103 lines
2.8 KiB
C#
103 lines
2.8 KiB
C#
using ModernUO.Serialization;
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namespace Server.Mobiles
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{
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[SerializationGenerator(0, false)]
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public partial class Bird : BaseCreature
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{
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[Constructible]
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public Bird() : base(AIType.AI_Animal, FightMode.Aggressor)
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{
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if (Utility.RandomBool())
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{
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Hue = 0x901;
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Name = Utility.Random(3) switch
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{
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0 => "a crow",
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2 => "a raven",
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1 => "a magpie",
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_ => Name
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};
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}
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else
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{
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Hue = Utility.RandomBirdHue();
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Name = NameList.RandomName("bird");
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}
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Body = 6;
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BaseSoundID = 0x1B;
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VirtualArmor = Utility.RandomMinMax(0, 6);
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SetStr(10);
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SetDex(25, 35);
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SetInt(10);
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SetDamage(0);
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SetDamageType(ResistanceType.Physical, 100);
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SetSkill(SkillName.Wrestling, 4.2, 6.4);
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SetSkill(SkillName.Tactics, 4.0, 6.0);
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SetSkill(SkillName.MagicResist, 4.0, 5.0);
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Fame = 150;
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Karma = 0;
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Tamable = true;
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ControlSlots = 1;
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MinTameSkill = -6.9;
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}
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public override string CorpseName => "a bird corpse";
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public override MeatType MeatType => MeatType.Bird;
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public override int Meat => 1;
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public override int Feathers => 25;
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public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
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}
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[SerializationGenerator(0, false)]
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public partial class TropicalBird : BaseCreature
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{
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[Constructible]
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public TropicalBird() : base(AIType.AI_Animal, FightMode.Aggressor)
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{
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Hue = Utility.RandomBirdHue();
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Body = 6;
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BaseSoundID = 0xBF;
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VirtualArmor = Utility.RandomMinMax(0, 6);
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SetStr(10);
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SetDex(25, 35);
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SetInt(10);
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SetDamage(0);
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SetDamageType(ResistanceType.Physical, 100);
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SetSkill(SkillName.Wrestling, 4.2, 6.4);
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SetSkill(SkillName.Tactics, 4.0, 6.0);
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SetSkill(SkillName.MagicResist, 4.0, 5.0);
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Fame = 150;
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Karma = 0;
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Tamable = true;
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ControlSlots = 1;
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MinTameSkill = -6.9;
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}
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public override string CorpseName => "a bird corpse";
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public override string DefaultName => "a tropical bird";
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public override MeatType MeatType => MeatType.Bird;
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public override int Meat => 1;
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public override int Feathers => 25;
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public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
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}
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}
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