev.IsEmpty || !bev.ValidateUse(from, true))
{
return;
}
Content = bev.Content;
Poison = bev.Poison;
Poisoner = bev.Poisoner;
if (bev.Quantity > MaxQuantity)
{
Quantity = MaxQuantity;
bev.Quantity -= MaxQuantity;
}
else
{
Quantity += bev.Quantity;
bev.Quantity = 0;
}
}
else if (targ is BaseWaterContainer bwc)
{
if (Quantity == 0 || Content == BeverageType.Water && !IsFull)
{
var iNeed = Math.Min(MaxQuantity - Quantity, bwc.Quantity);
if (iNeed > 0 && !bwc.IsEmpty && !IsFull)
{
bwc.Quantity -= iNeed;
Quantity += iNeed;
Content = BeverageType.Water;
from.PlaySound(0x4E);
}
}
}
else if (targ is Item item)
{
var src = item as IWaterSource;
if (src == null && item is AddonComponent component)
{
src = component.Addon as IWaterSource;
}
if (src is not { Quantity: > 0 })
{
return;
}
if (from.Map != item.Map || !from.InRange(item.GetWorldLocation(), 2) || !from.InLOS(item))
{
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
return;
}
Content = BeverageType.Water;
Poison = null;
Poisoner = null;
if (src.Quantity > MaxQuantity)
{
Quantity = MaxQuantity;
src.Quantity -= MaxQuantity;
}
else
{
Quantity += src.Quantity;
src.Quantity = 0;
}
from.SendLocalizedMessage(1010089); // You fill the container with water.
}
else if (targ is Cow cow)
{
if (cow.TryMilk(from))
{
Content = BeverageType.Milk;
Quantity = MaxQuantity;
from.SendLocalizedMessage(1080197); // You fill the container with milk.
}
}
else if (targ is LandTarget target)
{
var tileID = target.TileID;
if (from is PlayerMobile player)
{
var qs = player.Quest;
if (qs is not WitchApprenticeQuest)
{
return;
}
var obj = qs.FindObjective<FindIngredientObjective>();
if (obj?.Completed == false && obj.Ingredient == Ingredient.SwampWater)
{
var contains = false;
for (var i = 0; !contains && i < _swampTiles.Length; i += 2)
{
contains = tileID >= _swampTiles[i] && tileID <= _swampTiles[i + 1];
}
if (contains)
{
Delete();
// You dip the container into the disgusting swamp water, collecting enough for the Hag's vile stew.
player.SendLocalizedMessage(1055035);
obj.Complete();
}
}
}
}
}
public virtual void Pour_OnTarget(Mobile from, object targ)
{
if (IsEmpty || !Pourable || !ValidateUse(from, false))
{
return;
}
if (targ is BaseBeverage bev)
{
if (!bev.ValidateUse(from, true))
{
return;
}
if (bev.IsFull && bev.Content == Content)
{
from.SendLocalizedMessage(500848); // Couldn't pour it there. It was already full.
}
else if (!bev.IsEmpty)
{
from.SendLocalizedMessage(500846); // Can't pour it there.
}
else
{
bev.Content = Content;
bev.Poison = Poison;
bev.Poisoner = Poisoner;
if (Quantity > bev.MaxQuantity)
{
bev.Quantity = bev.MaxQuantity;
Quantity -= bev.MaxQuantity;
}
else
{
bev.Quantity += Quantity;
Quantity = 0;
}
from.PlaySound(0x4E);
}
}
else if (from == targ)
{
if (from.Thirst < 20)
{
from.Thirst += 1;
}
if (ContainsAlcohol)
{
var bac = Content switch
{
BeverageType.Ale => 1,
BeverageType.Wine => 2,
BeverageType.Cider => 3,
BeverageType.Liquor => 4,
_ => 0
};
from.BAC = Math.Min(from.BAC + bac, 60);
CheckHeaveTimer(from);
}
from.PlaySound(Utility.RandomList(0x30, 0x2D6));
if (Poison != null)
{
from.ApplyPoison(Poisoner, Poison);
}
--Quantity;
}
else if (targ is BaseWaterContainer bwc)
{
if (Content != BeverageType.Water)
{
from.SendLocalizedMessage(500842); // Can't pour that in there.
}
else if (bwc.Items.Count != 0)
{
from.SendLocalizedMessage(500841); // That has something in it.
