ModernUO/Projects/UOContent/Engines/Party/Party.cs

549 lines
17 KiB
C#

using System;
using System.Collections.Generic;
using ModernUO.CodeGeneratedEvents;
using Server.Factions;
using Server.Mobiles;
using Server.Network;
using Server.Targeting;
namespace Server.Engines.PartySystem
{
public class Party : IParty
{
public const int Capacity = 10;
private readonly HashSet<Mobile> m_Listeners; // staff listening
public Party(Mobile leader)
{
Leader = leader;
Members = new List<PartyMemberInfo>();
Candidates = new List<Mobile>();
m_Listeners = new HashSet<Mobile>();
Members.Add(new PartyMemberInfo(leader));
}
public int Count => Members.Count;
public bool Active => Members.Count > 1;
public Mobile Leader { get; }
public List<PartyMemberInfo> Members { get; }
public List<Mobile> Candidates { get; }
public PartyMemberInfo this[int index] => Members[index];
public PartyMemberInfo this[Mobile m]
{
get
{
for (var i = 0; i < Members.Count; ++i)
{
if (Members[i].Mobile == m)
{
return Members[i];
}
}
return null;
}
}
public void OnStamChanged(Mobile m)
{
var p = stackalloc byte[OutgoingMobilePackets.MobileAttributePacketLength].InitializePacket();
OutgoingMobilePackets.CreateMobileStam(p, m, true);
for (var i = 0; i < Members.Count; ++i)
{
var c = Members[i].Mobile;
var ns = c.NetState;
if (c != m && ns != null && m.Map == c.Map && Utility.InUpdateRange(c.Location, m.Location) && c.CanSee(m))
{
ns.Send(p);
}
}
}
public void OnManaChanged(Mobile m)
{
var p = stackalloc byte[OutgoingMobilePackets.MobileAttributePacketLength].InitializePacket();
OutgoingMobilePackets.CreateMobileMana(p, m, true);
for (var i = 0; i < Members.Count; ++i)
{
var c = Members[i].Mobile;
var ns = c.NetState;
if (c != m && ns != null && m.Map == c.Map && Utility.InUpdateRange(c.Location, m.Location) && c.CanSee(m))
{
ns.Send(p);
}
}
}
public void OnStatsQuery(Mobile beholder, Mobile beheld)
{
if (beholder != beheld && Contains(beholder) && beholder.Map == beheld.Map &&
Utility.InUpdateRange(beholder.Location, beheld.Location))
{
if (!beholder.CanSee(beheld))
{
beholder.NetState.SendMobileStatusCompact(beheld, beheld.CanBeRenamedBy(beholder));
}
beholder.NetState.SendMobileAttributes(beheld, true);
}
}
public static void Configure()
{
EventSink.Logout += EventSink_Logout;
CommandSystem.Register("ListenToParty", AccessLevel.GameMaster, ListenToParty_OnCommand);
}
[Usage("ListenToParty")]
[Description("Listen to the targeted player's party chat.")]
public static void ListenToParty_OnCommand(CommandEventArgs e)
{
e.Mobile.BeginTarget(-1, false, TargetFlags.None, ListenToParty_OnTarget);
e.Mobile.SendMessage("Target a partied player.");
}
public static void ListenToParty_OnTarget(Mobile from, object obj)
{
if (obj is Mobile mobile)
{
var p = Get(mobile);
if (p == null)
{
from.SendMessage("They are not in a party.");
}
else if (p.m_Listeners.Remove(from))
{
from.SendMessage("You are no longer listening to that party.");
}
else
{
p.m_Listeners.Add(from);
from.SendMessage("You are now listening to that party.");
}
}
}
[OnEvent(nameof(PlayerMobile.PlayerDeathEvent))]
public static void OnPlayerDeathEvent(Mobile from)
{
var p = Get(from);
if (p != null)
{
var m = from.LastKiller;
if (m == from)
{
p.SendPublicMessage(from, "I killed myself !!");
}
else if (m == null)
{
p.SendPublicMessage(from, "I was killed !!");
}
else
{
p.SendPublicMessage(from, $"I was killed by {m.Name} !!");
}
}
}
[OnEvent(nameof(PlayerMobile.PlayerLoginEvent))]
public static void OnLogin(PlayerMobile from)
{
var p = Get(from);
if (p != null)
{
new RejoinTimer(from).Start();
}
else
{
from.Party = null;
}
}
public static void EventSink_Logout(Mobile from)
{
var p = Get(from);
p?.Remove(from);
from.Party = null;
}
public static Party Get(Mobile m) => m?.Party as Party;
public void Add(Mobile m)
{
var mi = this[m];
if (mi != null)
{
return;
}
var ns = m.NetState;
Members.Add(new PartyMemberInfo(m));
