420 lines
13 KiB
C#
420 lines
13 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using Server.Factions;
|
|
using Server.Gumps;
|
|
using Server.Mobiles;
|
|
using Server.Network;
|
|
using Server.Spells;
|
|
|
|
namespace Server.Items
|
|
{
|
|
public class PublicMoongate : Item
|
|
{
|
|
[Constructible]
|
|
public PublicMoongate() : base(0xF6C)
|
|
{
|
|
Movable = false;
|
|
Light = LightType.Circle300;
|
|
}
|
|
|
|
public PublicMoongate(Serial serial) : base(serial)
|
|
{
|
|
}
|
|
|
|
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
|
|
|
|
public override bool HandlesOnMovement => true;
|
|
|
|
public override void OnDoubleClick(Mobile from)
|
|
{
|
|
if (!from.Player)
|
|
return;
|
|
|
|
if (from.InRange(GetWorldLocation(), 1))
|
|
UseGate(from);
|
|
else
|
|
from.SendLocalizedMessage(500446); // That is too far away.
|
|
}
|
|
|
|
public override bool OnMoveOver(Mobile m)
|
|
{
|
|
// Changed so criminals are not blocked by it.
|
|
if (m.Player)
|
|
UseGate(m);
|
|
|
|
return true;
|
|
}
|
|
|
|
public override void OnMovement(Mobile m, Point3D oldLocation)
|
|
{
|
|
if (m is PlayerMobile)
|
|
if (!Utility.InRange(m.Location, Location, 1) && Utility.InRange(oldLocation, Location, 1))
|
|
m.CloseGump<MoongateGump>();
|
|
}
|
|
|
|
public bool UseGate(Mobile m)
|
|
{
|
|
if (m.Criminal)
|
|
{
|
|
m.SendLocalizedMessage(1005561, "", 0x22); // Thou'rt a criminal and cannot escape so easily.
|
|
return false;
|
|
}
|
|
|
|
if (SpellHelper.CheckCombat(m))
|
|
{
|
|
m.SendLocalizedMessage(1005564, "", 0x22); // Wouldst thou flee during the heat of battle??
|
|
return false;
|
|
}
|
|
|
|
if (m.Spell != null)
|
|
{
|
|
m.SendLocalizedMessage(1049616); // You are too busy to do that at the moment.
|
|
return false;
|
|
}
|
|
|
|
m.CloseGump<MoongateGump>();
|
|
m.SendGump(new MoongateGump(m, this));
|
|
|
|
if (!m.Hidden || m.AccessLevel == AccessLevel.Player)
|
|
Effects.PlaySound(m.Location, m.Map, 0x20E);
|
|
|
|
return true;
|
|
}
|
|
|
|
public override void Serialize(IGenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write(0); // version
|
|
}
|
|
|
|
public override void Deserialize(IGenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
|
|
public static void Initialize()
|
|
{
|
|
CommandSystem.Register("MoonGen", AccessLevel.Administrator, MoonGen_OnCommand);
|
|
}
|
|
|
|
[Usage("MoonGen")]
|
|
[Description("Generates public moongates. Removes all old moongates.")]
