## Breaking Changes (New API)
ObjectPropertyList supports the following API:
```cs
list.Add(500000);
list.Add(500001, stringArgument);
list.Add("Some text");
list.Add($"Some text with {argument}");
list.Add(500002, $"{arg1}\t{arg2}");
```
## Notes
1. All API uses that require a formatter like this:
```cs
list.Add(500002, "{0}\t{1}", arg1, arg2);
```
Should be changed to use string interpolation, for example:
```cs
list.Add(500002, $"{arg1}\t{arg2}");
```
2. The following paradigm should no longer be used:
```cs
list.Add(1061170, prop.ToString()); // strength requirement ~1_val~
```
The new string interpolation API will avoid having to convert the argument to a string before writing it to the packet. Instead use the following:
```cs
list.Add(1061170, $"{prop}"); // strength requirement ~1_val~
```
### Benchmarks
```cs
| Method | Mean | Error | StdDev | Gen 0 | Allocated |
|------------------------------- |---------:|--------:|--------:|-------:|----------:|
| BenchmarkOldOPL | 241.0 ns | 0.56 ns | 0.47 ns | 0.0105 | 88 B |
| BenchmarkStringInterpolatedOPL | 199.9 ns | 2.44 ns | 2.39 ns | - | - |
```
### Changes
- [X] Removes crash in STArray.Return when array is null.
- [X] Fixes NPE in OPL when entity is null. Serial in packet will be 0 when entity is null.
- [X] Fixes NPE in AosAttributes when Parent is null.
- [X] Changes OPL to use string interpolation.
- [X] Introduces `IPropertyList` to allow extending PropertyList for other uses.
131 lines
3.1 KiB
C#
131 lines
3.1 KiB
C#
using Server.Multis;
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using Server.Network;
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namespace Server.Items
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{
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public class TillerMan : Item
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{
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private BaseBoat m_Boat;
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public TillerMan(BaseBoat boat) : base(0x3E4E)
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{
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m_Boat = boat;
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Movable = false;
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}
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public TillerMan(Serial serial) : base(serial)
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{
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}
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public void SetFacing(Direction dir)
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{
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ItemID = dir switch
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{
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Direction.South => 0x3E4B,
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Direction.North => 0x3E4E,
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Direction.West => 0x3E50,
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Direction.East => 0x3E55,
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_ => ItemID
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};
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}
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public override void GetProperties(IPropertyList list)
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{
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base.GetProperties(list);
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list.Add(m_Boat.Status);
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}
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public void Say(int number)
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{
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PublicOverheadMessage(MessageType.Regular, 0x3B2, number);
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}
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public void Say(int number, string args)
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{
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PublicOverheadMessage(MessageType.Regular, 0x3B2, number, args);
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}
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public override void AddNameProperty(IPropertyList list)
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{
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if (m_Boat?.ShipName != null)
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{
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list.Add(1042884, m_Boat.ShipName); // the tiller man of the ~1_SHIP_NAME~
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}
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else
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{
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base.AddNameProperty(list);
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}
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}
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public override void OnSingleClick(Mobile from)
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{
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if (m_Boat?.ShipName != null)
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{
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LabelTo(from, 1042884, m_Boat.ShipName); // the tiller man of the ~1_SHIP_NAME~
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}
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else
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{
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base.OnSingleClick(from);
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}
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (m_Boat?.Contains(from) == true)
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{
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m_Boat.BeginRename(from);
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}
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else
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{
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m_Boat?.BeginDryDock(from);
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}
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}
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public override bool OnDragDrop(Mobile from, Item dropped)
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{
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if (dropped is MapItem item && m_Boat?.CanCommand(from) == true && m_Boat.Contains(from))
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{
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m_Boat.AssociateMap(item);
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}
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return false;
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}
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public override void OnAfterDelete()
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{
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m_Boat?.Delete();
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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writer.Write(m_Boat);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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switch (version)
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{
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case 0:
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{
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m_Boat = reader.ReadEntity<BaseBoat>();
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if (m_Boat == null)
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{
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Delete();
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}
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break;
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}
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}
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}
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}
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}
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