m.Party = this;
var memberList =
stackalloc byte[PartyPackets.GetPartyMemberListPacketLength(Count)].InitializePacket();
var attrsPacket = stackalloc byte[OutgoingMobilePackets.MobileAttributesPacketLength].InitializePacket();
for (var i = 0; i < Members.Count; ++i)
{
var f = Members[i].Mobile;
PartyPackets.CreatePartyMemberList(memberList, this);
f.NetState?.Send(memberList);
if (f != m)
{
f.NetState.SendMobileStatusCompact(m, m.CanBeRenamedBy(f));
OutgoingMobilePackets.CreateMobileAttributes(attrsPacket, m, true);
f.NetState?.Send(attrsPacket);
ns.SendMobileStatusCompact(f, f.CanBeRenamedBy(m));
ns.SendMobileAttributes(f, true);
}
}
}
public void OnAccept(Mobile from, bool force = false)
{
var ourFaction = Faction.Find(Leader);
var theirFaction = Faction.Find(from);
if (!force && ourFaction != null && theirFaction != null && ourFaction != theirFaction)
{
return;
}
var buffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLocalizedAffixLength(from.Name, "")]
.InitializePacket();
var length = OutgoingMessagePackets.CreateMessageLocalizedAffix(
buffer,
Serial.MinusOne,
-1,
MessageType.Label,
0x3B2,
3,
1008094,
"",
AffixType.Prepend | AffixType.System,
from.Name
);
// : joined the party.
buffer = buffer[..length];
SendToAll(buffer);
SendToAllListeners(buffer);
from.SendLocalizedMessage(1005445); // You have been added to the party.
Candidates.Remove(from);
Add(from);
}
public void OnDecline(Mobile from, Mobile leader)
{
// : Does not wish to join the party.
leader.SendLocalizedMessage(1008091, false, from.Name);
from.SendLocalizedMessage(1008092); // You notify them that you do not wish to join the party.
Candidates.Remove(from);
from.NetState.SendPartyRemoveMember(from.Serial);
if (Candidates.Count != 0 || Members.Count > 1)
{
return;
}
for (var i = 0; i < Members.Count; ++i)
{
var m = this[i].Mobile;
m.NetState.SendPartyRemoveMember(m.Serial);
m.Party = null;
}
Members.Clear();
}
public void Remove(Mobile m)
{
if (m == Leader)
{
Disband();
return;
}
var removed = false;
for (var i = 0; i < Members.Count; i++)
{
if (Members[i].Mobile == m)
{
Members.RemoveAt(i);
removed = true;
break;
}
}
if (removed)
{
var removeMember =
stackalloc byte[PartyPackets.GetPartyRemoveMemberPacketLength(Count)].InitializePacket();
// Send empty party to the player removed
m.NetState.SendPartyRemoveMember(m.Serial);
m.Party = null;
m.SendLocalizedMessage(1005451); // You have been removed from the party.
PartyPackets.CreatePartyRemoveMember(removeMember, m.Serial, this);
SendToAll(removeMember);
SendToAll(1005452); // A player has been removed from your party.
}
if (Members.Count == 1)
{
SendToAll(1005450); // The last person has left the party...
Disband();
}
}
public bool Contains(Mobile m) => this[m] != null;
public void Disband()
{
SendToAll(1005449); // Your party has disbanded.
for (var i = 0; i < Members.Count; ++i)
{
var m = this[i].Mobile;
m.NetState.SendPartyRemoveMember(m.Serial);
m.Party = null;
}
Members.Clear();
}
public static void Invite(Mobile from, Mobile target)
{
var ourFaction = Faction.Find(from);
var theirFaction = Faction.Find(target);
if (ourFaction != null && theirFaction != null && ourFaction != theirFaction)
{
from.SendLocalizedMessage(1008088); // You cannot have players from opposing factions in the same party!
target.SendLocalizedMessage(1008093); // The party cannot have members from opposing factions.
return;
}
var p = Get(from);
if (p == null)
{
from.Party = p = new Party(from);
}
if (!p.Candidates.Contains(target))
{
p.Candidates.Add(target);
}
// : You are invited to join the party. Type /accept to join or /decline to decline the offer.
target.NetState.SendMessageLocalizedAffix(
Serial.MinusOne,
-1,
MessageType.Label,
0x3B2,
3,
1008089,
"",
AffixType.Prepend | AffixType.System,
from.Name
);
from.SendLocalizedMessage(1008090); // You have invited them to join the party.
