ModernUO/Scripts/Items/Misc/BankCheck.cs
2009-09-06 03:45:12 +00:00

169 lines
No EOL
3.5 KiB
C#

using System;
using System.Globalization;
using Server;
using Server.Items;
using Server.Mobiles;
using Server.Network;
using Server.Engines.Quests;
using Necro = Server.Engines.Quests.Necro;
using Haven = Server.Engines.Quests.Haven;
namespace Server.Items
{
public class BankCheck : Item
{
private int m_Worth;
[CommandProperty( AccessLevel.GameMaster )]
public int Worth
{
get{ return m_Worth; }
set{ m_Worth = value; InvalidateProperties(); }
}
public BankCheck( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
writer.Write( (int) m_Worth );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
LootType = LootType.Blessed;
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
m_Worth = reader.ReadInt();
break;
}
}
}
[Constructable]
public BankCheck( int worth ) : base( 0x14F0 )
{
Weight = 1.0;
Hue = 0x34;
LootType = LootType.Blessed;
m_Worth = worth;
}
public override bool DisplayLootType{ get{ return Core.AOS; } }
public override int LabelNumber{ get{ return 1041361; } } // A bank check
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
string worth;
if ( Core.ML )
worth = m_Worth.ToString( "N0", CultureInfo.GetCultureInfo( "en-US" ) );
else
worth = m_Worth.ToString();
list.Add( 1060738, worth ); // value: ~1_val~
}
public override void OnSingleClick( Mobile from )
{
from.Send( new MessageLocalizedAffix( Serial, ItemID, MessageType.Label, 0x3B2, 3, 1041361, "", AffixType.Append, String.Concat( " ", m_Worth.ToString() ), "" ) ); // A bank check:
}
public override void OnDoubleClick( Mobile from )
{
BankBox box = from.FindBankNoCreate();
if ( box != null && IsChildOf( box ) )
{
Delete();
int deposited = 0;
int toAdd = m_Worth;
Gold gold;
while ( toAdd > 60000 )
{
gold = new Gold( 60000 );
if ( box.TryDropItem( from, gold, false ) )
{
toAdd -= 60000;
deposited += 60000;
}
else
{
gold.Delete();
from.AddToBackpack( new BankCheck( toAdd ) );
toAdd = 0;
break;
}
}
if ( toAdd > 0 )
{
gold = new Gold( toAdd );
if ( box.TryDropItem( from, gold, false ) )
{
deposited += toAdd;
}
else
{
gold.Delete();
from.AddToBackpack( new BankCheck( toAdd ) );
}
}
// Gold was deposited in your account:
from.SendLocalizedMessage( 1042672, true, " " + deposited.ToString() );
PlayerMobile pm = from as PlayerMobile;
if ( pm != null )
{
QuestSystem qs = pm.Quest;
if ( qs is Necro.DarkTidesQuest )
{
QuestObjective obj = qs.FindObjective( typeof( Necro.CashBankCheckObjective ) );
if ( obj != null && !obj.Completed )
obj.Complete();
}
if ( qs is Haven.UzeraanTurmoilQuest )
{
QuestObjective obj = qs.FindObjective( typeof( Haven.CashBankCheckObjective ) );
if ( obj != null && !obj.Completed )
obj.Complete();
}
}
}
else
{
from.SendLocalizedMessage( 1047026 ); // That must be in your bank box to use it.
}
}
}
}