ModernUO/Projects/Server/Gumps/GumpRadio.cs
2020-08-25 18:53:35 -07:00

67 lines
2.1 KiB
C#

/***************************************************************************
* GumpRadio.cs
* -------------------
* begin : May 1, 2002
* copyright : (C) The RunUO Software Team
* email : info@runuo.com
*
* $Id$
*
***************************************************************************/
/***************************************************************************
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
***************************************************************************/
using Server.Network;
namespace Server.Gumps
{
public class GumpRadio : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("radio");
public GumpRadio(int x, int y, int inactiveID, int activeID, bool initialState, int switchID)
{
X = x;
Y = y;
InactiveID = inactiveID;
ActiveID = activeID;
InitialState = initialState;
SwitchID = switchID;
}
public int X { get; set; }
public int Y { get; set; }
public int InactiveID { get; set; }
public int ActiveID { get; set; }
public bool InitialState { get; set; }
public int SwitchID { get; set; }
public override string Compile(NetState ns) =>
$"{{ radio {X} {Y} {InactiveID} {ActiveID} {(InitialState ? 1 : 0)} {SwitchID} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(InactiveID);
disp.AppendLayout(ActiveID);
disp.AppendLayout(InitialState);
disp.AppendLayout(SwitchID);
disp.Switches++;
}
}
}