ModernUO/Projects/Server/Network
Kamron Batman 6f444488a5
fix: Fixes crashing due to bad packet assumptions. (#1829)
### Summary
- Fixes various exploits that can crash the shard when the client misbehaves.
- Clients will now be disconnected if they send packets that are marked as out of game only (new flag), while they are in-game.


> [!Note]
> **Developer Note**
> Added an `OutOfGameOnly` which should be used to flag packets as only available out of the game.
> This is the opposite of, yet not the converse to `InGameOnly`.
2024-06-07 18:08:07 -07:00
..
Firewall fix: Fixes stuck connections (#1708) 2024-04-03 08:14:41 -07:00
NetState fix: Fixes crashing due to bad packet assumptions. (#1829) 2024-06-07 18:08:07 -07:00
Packets fix: Fixes crashing due to bad packet assumptions. (#1829) 2024-06-07 18:08:07 -07:00
EncodedPacketHandler.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
EncodedReader.cs feat: Adds a memory mirrored ring buffer for networking. (#1533) 2023-10-09 00:57:53 -07:00
IPLimiter.cs fix: Fixes stalled connections and infinite throttle (#1796) 2024-05-27 21:32:55 -07:00
MovementThrottle.cs fix: Fixes stalled connections and infinite throttle (#1796) 2024-05-27 21:32:55 -07:00
NetworkCompression.cs chore: Cleans up unused imports (#1550) 2023-10-15 11:45:42 -07:00
PacketHandler.cs fix: Fixes crashing due to bad packet assumptions. (#1829) 2024-06-07 18:08:07 -07:00
PacketUtilities.cs fix: Fixes sending packets and sidesteps a major issue with stackalloc and PGO in .NET 8 (#1607) 2023-11-21 12:18:20 -08:00
PingServer.cs fix: Fixes stuck connections (#1708) 2024-04-03 08:14:41 -07:00
Pipe.cs feat: Adds a memory mirrored ring buffer for networking. (#1533) 2023-10-09 00:57:53 -07:00
ServerInfo.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
TcpServer.cs fix: Fixes stalled connections and infinite throttle (#1796) 2024-05-27 21:32:55 -07:00