ModernUO/Projects/UOContent/Mobiles/Animals/Rodents/JackRabbit.cs

55 lines
1.4 KiB
C#

using ModernUO.Serialization;
namespace Server.Mobiles
{
[TypeAlias("Server.Mobiles.Jackrabbit")]
[SerializationGenerator(0, false)]
public partial class JackRabbit : BaseCreature
{
[Constructible]
public JackRabbit() : base(AIType.AI_Animal, FightMode.Aggressor)
{
Body = 0xCD;
Hue = 0x1BB;
SetStr(15);
SetDex(25);
SetInt(5);
SetHits(9);
SetMana(0);
SetDamage(1, 2);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 2, 5);
SetSkill(SkillName.MagicResist, 5.0);
SetSkill(SkillName.Tactics, 5.0);
SetSkill(SkillName.Wrestling, 5.0);
Fame = 150;
Karma = 0;
VirtualArmor = 4;
Tamable = true;
ControlSlots = 1;
MinTameSkill = -18.9;
}
public override string CorpseName => "a jack rabbit corpse";
public override string DefaultName => "a jack rabbit";
public override int Meat => 1;
public override int Hides => 1;
public override FoodType FavoriteFood => FoodType.FruitsAndVegies;
public override int GetAttackSound() => 0xC9;
public override int GetHurtSound() => 0xCA;
public override int GetDeathSound() => 0xCB;
}
}