ModernUO/Projects/UOContent/Gumps/Props/SetBodyGump.cs
2020-05-09 12:55:56 -07:00

295 lines
9.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Reflection;
using Server.Commands;
using Server.Network;
namespace Server.Gumps
{
public class SetBodyGump : Gump
{
private const int LabelColor32 = 0xFFFFFF;
private const int SelectedColor32 = 0x8080FF;
private const int TextColor32 = 0xFFFFFF;
private static List<InternalEntry> m_Monster, m_Animal, m_Sea, m_Human;
private readonly List<object> m_List;
private readonly Mobile m_Mobile;
private readonly object m_Object;
private readonly List<InternalEntry> m_OurList;
private readonly int m_OurPage;
private readonly ModelBodyType m_OurType;
private readonly int m_Page;
private readonly PropertyInfo m_Property;
private readonly Stack<StackEntry> m_Stack;
public SetBodyGump(PropertyInfo prop, Mobile mobile, object o, Stack<StackEntry> stack, int page, List<object> list,
int ourPage = 0, List<InternalEntry> ourList = null, ModelBodyType ourType = ModelBodyType.Invalid)
: base(20, 30)
{
m_Property = prop;
m_Mobile = mobile;
m_Object = o;
m_Stack = stack;
m_Page = page;
m_List = list;
m_OurPage = ourPage;
m_OurList = ourList;
m_OurType = ourType;
AddPage(0);
AddBackground(0, 0, 525, 328, 5054);
AddImageTiled(10, 10, 505, 20, 0xA40);
AddAlphaRegion(10, 10, 505, 20);
AddImageTiled(10, 35, 505, 283, 0xA40);
AddAlphaRegion(10, 35, 505, 283);
AddTypeButton(10, 10, 1, "Monster", ModelBodyType.Monsters);
AddTypeButton(130, 10, 2, "Animal", ModelBodyType.Animals);
AddTypeButton(250, 10, 3, "Marine", ModelBodyType.Sea);
AddTypeButton(370, 10, 4, "Human", ModelBodyType.Human);
AddImage(480, 12, 0x25EA);
AddImage(497, 12, 0x25E6);
if (ourList == null)
{
AddLabel(15, 40, 0x480, "Choose a body type above.");
}
else if (ourList.Count == 0)
{
AddLabel(15, 40, 0x480, "The server must have UO:3D installed to use this feature.");
}
else
{
for (int i = 0, index = ourPage * 12; i < 12 && index >= 0 && index < ourList.Count; ++i, ++index)
{
InternalEntry entry = ourList[index];
int itemID = entry.ItemID;
Rectangle2D bounds = ItemBounds.Table[itemID & 0x3FFF];
int x = 15 + i % 4 * 125;
int y = 40 + i / 4 * 93;
AddItem(x + (120 - bounds.Width) / 2 - bounds.X, y + (69 - bounds.Height) / 2 - bounds.Y, itemID);
AddButton(x + 6, y + 66, 0x98D, 0x98D, 7 + index);
x += 6;
y += 67;
AddHtml(x + 0, y - 1, 108, 21, Center(entry.DisplayName));
AddHtml(x + 0, y + 1, 108, 21, Center(entry.DisplayName));
AddHtml(x - 1, y + 0, 108, 21, Center(entry.DisplayName));
AddHtml(x + 1, y + 0, 108, 21, Center(entry.DisplayName));
AddHtml(x + 0, y + 0, 108, 21, Color(Center(entry.DisplayName), TextColor32));
}
if (ourPage > 0)
AddButton(480, 12, 0x15E3, 0x15E7, 5);
if ((ourPage + 1) * 12 < ourList.Count)
AddButton(497, 12, 0x15E1, 0x15E5, 6);
}
}
public string Center(string text) => $"<CENTER>{text}</CENTER>";
public string Color(string text, int color) => $"<BASEFONT COLOR=#{color:X6}>{text}</BASEFONT>";
public void AddTypeButton(int x, int y, int buttonID, string text, ModelBodyType type)
{
bool isSelection = m_OurType == type;
AddButton(x, y - 1, isSelection ? 4006 : 4005, 4007, buttonID);
AddHtml(x + 35, y, 200, 20, Color(text, isSelection ? SelectedColor32 : LabelColor32));
}
public override void OnResponse(NetState sender, RelayInfo info)
{
int index = info.ButtonID - 1;
if (index == -1)
{
m_Mobile.SendGump(new PropertiesGump(m_Mobile, m_Object, m_Stack, m_List, m_Page));
}
else if (index >= 0 && index < 4)
{
if (m_Monster == null)
LoadLists();
ModelBodyType type;
List<InternalEntry> list;
switch (index)
{
default:
type = ModelBodyType.Monsters;
