ModernUO/Projects/Server/Guild.cs
2020-08-25 18:53:35 -07:00

106 lines
3.1 KiB
C#

/***************************************************************************
* Guild.cs
* -------------------
* begin : May 1, 2002
* copyright : (C) The RunUO Software Team
* email : info@runuo.com
*
* $Id$
*
***************************************************************************/
/***************************************************************************
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
***************************************************************************/
using System.Collections.Generic;
using System.Linq;
namespace Server.Guilds
{
public enum GuildType
{
Regular,
Chaos,
Order
}
public abstract class BaseGuild : ISerializable
{
private static Serial m_NextID = 1;
protected BaseGuild(uint id) // serialization ctor
{
Serial = id;
List.Add(Serial, this);
if (Serial + 1 > m_NextID)
m_NextID = Serial + 1;
SaveBuffer = new BufferWriter(true);
}
protected BaseGuild()
{
Serial = m_NextID++;
List.Add(Serial, this);
SaveBuffer = new BufferWriter(true);
}
public abstract string Abbreviation { get; set; }
public abstract string Name { get; set; }
public abstract GuildType Type { get; set; }
public abstract bool Disbanded { get; }
public static Dictionary<uint, BaseGuild> List { get; } = new Dictionary<uint, BaseGuild>();
public BufferWriter SaveBuffer { get; }
[CommandProperty(AccessLevel.Counselor)]
public Serial Serial { get; }
public int TypeRef => 0;
public void Serialize()
{
SaveBuffer.Flush();
Serialize(SaveBuffer);
}
public abstract void Serialize(IGenericWriter writer);
public abstract void Deserialize(IGenericReader reader);
public abstract void OnDelete(Mobile mob);
public static BaseGuild Find(uint id)
{
List.TryGetValue(id, out var g);
return g;
}
public static BaseGuild FindByName(string name) => List.Values.FirstOrDefault(g => g.Name == name);
public static BaseGuild FindByAbbrev(string abbr) => List.Values.FirstOrDefault(g => g.Abbreviation == abbr);
public static List<BaseGuild> Search(string find)
{
var words = find.ToLower().Split(' ');
var results = new List<BaseGuild>();
foreach (var g in List.Values)
{
var name = g.Name.ToLower();
if (words.All(t => name.IndexOf(t) != -1))
results.Add(g);
}
return results;
}
public override string ToString() => $"0x{Serial:X} \"{Name} [{Abbreviation}]\"";
}
}