ModernUO/Projects/UOContent/Mobiles/Animals/Mounts/SkeletalMount.cs

41 lines
1.2 KiB
C#

using ModernUO.Serialization;
namespace Server.Mobiles
{
[SerializationGenerator(0, false)]
public partial class SkeletalMount : BaseMount
{
[Constructible]
public SkeletalMount() : base(793, 0x3EBB, AIType.AI_Animal, FightMode.Aggressor)
{
SetStr(91, 100);
SetDex(46, 55);
SetInt(46, 60);
SetHits(41, 50);
SetDamage(5, 12);
SetDamageType(ResistanceType.Physical, 50);
SetDamageType(ResistanceType.Cold, 50);
SetResistance(ResistanceType.Physical, 50, 60);
SetResistance(ResistanceType.Cold, 90, 95);
SetResistance(ResistanceType.Poison, 100);
SetResistance(ResistanceType.Energy, 10, 15);
SetSkill(SkillName.MagicResist, 95.1, 100.0);
SetSkill(SkillName.Tactics, 50.0);
SetSkill(SkillName.Wrestling, 70.1, 80.0);
Fame = 0;
Karma = 0;
}
public override string CorpseName => "an undead horse corpse";
public override string DefaultName => "a skeletal steed";
public override Poison PoisonImmune => Poison.Lethal;
public override bool BleedImmune => true;
}
}