list = m_Monster;
break;
case 1:
type = ModelBodyType.Animals;
list = m_Animal;
break;
case 2:
type = ModelBodyType.Sea;
list = m_Sea;
break;
case 3:
type = ModelBodyType.Human;
list = m_Human;
break;
}
m_Mobile.SendGump(new SetBodyGump(m_Property, m_Mobile, m_Object, m_Stack, m_Page, m_List, 0, list, type));
}
else if (m_OurList != null)
{
index -= 4;
if (index == 0 && m_OurPage > 0)
{
m_Mobile.SendGump(new SetBodyGump(m_Property, m_Mobile, m_Object, m_Stack, m_Page, m_List, m_OurPage - 1,
m_OurList, m_OurType));
}
else if (index == 1 && (m_OurPage + 1) * 12 < m_OurList.Count)
{
m_Mobile.SendGump(new SetBodyGump(m_Property, m_Mobile, m_Object, m_Stack, m_Page, m_List, m_OurPage + 1,
m_OurList, m_OurType));
}
else
{
index -= 2;
if (index >= 0 && index < m_OurList.Count)
{
try
{
InternalEntry entry = m_OurList[index];
CommandLogging.LogChangeProperty(m_Mobile, m_Object, m_Property.Name, entry.Body.ToString());
m_Property.SetValue(m_Object, entry.Body, null);
PropertiesGump.OnValueChanged(m_Object, m_Property, m_Stack);
}
catch
{
m_Mobile.SendMessage("An exception was caught. The property may not have changed.");
}
m_Mobile.SendGump(new SetBodyGump(m_Property, m_Mobile, m_Object, m_Stack, m_Page, m_List, m_OurPage,
m_OurList, m_OurType));
}
}
}
}
private static void LoadLists()
{
m_Monster = new List<InternalEntry>();
m_Animal = new List<InternalEntry>();
m_Sea = new List<InternalEntry>();
m_Human = new List<InternalEntry>();
List<BodyEntry> entries = Docs.LoadBodies();
for (int i = 0; i < entries.Count; ++i)
{
BodyEntry oldEntry = entries[i];
int bodyID = oldEntry.Body.BodyID;
if (((Body)bodyID).IsEmpty)
continue;
List<InternalEntry> list;
switch (oldEntry.BodyType)
{
default: continue;
case ModelBodyType.Monsters:
list = m_Monster;
break;
case ModelBodyType.Animals:
list = m_Animal;
break;
case ModelBodyType.Sea:
list = m_Sea;
break;
case ModelBodyType.Human:
list = m_Human;
break;
}
int itemID = ShrinkTable.Lookup(bodyID, -1);
if (itemID != -1)
list.Add(new InternalEntry(bodyID, itemID, oldEntry.Name));
}
m_Monster.Sort();
m_Animal.Sort();
m_Sea.Sort();
m_Human.Sort();
}
public class InternalEntry : IComparable<InternalEntry>
{
private static readonly string[] m_GroupNames =
{
"ogres_", "ettins_", "walking_dead_", "gargoyles_",
"orcs_", "flails_", "daemons_", "arachnids_",
"dragons_", "elementals_", "serpents_", "gazers_",
"liche_", "spirits_", "harpies_", "headless_",
"lizard_race_", "mongbat_", "rat_race_", "scorpions_",
"trolls_", "slimes_", "skeletons_", "ethereals_",
"terathan_", "imps_", "cyclops_", "krakens_",
"frogs_", "ophidians_", "centaurs_", "mages_",
"fey_race_", "genies_", "paladins_", "shadowlords_",
"succubi_", "lizards_", "rodents_", "birds_",
"bovines_", "bruins_", "canines_", "deer_",
"equines_", "felines_", "fowl_", "gorillas_",
"kirin_", "llamas_", "ostards_", "porcines_",
"ruminants_", "walrus_", "dolphins_", "sea_horse_",
"sea_serpents_", "character_", "h_", "titans_"
};
public InternalEntry(int body, int itemID, string name)
{
Body = body;
ItemID = itemID;
Name = name;
DisplayName = name.ToLower();
for (int i = 0; i < m_GroupNames.Length; ++i)
if (DisplayName.StartsWith(m_GroupNames[i]))
{
DisplayName = DisplayName.Substring(m_GroupNames[i].Length);
break;
}
DisplayName = DisplayName.Replace('_', ' ');
}
public int Body { get; }
public int ItemID { get; }
public string Name { get; }
public string DisplayName { get; }
public int CompareTo(InternalEntry comp)
{
if (Name == null && comp.Name == null)
return 0;
int v = Name?.CompareTo(comp.Name) ?? 1;
return v == 0 ? Body.CompareTo(comp.Body) : v;
}
}
}
}