|
|
public static void MoonGen_OnCommand(CommandEventArgs e)
|
|
{
|
|
DeleteAll();
|
|
|
|
int count = 0;
|
|
|
|
count += MoonGen(PMList.Trammel);
|
|
count += MoonGen(PMList.Felucca);
|
|
count += MoonGen(PMList.Ilshenar);
|
|
count += MoonGen(PMList.Malas);
|
|
count += MoonGen(PMList.Tokuno);
|
|
|
|
World.Broadcast(0x35, true, "{0} moongates generated.", count);
|
|
}
|
|
|
|
private static void DeleteAll()
|
|
{
|
|
List<Item> list = new List<Item>();
|
|
|
|
foreach (Item item in World.Items.Values)
|
|
if (item is PublicMoongate)
|
|
list.Add(item);
|
|
|
|
foreach (Item item in list)
|
|
item.Delete();
|
|
|
|
if (list.Count > 0)
|
|
World.Broadcast(0x35, true, "{0} moongates removed.", list.Count);
|
|
}
|
|
|
|
private static int MoonGen(PMList list)
|
|
{
|
|
foreach (PMEntry entry in list.Entries)
|
|
{
|
|
Item item = new PublicMoongate();
|
|
|
|
item.MoveToWorld(entry.Location, list.Map);
|
|
|
|
if (entry.Number == 1060642) // Umbra
|
|
item.Hue = 0x497;
|
|
}
|
|
|
|
return list.Entries.Length;
|
|
}
|
|
}
|
|
|
|
public class PMEntry
|
|
{
|
|
public PMEntry(Point3D loc, int number)
|
|
{
|
|
Location = loc;
|
|
Number = number;
|
|
}
|
|
|
|
public Point3D Location { get; }
|
|
|
|
public int Number { get; }
|
|
}
|
|
|
|
public class PMList
|
|
{
|
|
public static readonly PMList Trammel =
|
|
new PMList(1012000, 1012012, Map.Trammel, new[]
|
|
{
|
|
new PMEntry(new Point3D(4467, 1283, 5), 1012003), // Moonglow
|
|
new PMEntry(new Point3D(1336, 1997, 5), 1012004), // Britain
|
|
new PMEntry(new Point3D(1499, 3771, 5), 1012005), // Jhelom
|
|
new PMEntry(new Point3D(771, 752, 5), 1012006), // Yew
|
|
new PMEntry(new Point3D(2701, 692, 5), 1012007), // Minoc
|
|
new PMEntry(new Point3D(1828, 2948, -20), 1012008), // Trinsic
|
|
new PMEntry(new Point3D(643, 2067, 5), 1012009), // Skara Brae
|
|
/* Dynamic Z for Magincia to support both old and new maps. */
|
|
new PMEntry(new Point3D(3563, 2139, Map.Trammel.GetAverageZ(3563, 2139)), 1012010), // (New) Magincia
|
|
new PMEntry(new Point3D(3450, 2677, 25), 1078098) // New Haven
|
|
});
|
|
|
|
public static readonly PMList Felucca =
|
|
new PMList(1012001, 1012013, Map.Felucca, new[]
|
|
{
|
|
new PMEntry(new Point3D(4467, 1283, 5), 1012003), // Moonglow
|
|
new PMEntry(new Point3D(1336, 1997, 5), 1012004), // Britain
|
|
new PMEntry(new Point3D(1499, 3771, 5), 1012005), // Jhelom
|
|
new PMEntry(new Point3D(771, 752, 5), 1012006), // Yew
|
|
new PMEntry(new Point3D(2701, 692, 5), 1012007), // Minoc
|
|
new PMEntry(new Point3D(1828, 2948, -20), 1012008), // Trinsic
|
|
new PMEntry(new Point3D(643, 2067, 5), 1012009), // Skara Brae
|
|
/* Dynamic Z for Magincia to support both old and new maps. */
|
|
new PMEntry(new Point3D(3563, 2139, Map.Felucca.GetAverageZ(3563, 2139)), 1012010), // (New) Magincia
|
|
new PMEntry(new Point3D(2711, 2234, 0), 1019001) // Buccaneer's Den
|
|
});
|
|
|
|
public static readonly PMList Ilshenar =
|
|
new PMList(1012002, 1012014, Map.Ilshenar, new[]
|
|
{
|
|
new PMEntry(new Point3D(1215, 467, -13), 1012015), // Compassion
|
|
new PMEntry(new Point3D(722, 1366, -60), 1012016), // Honesty
|
|
new PMEntry(new Point3D(744, 724, -28), 1012017), // Honor
|
|
new PMEntry(new Point3D(281, 1016, 0), 1012018), // Humility
|
|
new PMEntry(new Point3D(987, 1011, -32), 1012019), // Justice
|
|
