ModernUO/Projects/Scripts/SpecialSystems/Engines/GiftGiving.cs
2019-08-02 18:16:11 -07:00

76 lines
1.8 KiB
C#

using System;
using System.Collections.Generic;
using Server.Accounting;
namespace Server.Misc
{
public enum GiftResult
{
Backpack,
BankBox
}
public class GiftGiving
{
private static List<GiftGiver> m_Givers = new List<GiftGiver>();
public static void Register(GiftGiver giver)
{
m_Givers.Add(giver);
}
public static void Initialize()
{
EventSink.Login += EventSink_Login;
}
private static void EventSink_Login(LoginEventArgs e)
{
if (!(e.Mobile.Account is Account acct))
return;
DateTime now = DateTime.UtcNow;
for (int i = 0; i < m_Givers.Count; ++i)
{
GiftGiver giver = m_Givers[i];
if (now < giver.Start || now >= giver.Finish)
continue; // not in the correct time frame
if (acct.Created > giver.Start - giver.MinimumAge)
continue; // newly created account
if (acct.LastLogin >= giver.Start)
continue; // already got one
giver.DelayGiveGift(TimeSpan.FromSeconds(5.0), e.Mobile);
}
acct.LastLogin = now;
}
}
public abstract class GiftGiver
{
public virtual TimeSpan MinimumAge => TimeSpan.FromDays(30.0);
public abstract DateTime Start{ get; }
public abstract DateTime Finish{ get; }
public abstract void GiveGift(Mobile mob);
public virtual void DelayGiveGift(TimeSpan delay, Mobile mob)
{
Timer.DelayCall(delay, GiveGift, mob);
}
public virtual GiftResult GiveGift(Mobile mob, Item item)
{
if (mob.PlaceInBackpack(item) && !WeightOverloading.IsOverloaded(mob))
return GiftResult.Backpack;
mob.BankBox.DropItem(item);
return GiftResult.BankBox;
}
}
}