ModernUO/Projects/UOContent/Items/Misc/PoolOfAcid.cs
2020-05-09 12:55:56 -07:00

94 lines
2.1 KiB
C#

using System;
using System.Collections.Generic;
using Server.Mobiles;
namespace Server.Items
{
public class PoolOfAcid : Item
{
private readonly TimeSpan m_Duration;
private readonly int m_MinDamage;
private readonly int m_MaxDamage;
private readonly DateTime m_Created;
private bool m_Drying;
private readonly Timer m_Timer;
[Constructible]
public PoolOfAcid() : this(TimeSpan.FromSeconds(10.0), 2, 5)
{
}
public override string DefaultName => "a pool of acid";
[Constructible]
public PoolOfAcid(TimeSpan duration, int minDamage, int maxDamage)
: base(0x122A)
{
Hue = 0x3F;
Movable = false;
m_MinDamage = minDamage;
m_MaxDamage = maxDamage;
m_Created = DateTime.UtcNow;
m_Duration = duration;
m_Timer = Timer.DelayCall(TimeSpan.Zero, TimeSpan.FromSeconds(1), OnTick);
}
public override void OnAfterDelete()
{
m_Timer?.Stop();
}
private void OnTick()
{
DateTime now = DateTime.UtcNow;
TimeSpan age = now - m_Created;
if (age > m_Duration)
{
Delete();
}
else
{
if (!m_Drying && age > m_Duration - age)
{
m_Drying = true;
ItemID = 0x122B;
}
List<Mobile> toDamage = new List<Mobile>();
foreach (Mobile m in GetMobilesInRange(0))
if (m.Alive && !m.IsDeadBondedPet && (!(m is BaseCreature bc) || bc.Controlled || bc.Summoned))
toDamage.Add(m);
for (int i = 0; i < toDamage.Count; i++)
Damage(toDamage[i]);
}
}
public override bool OnMoveOver(Mobile m)
{
Damage(m);
return true;
}
public void Damage(Mobile m)
{
m.Damage(Utility.RandomMinMax(m_MinDamage, m_MaxDamage));
}
public PoolOfAcid(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
// Don't serialize these
}
public override void Deserialize(IGenericReader reader)
{
}
}
}