new PMEntry(new Point3D(1174, 1286, -30), 1012020), // Sacrifice
|
|
new PMEntry(new Point3D(1532, 1340, -3), 1012021), // Spirituality
|
|
new PMEntry(new Point3D(528, 216, -45), 1012022), // Valor
|
|
new PMEntry(new Point3D(1721, 218, 96), 1019000) // Chaos
|
|
});
|
|
|
|
public static readonly PMList Malas =
|
|
new PMList(1060643, 1062039, Map.Malas, new[]
|
|
{
|
|
new PMEntry(new Point3D(1015, 527, -65), 1060641), // Luna
|
|
new PMEntry(new Point3D(1997, 1386, -85), 1060642) // Umbra
|
|
});
|
|
|
|
public static readonly PMList Tokuno =
|
|
new PMList(1063258, 1063415, Map.Tokuno, new[]
|
|
{
|
|
new PMEntry(new Point3D(1169, 998, 41), 1063412), // Isamu-Jima
|
|
new PMEntry(new Point3D(802, 1204, 25), 1063413), // Makoto-Jima
|
|
new PMEntry(new Point3D(270, 628, 15), 1063414) // Homare-Jima
|
|
});
|
|
|
|
public static readonly PMList[] UORLists = { Trammel, Felucca };
|
|
public static readonly PMList[] UORListsYoung = { Trammel };
|
|
public static readonly PMList[] LBRLists = { Trammel, Felucca, Ilshenar };
|
|
public static readonly PMList[] LBRListsYoung = { Trammel, Ilshenar };
|
|
public static readonly PMList[] AOSLists = { Trammel, Felucca, Ilshenar, Malas };
|
|
public static readonly PMList[] AOSListsYoung = { Trammel, Ilshenar, Malas };
|
|
public static readonly PMList[] SELists = { Trammel, Felucca, Ilshenar, Malas, Tokuno };
|
|
public static readonly PMList[] SEListsYoung = { Trammel, Ilshenar, Malas, Tokuno };
|
|
public static readonly PMList[] RedLists = { Felucca };
|
|
public static readonly PMList[] SigilLists = { Felucca };
|
|
|
|
public PMList(int number, int selNumber, Map map, PMEntry[] entries)
|
|
{
|
|
Number = number;
|
|
SelNumber = selNumber;
|
|
Map = map;
|
|
Entries = entries;
|
|
}
|
|
|
|
public int Number { get; }
|
|
|
|
public int SelNumber { get; }
|
|
|
|
public Map Map { get; }
|
|
|
|
public PMEntry[] Entries { get; }
|
|
}
|
|
|
|
public class MoongateGump : Gump
|
|
{
|
|
private readonly PMList[] m_Lists;
|
|
private readonly Mobile m_Mobile;
|
|
private readonly Item m_Moongate;
|
|
|
|
public MoongateGump(Mobile mobile, Item moongate) : base(100, 100)
|
|
{
|
|
m_Mobile = mobile;
|
|
m_Moongate = moongate;
|
|
|
|
PMList[] checkLists;
|
|
|
|
if (mobile.Player)
|
|
{
|
|
if (Sigil.ExistsOn(mobile))
|
|
{
|
|
checkLists = PMList.SigilLists;
|
|
}
|
|
else if (mobile.Kills >= 5)
|
|
{
|
|
checkLists = PMList.RedLists;
|
|
}
|
|
else
|
|
{
|
|
ClientFlags flags = mobile.NetState?.Flags ?? ClientFlags.None;
|
|
bool young = mobile is PlayerMobile playerMobile && playerMobile.Young;
|
|
|
|
if (Core.SE && (flags & ClientFlags.Tokuno) != 0)
|
|
checkLists = young ? PMList.SEListsYoung : PMList.SELists;
|
|
else if (Core.AOS && (flags & ClientFlags.Malas) != 0)
|
|
checkLists = young ? PMList.AOSListsYoung : PMList.AOSLists;
|
|
else if ((flags & ClientFlags.Ilshenar) != 0)
|
|
checkLists = young ? PMList.LBRListsYoung : PMList.LBRLists;
|
|
else
|
|
checkLists = young ? PMList.UORListsYoung : PMList.UORLists;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
checkLists = PMList.SELists;
|
|
}
|
|
|
|
m_Lists = new PMList[checkLists.Length];
|
|
|
|
for (int i = 0; i < m_Lists.Length; ++i)
|
|
m_Lists[i] = checkLists[i];
|
|
|
|
for (int i = 0; i < m_Lists.Length; ++i)
|
|
if (m_Lists[i].Map == mobile.Map)
|
|
{
|
|
PMList temp = m_Lists[i];
|
|
|
|
m_Lists[i] = m_Lists[0];
|
|
