* Movie ignore mobiles to Mobile class * Allow necromancer familiars to ignore mobiles * ChampionSpawn should not quietly fail when creating new spawn * Fix client party crash bug: 2 people partied, the leader logs out, other client is hung * Fix spellbooks creating with magery/meditation only and creating magery multiple times * Fix BaseRunicTool.GetRandomSlayer() creating more undead slayers than intended * Do not allow players to dismount each other whilst mounted * Fix AOS onwards damage increase tooltip and wrong formula in AOS * Fix monsters killing other monster revenants + animate dead should not attack player pets + other animates * Fix fire steed having loot pack added twice * Fix oaks spawn not able to create Unicorns + Kirins via Activator.CreateInstace() due to constructor having name as parametr * Fix ignoreMobiles flag not propagated to client for non-players. * Fix harrower tents not leeching from players * Fix boats speedhacking around the map * Fix bless, agility etc. not renewing duration * Fix reveal always worked * Fix empty constructor for steeds so they don't throw now.
185 lines
5 KiB
C#
185 lines
5 KiB
C#
using System;
|
|
|
|
namespace Server.Mobiles
|
|
{
|
|
public class HarrowerTentacles : BaseCreature
|
|
{
|
|
private DrainTimer m_Timer;
|
|
|
|
[Constructible]
|
|
public HarrowerTentacles(Mobile harrower = null) : base(AIType.AI_Melee)
|
|
{
|
|
Harrower = harrower;
|
|
Body = 129;
|
|
|
|
SetStr(901, 1000);
|
|
SetDex(126, 140);
|
|
SetInt(1001, 1200);
|
|
|
|
SetHits(541, 600);
|
|
|
|
SetDamage(13, 20);
|
|
|
|
SetDamageType(ResistanceType.Physical, 20);
|
|
SetDamageType(ResistanceType.Fire, 20);
|
|
SetDamageType(ResistanceType.Cold, 20);
|
|
SetDamageType(ResistanceType.Poison, 20);
|
|
SetDamageType(ResistanceType.Energy, 20);
|
|
|
|
SetResistance(ResistanceType.Physical, 55, 65);
|
|
SetResistance(ResistanceType.Fire, 35, 45);
|
|
SetResistance(ResistanceType.Cold, 35, 45);
|
|
SetResistance(ResistanceType.Poison, 35, 45);
|
|
SetResistance(ResistanceType.Energy, 35, 45);
|
|
|
|
SetSkill(SkillName.Meditation, 100.0);
|
|
SetSkill(SkillName.MagicResist, 120.1, 140.0);
|
|
SetSkill(SkillName.Swords, 90.1, 100.0);
|
|
SetSkill(SkillName.Tactics, 90.1, 100.0);
|
|
SetSkill(SkillName.Wrestling, 90.1, 100.0);
|
|
|
|
Fame = 15000;
|
|
Karma = -15000;
|
|
|
|
VirtualArmor = 60;
|
|
|
|
m_Timer = new DrainTimer(this);
|
|
m_Timer.Start();
|
|
|
|
PackReg(50);
|
|
PackNecroReg(15, 75);
|
|
}
|
|
|
|
public HarrowerTentacles(Serial serial) : base(serial)
|
|
{
|
|
}
|
|
|
|
public override string CorpseName => "a tentacles corpse";
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public Mobile Harrower { get; set; }
|
|
|
|
public override string DefaultName => "tentacles of the harrower";
|
|
|
|
public override bool AutoDispel => true;
|
|
public override bool Unprovokable => true;
|
|
public override Poison PoisonImmune => Poison.Lethal;
|
|
public override bool DisallowAllMoves => true;
|
|
|
|
public override void CheckReflect(Mobile caster, ref bool reflect)
|
|
{
|
|
reflect = true;
|
|
}
|
|
|
|
public override int GetIdleSound() => 0x101;
|
|
|
|
public override int GetAngerSound() => 0x5E;
|
|
|
|
public override int GetDeathSound() => 0x1C2;
|
|
|
|
public override int GetAttackSound() => -1;
|
|
|
|
public override int GetHurtSound() => 0x289;
|
|
|
|
public override void GenerateLoot()
|
|
{
|
|
AddLoot(LootPack.FilthyRich, 2);
|
|
AddLoot(LootPack.MedScrolls, 3);
|
|
AddLoot(LootPack.HighScrolls, 2);
|
|
}
|
|
|
|
public override void Serialize(IGenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write(0); // version
|
|
|
|
writer.Write(Harrower);
|
|
}
|
|
|
|
public override void Deserialize(IGenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
var version = reader.ReadInt();
|
|
|
|
switch (version)
|
|
{
|
|
case 0:
|
|
{
|
|
Harrower = reader.ReadEntity<Mobile>();
|
|
|
|
m_Timer = new DrainTimer(this);
|
|
m_Timer.Start();
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void OnAfterDelete()
|
|
{
|
|
m_Timer?.Stop();
|
|
m_Timer = null;
|
|
|
|
base.OnAfterDelete();
|
|
}
|
|
|
|
private class DrainTimer : Timer
|
|
{
|
|
private readonly HarrowerTentacles m_Owner;
|
|
|
|
public DrainTimer(HarrowerTentacles owner) : base(TimeSpan.FromSeconds(5.0), TimeSpan.FromSeconds(5.0))
|
|
{
|
|
m_Owner = owner;
|
|
}
|
|
|
|
protected override void OnTick()
|
|
{
|
|
if (m_Owner.Deleted)
|
|
{
|
|
Stop();
|
|
return;
|
|
}
|
|
|
|
var eable = m_Owner.GetMobilesInRange<Mobile>(9);
|
|
|
|
foreach (var m in eable)
|
|
{
|
|
if (m == m_Owner || !m_Owner.CanBeHarmful(m))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if (m.Player && !m.Alive)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if (m is BaseCreature bc && !(bc.Controlled || bc.IsAnimatedDead || bc.Summoned || bc.Team != m_Owner.Team))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
m_Owner.DoHarmful(m);
|
|
|
|
m.FixedParticles(0x374A, 10, 15, 5013, 0x455, 0, EffectLayer.Waist);
|
|
m.PlaySound(0x1F1);
|
|
|
|
var drain = Utility.RandomMinMax(14, 30);
|
|
|
|
m_Owner.Hits += drain;
|
|
|
|
if (m_Owner.Harrower != null)
|
|
{
|
|
m_Owner.Harrower.Hits += drain;
|
|
}
|
|
|
|
m.Damage(drain, m_Owner);
|
|
}
|
|
|
|
eable.Free();
|
|
}
|
|
}
|
|
}
|
|
}
|