target.NetState.SendPartyInvitation(from.Serial);
target.Party = from;
DeclineTimer.Start(target, from);
}
public void SendToAll(int number, string args = "", int hue = 0x3B2)
{
var buffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLocalizedLength(args)].InitializePacket();
var length = OutgoingMessagePackets.CreateMessageLocalized(
buffer,
Serial.MinusOne, -1, MessageType.Regular, hue, 3, number, "System", args
);
buffer = buffer[..length];
SendToAll(buffer);
SendToAllListeners(buffer);
}
public void SendPublicMessage(Mobile from, string text)
{
var textMessagePacket =
stackalloc byte[PartyPackets.GetPartyTextMessagePacketLength(text)].InitializePacket();
PartyPackets.CreatePartyTextMessage(textMessagePacket, from.Serial, text, true);
SendToAll(textMessagePacket);
SendToAllListeners($"[{from.Name}]: {text}");
SendToStaffMessage(from, $"[Party]: {text}");
}
public void SendPrivateMessage(Mobile from, Mobile to, string text)
{
to.NetState.SendPartyTextMessage(from.Serial, text, false);
SendToAllListeners($"[{from.Name}]->[{to.Name}]: {text}");
SendToStaffMessage(from, $"[Party]->[{to.Name}]: {text}");
}
private void SendToStaffMessage(Mobile from, string text)
{
var buffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLength(text)].InitializePacket();
foreach (var ns in from.GetClientsInRange(8))
{
var mob = ns.Mobile;
if (mob?.AccessLevel >= AccessLevel.GameMaster && mob.AccessLevel > from.AccessLevel &&
mob.Party != this && !m_Listeners.Contains(mob))
{
var length = OutgoingMessagePackets.CreateMessage(
buffer,
from.Serial,
from.Body,
MessageType.Regular,
from.SpeechHue,
3,
false,
from.Language,
from.Name,
text
);
if (length != buffer.Length)
{
buffer = buffer[..length]; // Adjust to the actual size
}
ns.Send(buffer);
}
}
}
public void SendToAllListeners(string text)
{
if (m_Listeners.Count == 0)
{
return;
}
var buffer =
stackalloc byte[OutgoingMessagePackets.GetMaxMessageLength(text)].InitializePacket();
OutgoingMessagePackets.CreateMessage(
buffer, Serial.MinusOne, -1, MessageType.Regular, 0x3B2,
3, false, "ENU", "System", text
);
SendToAllListeners(buffer);
}
public void SendToAllListeners(Span<byte> span)
{
foreach (var mob in m_Listeners)
{
if (mob.Party != this)
{
mob.NetState?.Send(span);
}
}
}
public void SendToAll(Span<byte> span)
{
for (var i = 0; i < Members.Count; ++i)
{
Members[i].Mobile.NetState?.Send(span);
}
}
private class RejoinTimer : Timer
{
private readonly Mobile m_Mobile;
public RejoinTimer(Mobile m) : base(TimeSpan.FromSeconds(1.0)) => m_Mobile = m;
protected override void OnTick()
{
var p = Get(m_Mobile);
if (p == null)
{
return;
}
m_Mobile.SendLocalizedMessage(1005437); // You have rejoined the party.
m_Mobile.NetState.SendPartyMemberList(p);
var buffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLocalizedAffixLength(m_Mobile.Name, "")]
.InitializePacket();
var attrsPacket = stackalloc byte[OutgoingMobilePackets.MobileAttributesPacketLength].InitializePacket();
var ns = m_Mobile.NetState;
foreach (var mi in p.Members)
{
var m = mi.Mobile;
if (m == m_Mobile)
{
continue;
}
var length = OutgoingMessagePackets.CreateMessageLocalizedAffix(
buffer,
Serial.MinusOne,
-1,
MessageType.Label,
0x3B2,
3,
1008087,
"",
AffixType.Prepend | AffixType.System,
m_Mobile.Name
);
if (length != buffer.Length)
{
buffer = buffer[..length]; // Adjust to the actual size
}
m.NetState?.Send(buffer);
m.NetState.SendMobileStatusCompact(m_Mobile, m_Mobile.CanBeRenamedBy(m));
OutgoingMobilePackets.CreateMobileAttributes(attrsPacket, m_Mobile, true);
m.NetState?.Send(attrsPacket);
ns.SendMobileStatusCompact(m, m.CanBeRenamedBy(m_Mobile));
ns.SendMobileAttributes(m, true);
}
}
}
}
}