m_Lists[0] = temp;
|
|
|
|
break;
|
|
}
|
|
|
|
AddPage(0);
|
|
|
|
AddBackground(0, 0, 380, 280, 5054);
|
|
|
|
AddButton(10, 210, 4005, 4007, 1);
|
|
AddHtmlLocalized(45, 210, 140, 25, 1011036); // OKAY
|
|
|
|
AddButton(10, 235, 4005, 4007, 0);
|
|
AddHtmlLocalized(45, 235, 140, 25, 1011012); // CANCEL
|
|
|
|
AddHtmlLocalized(5, 5, 200, 20, 1012011); // Pick your destination:
|
|
|
|
for (int i = 0; i < checkLists.Length; ++i)
|
|
{
|
|
AddButton(10, 35 + i * 25, 2117, 2118, 0, GumpButtonType.Page, Array.IndexOf(m_Lists, checkLists[i]) + 1);
|
|
AddHtmlLocalized(30, 35 + i * 25, 150, 20, checkLists[i].Number);
|
|
}
|
|
|
|
for (int i = 0; i < m_Lists.Length; ++i)
|
|
RenderPage(i, Array.IndexOf(checkLists, m_Lists[i]));
|
|
}
|
|
|
|
private void RenderPage(int index, int offset)
|
|
{
|
|
PMList list = m_Lists[index];
|
|
|
|
AddPage(index + 1);
|
|
|
|
AddButton(10, 35 + offset * 25, 2117, 2118, 0, GumpButtonType.Page, index + 1);
|
|
AddHtmlLocalized(30, 35 + offset * 25, 150, 20, list.SelNumber);
|
|
|
|
PMEntry[] entries = list.Entries;
|
|
|
|
for (int i = 0; i < entries.Length; ++i)
|
|
{
|
|
AddRadio(200, 35 + i * 25, 210, 211, false, index * 100 + i);
|
|
AddHtmlLocalized(225, 35 + i * 25, 150, 20, entries[i].Number);
|
|
}
|
|
}
|
|
|
|
public override void OnResponse(NetState state, RelayInfo info)
|
|
{
|
|
if (info.ButtonID == 0) // Cancel
|
|
return;
|
|
if (m_Mobile.Deleted || m_Moongate.Deleted || m_Mobile.Map == null)
|
|
return;
|
|
|
|
int[] switches = info.Switches;
|
|
|
|
if (switches.Length == 0)
|
|
return;
|
|
|
|
int switchID = switches[0];
|
|
int listIndex = switchID / 100;
|
|
int listEntry = switchID % 100;
|
|
|
|
if (listIndex < 0 || listIndex >= m_Lists.Length)
|
|
return;
|
|
|
|
PMList list = m_Lists[listIndex];
|
|
|
|
if (listEntry < 0 || listEntry >= list.Entries.Length)
|
|
return;
|
|
|
|
PMEntry entry = list.Entries[listEntry];
|
|
|
|
if (!m_Mobile.InRange(m_Moongate.GetWorldLocation(), 1) || m_Mobile.Map != m_Moongate.Map)
|
|
{
|
|
m_Mobile.SendLocalizedMessage(1019002); // You are too far away to use the gate.
|
|
}
|
|
else if (m_Mobile.Player && m_Mobile.Kills >= 5 && list.Map != Map.Felucca)
|
|
{
|
|
m_Mobile.SendLocalizedMessage(1019004); // You are not allowed to travel there.
|
|
}
|
|
else if (Sigil.ExistsOn(m_Mobile) && list.Map != Faction.Facet)
|
|
{
|
|
m_Mobile.SendLocalizedMessage(1019004); // You are not allowed to travel there.
|
|
}
|
|
else if (m_Mobile.Criminal)
|
|
{
|
|
m_Mobile.SendLocalizedMessage(1005561, "", 0x22); // Thou'rt a criminal and cannot escape so easily.
|
|
}
|
|
else if (SpellHelper.CheckCombat(m_Mobile))
|
|
{
|
|
m_Mobile.SendLocalizedMessage(1005564, "", 0x22); // Wouldst thou flee during the heat of battle??
|
|
}
|
|
else if (m_Mobile.Spell != null)
|
|
{
|
|
m_Mobile.SendLocalizedMessage(1049616); // You are too busy to do that at the moment.
|
|
}
|
|
else if (m_Mobile.Map == list.Map && m_Mobile.InRange(entry.Location, 1))
|
|
{
|
|
m_Mobile.SendLocalizedMessage(1019003); // You are already there.
|
|
}
|
|
else
|
|
{
|
|
BaseCreature.TeleportPets(m_Mobile, entry.Location, list.Map);
|
|
|
|
m_Mobile.Combatant = null;
|
|
m_Mobile.Warmode = false;
|
|
m_Mobile.Hidden = true;
|
|
|
|
m_Mobile.MoveToWorld(entry.Location, list.Map);
|
|
|
|
Effects.PlaySound(entry.Location, list.Map, 0x1FE);
|
|
}
|
|
}
|
|
}
|
|
}
|