ModernUO/Projects/UOContent/Mobiles/Monsters
2026-07-10 16:23:32 +02:00
..
Ants fix: Updates messages with clilocs (#1381) 2023-03-26 00:54:09 -07:00
AOS feat: Adds new decay system and SkipSerialization (#2311) 2026-01-08 11:43:51 -08:00
Arachnid fix: Changes on Monsters to use code generation (#1304) 2022-12-17 19:40:04 -08:00
Elemental feat: Adds Endless Decanter of Water and Water Elemental acquisition (#2371) 2026-03-14 16:45:06 -07:00
Humanoid feat: Adds Spectral Spellbinder for Old Haven (#2453) 2026-07-02 19:40:11 -07:00
LBR perf(messages): restructure format-string call sites (#2437) 2026-05-03 18:29:11 -07:00
Mammal/Melee feat: Adds new decay system and SkipSerialization (#2311) 2026-01-08 11:43:51 -08:00
Misc feat: Adds Mobile.Murderer virtual property, consolidates kill-threshold checks (#2355) 2026-03-06 08:36:41 -08:00
ML feat: Adds SpecialAttack monster ability trigger. Fixes fanning fire. (#2186) 2025-05-15 22:14:52 -07:00
Ore Elementals chore: Fixes variable types for possible performance issues (#2172) 2025-05-01 21:54:41 -07:00
Plant fix: Changes Map.Sector.Mobiles to link list & Fixes various related crash bugs (#1553) 2023-10-29 22:42:46 -07:00
Reptile feat(throwing): add Ter Mur reptiles (Raptor + slith family) and their SA claws (#2515) 2026-07-02 23:58:29 -07:00
SE feat: Adds leather/metal food, fixes weapons/armors with wrong materials (#1718) 2024-04-04 19:43:02 -07:00
Summons feat: implement Rising Colossus 2026-07-10 16:23:32 +02:00