ModernUO/Projects/Scripts/Engines/Doom/LeverPuzzle/LeverPuzzleItems.cs
2019-10-05 00:37:03 -07:00

205 lines
5.1 KiB
C#

using System;
using Server.Mobiles;
using Server.Network;
using Server.Spells;
namespace Server.Engines.Doom
{
public class LampRoomBox : Item
{
private LeverPuzzleController m_Controller;
private Mobile m_Wanderer;
public LampRoomBox(LeverPuzzleController controller) : base(0xe80)
{
m_Controller = controller;
ItemID = 0xe80;
Movable = false;
}
public LampRoomBox(Serial serial) : base(serial)
{
}
public override void OnDoubleClick(Mobile m)
{
if (!m.InRange(GetWorldLocation(), 3))
return;
if (m_Controller.Enabled)
return;
if (m_Wanderer?.Alive != true)
{
m_Wanderer = new WandererOfTheVoid();
m_Wanderer.MoveToWorld(LeverPuzzleController.lr_Enter, Map.Malas);
m_Wanderer.PublicOverheadMessage(MessageType.Regular, 0x3B2, 1060002); // I am the guardian of...
Timer.DelayCall(TimeSpan.FromSeconds(5.0), CallBackMessage);
}
}
public void CallBackMessage()
{
PublicOverheadMessage(MessageType.Regular, 0x3B2, 1060003, ""); // You try to pry the box open...
}
public override void OnAfterDelete()
{
if (m_Controller?.Deleted == false)
m_Controller.Delete();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.Write(m_Controller);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
m_Controller = reader.ReadItem() as LeverPuzzleController;
}
}
public class LeverPuzzleStatue : Item
{
private LeverPuzzleController m_Controller;
public LeverPuzzleStatue(int[] dat, LeverPuzzleController controller) : base(dat[0])
{
m_Controller = controller;
Hue = 0x44E;
Movable = false;
}
public LeverPuzzleStatue(Serial serial) : base(serial)
{
}
public override void OnAfterDelete()
{
if (m_Controller?.Deleted == false)
m_Controller.Delete();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.Write(m_Controller);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
m_Controller = reader.ReadItem() as LeverPuzzleController;
}
}
public class LeverPuzzleLever : Item
{
private LeverPuzzleController m_Controller;
public LeverPuzzleLever(ushort code, LeverPuzzleController controller) : base(0x108E)
{
m_Controller = controller;
Code = code;
Hue = 0x66D;
Movable = false;
}
public LeverPuzzleLever(Serial serial) : base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public ushort Code{ get; private set; }
public override void OnDoubleClick(Mobile m)
{
if (m != null && m_Controller.Enabled)
{
ItemID ^= 2;
Effects.PlaySound(Location, Map, 0x3E8);
m_Controller.LeverPulled(Code);
}
else
{
m?.SendLocalizedMessage(1060001); // You throw the switch, but the mechanism cannot be engaged again so soon.
}
}
public override void OnAfterDelete()
{
if (m_Controller?.Deleted == false)
m_Controller.Delete();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.Write(Code);
writer.Write(m_Controller);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
Code = reader.ReadUShort();
m_Controller = reader.ReadItem() as LeverPuzzleController;
}
}
[TypeAlias("Server.Engines.Doom.LampRoomTelePorter")]
public class LampRoomTeleporter : Item
{
public LampRoomTeleporter(int[] dat)
{
Hue = dat[1];
ItemID = dat[0];
Movable = false;
}
public LampRoomTeleporter(Serial serial) : base(serial)
{
}
public override bool HandlesOnMovement => true;
public override bool OnMoveOver(Mobile m)
{
if (m is PlayerMobile)
{
if (SpellHelper.CheckCombat(m))
{
m.SendLocalizedMessage(1005564, "", 0x22); // Wouldst thou flee during the heat of battle??
}
else
{
BaseCreature.TeleportPets(m, LeverPuzzleController.lr_Exit, Map.Malas);
m.MoveToWorld(LeverPuzzleController.lr_Exit, Map.Malas);
return false;
}
}
return true;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}