ModernUO/Projects/Server/Persistence/DualSaveStrategy.cs
2019-08-02 18:16:11 -07:00

48 lines
No EOL
1.5 KiB
C#

/***************************************************************************
* DualSaveStrategy.cs
* -------------------
* begin : May 1, 2002
* copyright : (C) The RunUO Software Team
* email : info@runuo.com
*
* $Id$
*
***************************************************************************/
/***************************************************************************
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
***************************************************************************/
using System.Threading;
namespace Server
{
public sealed class DualSaveStrategy : StandardSaveStrategy
{
public override string Name => "Dual";
public override void Save(bool permitBackgroundWrite)
{
PermitBackgroundWrite = permitBackgroundWrite;
Thread saveThread = new Thread(delegate() { SaveItems(); });
saveThread.Name = "Item Save Subset";
saveThread.Start();
SaveMobiles();
SaveGuilds();
saveThread.Join();
if (permitBackgroundWrite && UseSequentialWriters
) //If we're permitted to write in the background, but we don't anyways, then notify.
World.NotifyDiskWriteComplete();
}
}
}