ModernUO/Projects/UOContent/Regions/NoTravelSpellsAllowedRegion.cs
2022-12-13 16:47:04 -08:00

22 lines
689 B
C#

using Server;
using Server.Regions;
using Server.Spells;
public class NoTravelSpellsAllowedRegion : DungeonRegion
{
public NoTravelSpellsAllowedRegion(string name, Map map, Region parent, params Rectangle3D[] area)
: base(name, map, parent, area)
{
}
public NoTravelSpellsAllowedRegion(string name, Map map, Region parent, int priority, params Rectangle3D[] area)
: base(name, map, parent, priority, area)
{
}
public override bool CheckTravel(Mobile m, Point3D newLocation, TravelCheckType travelType, out TextDefinition message)
{
message = null; // Use default message
return m.AccessLevel > AccessLevel.Player;
}
}