ModernUO/Projects/UOContent/Gumps/VirtualCheckGump.cs
2026-03-05 19:36:54 -08:00

248 lines
6.9 KiB
C#

/*************************************************************************
* ModernUO *
* Copyright 2019-2026 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: VirtualCheckGump.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using Server.Items;
using Server.Network;
namespace Server.Gumps;
public sealed class VirtualCheckGump : Gump, IVirtualCheckGump
{
public static unsafe void Configure()
{
VirtualCheck.GumpActivator = &Activator;
}
private static VirtualCheckGump Activator(Mobile from, VirtualCheck check) => new(from, check);
public enum Buttons
{
Close,
Clear,
Accept,
AllPlat,
AllGold
}
private int _plat, _gold;
public override bool Singleton => true;
public VirtualCheckGump(Mobile user, VirtualCheck check) : base(50, 50)
{
User = user;
Check = check;
_plat = Check.Plat;
_gold = Check.Gold;
Closable = true;
Disposable = true;
Draggable = true;
Resizable = false;
CompileLayout();
}
public Mobile User { get; }
public VirtualCheck Check { get; private set; }
public override void OnServerClose(NetState owner)
{
base.OnServerClose(owner);
if (Check?.Deleted == false)
{
Check.UpdateTrade(User);
}
}
public void Close()
{
User.CloseGump<VirtualCheckGump>();
if (Check?.Deleted == false)
{
Check.UpdateTrade(User);
}
else
{
Check = null;
}
}
public void Send()
{
if (Check?.Deleted == false)
{
User.SendGump(this);
}
else
{
Close();
}
}
public void Refresh(bool recompile)
{
if (Check?.Deleted != false)
{
Close();
return;
}
if (recompile)
{
CompileLayout();
}
Close();
Send();
}
private void CompileLayout()
{
if (Check?.Deleted != false)
{
return;
}
Entries.ForEach(e => e.Parent = null);
Entries.Clear();
AddPage(0);
AddBackground(0, 0, 400, 160, 3500);
// Title
AddImageTiled(25, 35, 350, 3, 96);
AddImage(10, 8, 113);
AddImage(360, 8, 113);
AddHtml(40, 15, 320, 20, Html.Center($"BANK OF {User.RawName.ToUpper()}", 0x2F4F4F));
// Platinum Row
AddBackground(15, 60, 175, 20, 9300);
AddBackground(20, 45, 165, 30, 9350);
AddItem(20, 45, 3826); // Plat
AddLabel(60, 50, 0, User.Account.TotalPlat.ToString("#,0"));
AddButton(195, 50, 95, 95, (int)Buttons.AllPlat); // ->
AddBackground(210, 60, 175, 20, 9300);
AddBackground(215, 45, 165, 30, 9350);
AddTextEntry(225, 50, 145, 20, 0, 0, _plat.ToString(), User.Account.TotalPlat.ToString().Length);
// Gold Row
AddBackground(15, 100, 175, 20, 9300);
AddBackground(20, 85, 165, 30, 9350);
AddItem(20, 85, 3823); // Gold
AddLabel(60, 90, 0, User.Account.TotalGold.ToString("#,0"));
AddButton(195, 90, 95, 95, (int)Buttons.AllGold); // ->
AddBackground(210, 100, 175, 20, 9300);
AddBackground(215, 85, 165, 30, 9350);
AddTextEntry(225, 90, 145, 20, 0, 1, _gold.ToString(), User.Account.TotalGold.ToString().Length);
// Buttons
AddButton(20, 128, 12006, 12007, (int)Buttons.Close);
AddButton(215, 128, 12003, 12004, (int)Buttons.Clear);
AddButton(305, 128, 12000, 12002, (int)Buttons.Accept);
}
public override void OnResponse(NetState sender, in RelayInfo info)
{
if (Check?.Deleted != false || sender.Mobile != User)
{
Close();
return;
}
var refresh = false;
var updated = false;
switch ((Buttons)info.ButtonID)
{
case Buttons.Clear:
{
_plat = _gold = 0;
refresh = true;
break;
}
case Buttons.Accept:
{
var platText = info.GetTextEntry(0);
var goldText = info.GetTextEntry(1);
if (!int.TryParse(platText, out _plat))
{
User.SendMessage("That is not a valid amount of platinum.");
refresh = true;
}
else if (!int.TryParse(goldText, out _gold))
{
User.SendMessage("That is not a valid amount of gold.");
refresh = true;
}
else
{
var totalPlat = User.Account.TotalPlat;
var totalGold = User.Account.TotalGold;
if (totalPlat < _plat || totalGold < _gold)
{
_plat = User.Account.TotalPlat;
_gold = User.Account.TotalGold;
User.SendMessage("You do not have that much currency.");
refresh = true;
}
else
{
Check.Plat = _plat;
Check.Gold = _gold;
updated = true;
}
}
break;
}
case Buttons.AllPlat:
{
_plat = User.Account.TotalPlat;
refresh = true;
break;
}
case Buttons.AllGold:
{
_gold = User.Account.TotalGold;
refresh = true;
break;
}
}
if (updated)
{
User.SendMessage("Your offer has been updated.");
}
if (refresh && Check?.Deleted == false)
{
Refresh(true);
return;
}
Close();
}
}