ModernUO/Projects/UOContent/Items/Addons/FlourMillEastAddon.cs
2020-05-09 12:55:56 -07:00

212 lines
No EOL
4.9 KiB
C#

using System;
using System.Collections.Generic;
using Server.Network;
namespace Server.Items
{
public interface IFlourMill
{
int MaxFlour { get; }
int CurFlour { get; set; }
}
public enum FlourMillStage
{
Empty,
Filled,
Working
}
public class FlourMillEastAddon : BaseAddon, IFlourMill
{
private static readonly int[][] m_StageTable =
{
new[] { 0x1920, 0x1921, 0x1925 },
new[] { 0x1922, 0x1923, 0x1926 },
new[] { 0x1924, 0x1924, 0x1928 }
};
private int m_Flour;
private Timer m_Timer;
[Constructible]
public FlourMillEastAddon()
{
AddComponent(new AddonComponent(0x1920), -1, 0, 0);
AddComponent(new AddonComponent(0x1922), 0, 0, 0);
AddComponent(new AddonComponent(0x1924), 1, 0, 0);
}
public FlourMillEastAddon(Serial serial) : base(serial)
{
}
public override BaseAddonDeed Deed => new FlourMillEastDeed();
[CommandProperty(AccessLevel.GameMaster)]
public bool HasFlour => m_Flour > 0;
[CommandProperty(AccessLevel.GameMaster)]
public bool IsFull => m_Flour >= MaxFlour;
[CommandProperty(AccessLevel.GameMaster)]
public bool IsWorking => m_Timer != null;
[CommandProperty(AccessLevel.GameMaster)]
public int MaxFlour => 2;
[CommandProperty(AccessLevel.GameMaster)]
public int CurFlour
{
get => m_Flour;
set
{
m_Flour = Math.Max(0, Math.Min(value, MaxFlour));
UpdateStage();
}
}
public void StartWorking(Mobile from)
{
if (IsWorking)
return;
m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(5.0), FinishWorking_Callback, from);
UpdateStage();
}
private void FinishWorking_Callback(Mobile from)
{
if (m_Timer != null)
{
m_Timer.Stop();
m_Timer = null;
}
if (from?.Deleted == false && !Deleted && IsFull)
{
SackFlour flour = new SackFlour { ItemID = Utility.RandomBool() ? 4153 : 4165 };
if (from.PlaceInBackpack(flour))
{
m_Flour = 0;
}
else
{
flour.Delete();
from.SendLocalizedMessage(500998); // There is not enough room in your backpack! You stop grinding.
}
}
UpdateStage();
}
private int[] FindItemTable(int itemID)
{
for (int i = 0; i < m_StageTable.Length; ++i)
{
int[] itemTable = m_StageTable[i];
for (int j = 0; j < itemTable.Length; ++j)
if (itemTable[j] == itemID)
return itemTable;
}
return null;
}
public void UpdateStage()
{
if (IsWorking)
UpdateStage(FlourMillStage.Working);
else if (HasFlour)
UpdateStage(FlourMillStage.Filled);
else
UpdateStage(FlourMillStage.Empty);
}
public void UpdateStage(FlourMillStage stage)
{
List<AddonComponent> components = Components;
int[][] stageTable = m_StageTable;
for (int i = 0; i < components.Count; ++i)
{
if (!(components[i] is AddonComponent component))
continue;
int[] itemTable = FindItemTable(component.ItemID);
if (itemTable != null)
component.ItemID = itemTable[(int)stage];
}
}
public override void OnComponentUsed(AddonComponent c, Mobile from)
{
if (!from.InRange(GetWorldLocation(), 4) || !from.InLOS(this))
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
else if (!IsFull)
from.SendLocalizedMessage(500997); // You need more wheat to make a sack of flour.
else
StartWorking(from);
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(1); // version
writer.Write(m_Flour);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 1:
{
m_Flour = reader.ReadInt();
break;
}
}
UpdateStage();
}
}
public class FlourMillEastDeed : BaseAddonDeed
{
[Constructible]
public FlourMillEastDeed()
{
}
public FlourMillEastDeed(Serial serial) : base(serial)
{
}
public override BaseAddon Addon => new FlourMillEastAddon();
public override int LabelNumber => 1044347; // flour mill (east)
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}