ModernUO/Projects/UOContent/Engines/Party/DeclineTimer.cs
Kamron Batman 3551d962f7
C# 9 Cleanup (#325)
- [X] Removes EventArgs - not needed
- [X] Merges sequential checks
- [X] Removes redundant type declarations
2020-11-27 00:29:21 -08:00

37 lines
979 B
C#

using System;
using System.Collections.Generic;
namespace Server.Engines.PartySystem
{
public class DeclineTimer : Timer
{
private static readonly Dictionary<Mobile, DeclineTimer> m_Table = new();
private readonly Mobile m_Leader;
private readonly Mobile m_Mobile;
private DeclineTimer(Mobile m, Mobile leader) : base(TimeSpan.FromSeconds(30.0))
{
m_Mobile = m;
m_Leader = leader;
}
public static void Start(Mobile m, Mobile leader)
{
m_Table.TryGetValue(m, out var t);
t?.Stop();
m_Table[m] = t = new DeclineTimer(m, leader);
t.Start();
}
protected override void OnTick()
{
m_Table.Remove(m_Mobile);
if (m_Mobile.Party == m_Leader && PartyCommands.Handler != null)
{
PartyCommands.Handler.OnDecline(m_Mobile, m_Leader);
}
}
}
}