ModernUO/Projects/UOContent/Mobiles/Animals/Misc/Hind.cs

54 lines
1.4 KiB
C#

using ModernUO.Serialization;
namespace Server.Mobiles
{
[SerializationGenerator(0, false)]
public partial class Hind : BaseCreature
{
[Constructible]
public Hind() : base(AIType.AI_Animal, FightMode.Aggressor)
{
Body = 0xED;
SetStr(21, 51);
SetDex(47, 77);
SetInt(17, 47);
SetHits(15, 29);
SetMana(0);
SetDamage(4);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 5, 15);
SetResistance(ResistanceType.Cold, 5);
SetSkill(SkillName.MagicResist, 15.0);
SetSkill(SkillName.Tactics, 19.0);
SetSkill(SkillName.Wrestling, 26.0);
Fame = 300;
Karma = 0;
VirtualArmor = 8;
Tamable = true;
ControlSlots = 1;
MinTameSkill = 23.1;
}
public override string CorpseName => "a deer corpse";
public override string DefaultName => "a hind";
public override int Meat => 5;
public override int Hides => 8;
public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
public override int GetAttackSound() => 0x82;
public override int GetHurtSound() => 0x83;
public override int GetDeathSound() => 0x84;
}
}