ModernUO/Projects/UOContent/Spells/Necromancy/NecromancerSpell.cs
Kamron Batman 8a2c0ead3d
fix: Fixes cast spell speeds for various expansions (#1178)
* Adds 0.25s for all spells for SA+ Era
* Fixes Summon Creature & Blade Spirits cast delay
* Fixes minimum cast delay for chivalry spells
* Fixes poison strike and wither spells
2022-10-01 12:25:40 -07:00

47 lines
1.7 KiB
C#

using Server.Items;
namespace Server.Spells.Necromancy
{
public abstract class NecromancerSpell : Spell
{
public NecromancerSpell(Mobile caster, Item scroll, SpellInfo info) : base(caster, scroll, info)
{
}
public abstract double RequiredSkill { get; }
public abstract int RequiredMana { get; }
public override SkillName CastSkill => SkillName.Necromancy;
public override SkillName DamageSkill => SkillName.SpiritSpeak;
public override bool ClearHandsOnCast => false;
// Necromancer spells are not affected by fast cast items, though they are by fast cast recovery
public override double CastDelayFastScalar => Core.SE ? base.CastDelayFastScalar : 0;
public override int ComputeKarmaAward()
{
// TODO: Verify this formula being that Necro spells don't HAVE a circle.
// int karma = -(70 + (10 * (int)Circle));
var karma = -(40 + (int)(10 * (CastDelayBase.TotalSeconds / CastDelaySecondsPerTick)));
// Pub 36: "Added a new property called Increased Karma Loss which grants higher karma loss for casting necromancy spells."
if (Core.ML)
{
karma += AOS.Scale(karma, AosAttributes.GetValue(Caster, AosAttribute.IncreasedKarmaLoss));
}
return karma;
}
public override void GetCastSkills(out double min, out double max)
{
min = RequiredSkill;
max = Scroll != null ? min : RequiredSkill + 40.0;
}
public override bool ConsumeReagents() => base.ConsumeReagents() || ArcaneGem.ConsumeCharges(Caster, 1);
public override int GetMana() => RequiredMana;
}
}