* Removes scaled speed by dex for monsters * Changes scaled speed by dex for pets (HS+ expansion) to be 400ms -> 100ms between 50 -> 200 dex * Removes speed changes that were broken for various mobs * Combines "Legacy" speed and renames the class to `NPCSpeeds` * Creates speed "classes" (slow, medium, fast, very fast) * Introduces a new overridable property `SpeedClass`. Register a new speed class using `NPCSpeeds.Register()` and then set the speed class to bulk/mass apply speeds. Order of speed determination: 1. SpeedMod 2. SpeedClass property (not null) 3. SpeedClass entry in Data\npc-speeds.json for that type 4. "Fast" (200ms Active, 400ms Passive)
63 lines
1.9 KiB
C#
63 lines
1.9 KiB
C#
namespace Server.Mobiles
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{
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public class ArcaneFiend : BaseCreature
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{
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[Constructible]
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public ArcaneFiend() : base(AIType.AI_Mage)
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{
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Body = 74;
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BaseSoundID = 422;
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SetStr(55);
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SetDex(40);
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SetInt(60);
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SetDamage(10, 14);
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SetDamageType(ResistanceType.Physical, 0);
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SetDamageType(ResistanceType.Fire, 50);
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SetDamageType(ResistanceType.Poison, 50);
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SetResistance(ResistanceType.Physical, 25, 35);
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SetResistance(ResistanceType.Fire, 40, 50);
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SetResistance(ResistanceType.Cold, 20, 30);
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SetResistance(ResistanceType.Poison, 30, 40);
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SetResistance(ResistanceType.Energy, 30, 40);
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SetSkill(SkillName.EvalInt, 20.1, 30.0);
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SetSkill(SkillName.Magery, 60.1, 70.0);
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SetSkill(SkillName.MagicResist, 30.1, 50.0);
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SetSkill(SkillName.Tactics, 42.1, 50.0);
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SetSkill(SkillName.Wrestling, 40.1, 44.0);
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Fame = 0;
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Karma = 0;
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ControlSlots = 1;
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}
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public ArcaneFiend(Serial serial) : base(serial)
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{
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}
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public override string CorpseName => "an imp corpse";
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public override double DispelDifficulty => 70.0;
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public override double DispelFocus => 20.0;
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public override PackInstinct PackInstinct => PackInstinct.Daemon;
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public override bool BleedImmune => true; // TODO: Verify on OSI. Guide says this.
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public override string DefaultName => "an imp";
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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}
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