}
else
{
var itNeeds = Math.Min(bwc.MaxQuantity - bwc.Quantity, Quantity);
if (itNeeds > 0)
{
bwc.Quantity += itNeeds;
Quantity -= itNeeds;
from.PlaySound(0x4E);
}
}
}
else if (targ is PlantItem item)
{
item.Pour(from, this);
}
else if (targ is AddonComponent component &&
component.Addon is WaterVatEast or WaterVatSouth &&
Content == BeverageType.Water)
{
if (from is PlayerMobile { Quest: SolenMatriarchQuest qs })
{
QuestObjective obj = qs.FindObjective<GatherWaterObjective>();
if (obj?.Completed == false)
{
var vat = component.Addon;
if (vat.X > 5784 && vat.X < 5814 && vat.Y > 1903 && vat.Y < 1934 &&
(qs.RedSolen && vat.Map == Map.Trammel || !qs.RedSolen && vat.Map == Map.Felucca))
{
if (obj.CurProgress + Quantity > obj.MaxProgress)
{
var delta = obj.MaxProgress - obj.CurProgress;
Quantity -= delta;
obj.CurProgress = obj.MaxProgress;
}
else
{
obj.CurProgress += Quantity;
Quantity = 0;
}
}
}
}
}
else
{
from.SendLocalizedMessage(500846); // Can't pour it there.
}
}
public override void OnDoubleClick(Mobile from)
{
if (IsEmpty)
{
if (!Fillable || !ValidateUse(from, true))
{
return;
}
from.BeginTarget(-1, true, TargetFlags.None, Fill_OnTarget);
SendLocalizedMessageTo(from, 500837); // Fill from what?
}
else if (Pourable && ValidateUse(from, true))
{
from.BeginTarget(-1, true, TargetFlags.None, Pour_OnTarget);
from.SendLocalizedMessage(1010086); // What do you want to use this on?
}
}
public static bool ConsumeTotal(Container pack, BeverageType content, int quantity) =>
ConsumeTotal(pack, typeof(BaseBeverage), content, quantity);
public static bool ConsumeTotal(Container pack, Type itemType, BeverageType content, int quantity)
{
var total = 0;
using var queue = PooledRefQueue<BaseBeverage>.Create();
// First pass, compute total
foreach (var bev in pack.FindItemsByType<BaseBeverage>())
{
if (itemType.IsInstanceOfType(bev) && bev.Content == content && !bev.IsEmpty)
{
queue.Enqueue(bev);
total += bev.Quantity;
}
}
if (total >= quantity)
{
// We've enough, so consume it
var need = quantity;
while (queue.Count > 0)
{
var bev = queue.Dequeue();
var theirQuantity = bev.Quantity;
if (theirQuantity < need)
{
bev.Quantity = 0;
need -= theirQuantity;
}
else
{
bev.Quantity -= need;
return true;
}
}
}
return false;
}
private void Deserialize(IGenericReader reader, int version)
{
_poison = reader.ReadPoison();
_poisoner = reader.ReadEntity<Mobile>();
_content = (BeverageType)reader.ReadInt();
_quantity = reader.ReadInt();
}
public static void Initialize()
{
EventSink.Login += EventSink_Login;
}
private static void EventSink_Login(Mobile m)
{
CheckHeaveTimer(m);
}
public static void CheckHeaveTimer(Mobile from)
{
if (from.BAC > 0 && from.Map != Map.Internal && !from.Deleted)
{
if (m_Table.ContainsKey(from))
{
return;
}
if (from.BAC > 60)
{
from.BAC = 60;
}
m_Table[from] = new HeaveTimer(from).Start();
}
else if (m_Table.Remove(from, out var t))
{
t.Stop();
from.SendLocalizedMessage(500850); // You feel sober.
}
}
private class HeaveTimer : Timer
{
private readonly Mobile m_Drunk;
public HeaveTimer(Mobile drunk) : base(TimeSpan.FromSeconds(5.0), TimeSpan.FromSeconds(5.0)) =>
m_Drunk = drunk;
protected override void OnTick()
{
if (m_Drunk.Deleted || m_Drunk.Map == Map.Internal)
{
Stop();
m_Table.Remove(m_Drunk);
}
else if (m_Drunk.Alive)
{
if (m_Drunk.BAC > 60)
{
m_Drunk.BAC = 60;
}
// chance to get sober
if (Utility.Random(100) < 10)
{
--m_Drunk.BAC;
}
// lose some stats
m_Drunk.Stam -= 1;
m_Drunk.Mana -= 1;
if (Utility.Random(1, 4) == 1)
{
if (!m_Drunk.Mounted)
{
// turn in a random direction
m_Drunk.Direction = (Direction)Utility.Random(8);
// heave
m_Drunk.Animate(32, 5, 1, true, false, 0);
}
// *hic*
m_Drunk.PublicOverheadMessage(MessageType.Regular, 0x3B2, 500849);
}
if (m_Drunk.BAC <= 0)
{
Stop();
m_Table.Remove(m_Drunk);
m_Drunk.SendLocalizedMessage(500850); // You feel sober.
}
}
}
}
}