- [X] Removes EventArgs - not needed - [X] Merges sequential checks - [X] Removes redundant type declarations
37 lines
979 B
C#
37 lines
979 B
C#
using System;
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using System.Collections.Generic;
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namespace Server.Engines.PartySystem
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{
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public class DeclineTimer : Timer
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{
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private static readonly Dictionary<Mobile, DeclineTimer> m_Table = new();
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private readonly Mobile m_Leader;
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private readonly Mobile m_Mobile;
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private DeclineTimer(Mobile m, Mobile leader) : base(TimeSpan.FromSeconds(30.0))
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{
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m_Mobile = m;
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m_Leader = leader;
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}
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public static void Start(Mobile m, Mobile leader)
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{
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m_Table.TryGetValue(m, out var t);
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t?.Stop();
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m_Table[m] = t = new DeclineTimer(m, leader);
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t.Start();
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}
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protected override void OnTick()
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{
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m_Table.Remove(m_Mobile);
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if (m_Mobile.Party == m_Leader && PartyCommands.Handler != null)
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{
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PartyCommands.Handler.OnDecline(m_Mobile, m_Leader);
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}
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}
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}
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}
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