ModernUO/Projects/UOContent/Engines/Harvest/Core/HarvestTimer.cs
2020-08-22 00:23:51 -07:00

34 lines
994 B
C#

using System;
namespace Server.Engines.Harvest
{
public class HarvestTimer : Timer
{
private readonly HarvestDefinition m_Definition;
private readonly Mobile m_From;
private int m_Index;
private readonly int m_Count;
private readonly HarvestSystem m_System;
private readonly object m_ToHarvest;
private readonly object m_Locked;
private readonly Item m_Tool;
public HarvestTimer(Mobile from, Item tool, HarvestSystem system, HarvestDefinition def, object toHarvest,
object locked) : base(TimeSpan.Zero, def.EffectDelay)
{
m_From = from;
m_Tool = tool;
m_System = system;
m_Definition = def;
m_ToHarvest = toHarvest;
m_Locked = locked;
m_Count = def.EffectCounts.RandomElement();
}
protected override void OnTick()
{
if (!m_System.OnHarvesting(m_From, m_Tool, m_Definition, m_ToHarvest, m_Locked, ++m_Index == m_Count))
Stop();
}
}
}